Unrevert audio (#21330)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
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@@ -174,7 +174,7 @@ namespace Content.Server.Nuke
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/// </summary>
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public bool PlayedAlertSound = false;
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public IPlayingAudioStream? AlertAudioStream = default;
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public EntityUid? AlertAudioStream = default;
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/// <summary>
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/// The radius from the nuke for which there must be floor tiles for it to be anchorable.
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