Cleanup flashbangs. Fixes #1305

This commit is contained in:
Víctor Aguilera Puerto
2020-07-08 00:51:08 +02:00
parent 1616b0d867
commit 271945e1a5
5 changed files with 63 additions and 88 deletions

View File

@@ -16,7 +16,7 @@ using Timer = Robust.Shared.Timers.Timer;
namespace Content.Client.GameObjects.Components.Weapons
{
[RegisterComponent]
public sealed class ClientFlashableComponent : SharedFlashableComponent
public sealed class FlashableComponent : SharedFlashableComponent
{
private CancellationTokenSource _cancelToken;
private TimeSpan _startTime;
@@ -31,7 +31,7 @@ namespace Content.Client.GameObjects.Components.Weapons
}
var playerManager = IoCManager.Resolve<IPlayerManager>();
if (playerManager.LocalPlayer.ControlledEntity != Owner)
if (playerManager?.LocalPlayer != null && playerManager.LocalPlayer.ControlledEntity != Owner)
{
return;
}

View File

@@ -20,7 +20,7 @@ namespace Content.Server.GameObjects.Components.Explosion
public override string Name => "FlashExplosive";
private float _range;
private double _duration;
private float _duration;
private string _sound;
private bool _deleteOnFlash;
@@ -29,7 +29,7 @@ namespace Content.Server.GameObjects.Components.Explosion
base.ExposeData(serializer);
serializer.DataField(ref _range, "range", 7.0f);
serializer.DataField(ref _duration, "duration", 8.0);
serializer.DataField(ref _duration, "duration", 8.0f);
serializer.DataField(ref _sound, "sound", "/Audio/Effects/flash_bang.ogg");
serializer.DataField(ref _deleteOnFlash, "deleteOnFlash", true);
}
@@ -40,7 +40,7 @@ namespace Content.Server.GameObjects.Components.Explosion
ContainerHelpers.TryGetContainer(Owner, out var container);
if (container == null || !container.Owner.HasComponent<EntityStorageComponent>())
{
ServerFlashableComponent.FlashAreaHelper(Owner, _range, _duration);
FlashableComponent.FlashAreaHelper(Owner, _range, _duration);
}
if (_sound != null)

View File

@@ -17,16 +17,16 @@ namespace Content.Server.GameObjects.Components.Projectiles
{
public override string Name => "FlashProjectile";
private double _range;
private double _duration;
private float _range;
private float _duration;
private bool _flashed;
public override void ExposeData(ObjectSerializer serializer)
{
base.ExposeData(serializer);
serializer.DataField(ref _range, "range", 1.0);
serializer.DataField(ref _duration, "duration", 8.0);
serializer.DataField(ref _range, "range", 1.0f);
serializer.DataField(ref _duration, "duration", 8.0f);
}
public override void Initialize()
@@ -45,7 +45,7 @@ namespace Content.Server.GameObjects.Components.Projectiles
{
return;
}
ServerFlashableComponent.FlashAreaHelper(Owner, _range, _duration);
FlashableComponent.FlashAreaHelper(Owner, _range, _duration);
_flashed = true;
}

View File

@@ -0,0 +1,53 @@
using System;
using System.Linq;
using Content.Server.Utility;
using Content.Shared.GameObjects.Components.Weapons;
using Content.Shared.GameObjects.EntitySystems;
using Content.Shared.Physics;
using Robust.Server.GameObjects.EntitySystems;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Physics;
using Robust.Shared.Interfaces.Timing;
using Robust.Shared.IoC;
using Robust.Shared.Maths;
namespace Content.Server.GameObjects.Components.Weapon
{
[RegisterComponent]
public sealed class FlashableComponent : SharedFlashableComponent
{
private double _duration;
private TimeSpan _lastFlash;
public void Flash(double duration)
{
var timing = IoCManager.Resolve<IGameTiming>();
_lastFlash = timing.CurTime;
_duration = duration;
Dirty();
}
public override ComponentState GetComponentState()
{
return new FlashComponentState(_duration, _lastFlash);
}
public static void FlashAreaHelper(IEntity source, float range, float duration, string sound = null)
{
foreach (var entity in IoCManager.Resolve<IEntityManager>().GetEntitiesInRange(source.Transform.GridPosition, range))
{
if (!InteractionChecks.InRangeUnobstructed(source, entity.Transform.MapPosition, range, ignoredEnt:entity))
continue;
if(entity.TryGetComponent(out FlashableComponent flashable))
flashable.Flash(duration);
}
if (!string.IsNullOrEmpty(sound))
{
IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<AudioSystem>().PlayAtCoords(sound, source.Transform.GridPosition);
}
}
}
}

View File

@@ -1,78 +0,0 @@
using System;
using System.Linq;
using Content.Shared.GameObjects.Components.Weapons;
using Content.Shared.Physics;
using Robust.Server.GameObjects.EntitySystems;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Physics;
using Robust.Shared.Interfaces.Timing;
using Robust.Shared.IoC;
using Robust.Shared.Maths;
namespace Content.Server.GameObjects.Components.Weapon
{
[RegisterComponent]
public sealed class ServerFlashableComponent : SharedFlashableComponent
{
private double _duration;
private TimeSpan _lastFlash;
public void Flash(double duration)
{
var timing = IoCManager.Resolve<IGameTiming>();
_lastFlash = timing.CurTime;
_duration = duration;
Dirty();
}
public override ComponentState GetComponentState()
{
return new FlashComponentState(_duration, _lastFlash);
}
public static void FlashAreaHelper(IEntity source, double range, double duration, string sound = null)
{
var physicsManager = IoCManager.Resolve<IPhysicsManager>();
var entityManager = IoCManager.Resolve<IEntityManager>();
foreach (var entity in entityManager.GetEntities(new TypeEntityQuery(typeof(ServerFlashableComponent))))
{
if (source.Transform.MapID != entity.Transform.MapID ||
entity == source)
{
continue;
}
var direction = entity.Transform.WorldPosition - source.Transform.WorldPosition;
if (direction.Length > range)
{
continue;
}
// Direction will be zero if they're hit with the source only I think
if (direction == Vector2.Zero)
{
continue;
}
var ray = new CollisionRay(source.Transform.WorldPosition, direction.Normalized, (int) CollisionGroup.Opaque);
var rayCastResults = physicsManager.IntersectRay(source.Transform.MapID, ray, direction.Length, source, false).ToList();
if (rayCastResults.Count == 0 ||
rayCastResults[0].HitEntity != entity)
{
continue;
}
var flashable = entity.GetComponent<ServerFlashableComponent>();
flashable.Flash(duration);
}
if (sound != null)
{
IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<AudioSystem>().PlayAtCoords(sound, source.Transform.GridPosition);
}
}
}
}