Fix not standing up after getting off of a bed
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@@ -148,8 +148,6 @@ namespace Content.Server.GameObjects.Components.Mobs
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return false;
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return false;
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}
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}
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BuckledTo = strap;
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if (Owner.TryGetComponent(out AppearanceComponent appearance))
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if (Owner.TryGetComponent(out AppearanceComponent appearance))
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{
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{
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appearance.SetData(BuckleVisuals.Buckled, true);
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appearance.SetData(BuckleVisuals.Buckled, true);
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@@ -176,6 +174,7 @@ namespace Content.Server.GameObjects.Components.Mobs
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break;
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break;
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}
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}
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BuckledTo = strap;
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BuckleStatus();
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BuckleStatus();
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return true;
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return true;
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