Unrevert audio (#21330)

Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
This commit is contained in:
metalgearsloth
2023-11-27 22:12:34 +11:00
committed by GitHub
parent d3486d3b25
commit 269c93245d
288 changed files with 848 additions and 427 deletions

View File

@@ -10,6 +10,7 @@ using Content.Shared.Physics;
using Content.Shared.Popups;
using Content.Shared.Stacks;
using Robust.Shared.Audio;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Map;
using Robust.Shared.Map.Components;
using Robust.Shared.Network;
@@ -178,7 +179,7 @@ public sealed class FloorTileSystem : EntitySystem
var variant = (byte) (_timing.CurTick.Value % ((ContentTileDefinition) _tileDefinitionManager[tileId]).Variants);
mapGrid.SetTile(location.Offset(new Vector2(offset, offset)), new Tile(tileId, 0, variant));
_audio.PlayPredicted(placeSound, location, user, AudioHelpers.WithVariation(0.125f, _random));
_audio.PlayPredicted(placeSound, location, user);
}
public bool CanPlaceTile(EntityUid gridUid, MapGridComponent component, [NotNullWhen(false)] out string? reason)