Unrevert audio (#21330)

Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
This commit is contained in:
metalgearsloth
2023-11-27 22:12:34 +11:00
committed by GitHub
parent d3486d3b25
commit 269c93245d
288 changed files with 848 additions and 427 deletions

View File

@@ -3,6 +3,8 @@ using Content.Shared.Traits.Assorted;
using Robust.Shared.Random;
using Robust.Client.Player;
using Robust.Shared.Player;
using Robust.Shared.Audio;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Timing;
namespace Content.Client.Traits;
@@ -41,7 +43,7 @@ public sealed class ParacusiaSystem : SharedParacusiaSystem
private void OnPlayerDetach(EntityUid uid, ParacusiaComponent component, LocalPlayerDetachedEvent args)
{
component.Stream?.Stop();
component.Stream = _audio.Stop(component.Stream);
}
private void PlayParacusiaSounds(EntityUid uid)
@@ -67,7 +69,7 @@ public sealed class ParacusiaSystem : SharedParacusiaSystem
var newCoords = Transform(uid).Coordinates.Offset(randomOffset);
// Play the sound
paracusia.Stream = _audio.PlayStatic(paracusia.Sounds, uid, newCoords);
paracusia.Stream = _audio.PlayStatic(paracusia.Sounds, uid, newCoords).Value.Entity;
}
}