diff --git a/Content.Server/BarSign/Systems/BarSignSystem.cs b/Content.Server/BarSign/Systems/BarSignSystem.cs index 9d3c957bb0..b46ed9d23f 100644 --- a/Content.Server/BarSign/Systems/BarSignSystem.cs +++ b/Content.Server/BarSign/Systems/BarSignSystem.cs @@ -69,7 +69,7 @@ namespace Content.Server.BarSign.Systems if (component.Owner.TryGetComponent(out SpriteComponent? sprite)) { - if (!component.Owner.TryGetComponent(out ApcPowerReceiverComponent? receiver) || receiver.Powered) + if (!component.Owner.TryGetComponent(out ApcPowerReceiverComponent? receiver) || !receiver.Powered) { sprite.LayerSetState(0, "empty"); sprite.LayerSetShader(0, "shaded"); diff --git a/Resources/Changelog/Parts/barsign.yml b/Resources/Changelog/Parts/barsign.yml new file mode 100644 index 0000000000..8a9bf009f4 --- /dev/null +++ b/Resources/Changelog/Parts/barsign.yml @@ -0,0 +1,4 @@ +author: Zumorica +changes: + - type: Fix # One of the following: Add, Remove, Tweak, Fix + message: Fixes bar sign not changing its sprite correctly. diff --git a/Resources/Changelog/Parts/dispenser.txt b/Resources/Changelog/Parts/dispenser.yml similarity index 100% rename from Resources/Changelog/Parts/dispenser.txt rename to Resources/Changelog/Parts/dispenser.yml diff --git a/Resources/Changelog/Parts/glass.txt b/Resources/Changelog/Parts/glass.yml similarity index 100% rename from Resources/Changelog/Parts/glass.txt rename to Resources/Changelog/Parts/glass.yml diff --git a/Resources/Prototypes/Actions/actions.yml b/Resources/Prototypes/Actions/actions.yml index bfa19e8785..f99f819f1e 100644 --- a/Resources/Prototypes/Actions/actions.yml +++ b/Resources/Prototypes/Actions/actions.yml @@ -33,7 +33,7 @@ female: collection: FemaleScreams wilhelm: - path: /Audio/Voice/Human/wilhelm_scream.ogg + path: /Audio/Voice/Human/wilhelm_scream.oggaaa - type: action actionType: VoxScream