Unrevert audio (#21330)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
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@@ -30,6 +30,11 @@ using Robust.Shared.Player;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Random;
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using Robust.Shared.Timing;
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using Content.Shared.Movement.Components;
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using Content.Shared.Movement.Systems;
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using Content.Shared.Maps;
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using Content.Shared.Effects;
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using Robust.Server.Audio;
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namespace Content.Server.Fluids.EntitySystems;
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@@ -446,8 +451,7 @@ public sealed partial class PuddleSystem : SharedPuddleSystem
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return true;
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}
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SoundSystem.Play(puddleComponent.SpillSound.GetSound(),
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Filter.Pvs(puddleUid), puddleUid);
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_audio.PlayPvs(puddleComponent.SpillSound, puddleUid);
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return true;
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}
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