Added enum types (#2701)

This commit is contained in:
ColdAutumnRain
2020-12-04 11:57:33 +01:00
committed by GitHub
parent 216a47dddc
commit 266d2909d7
50 changed files with 52 additions and 51 deletions

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@@ -73,7 +73,7 @@ namespace Content.Client.GameObjects.EntitySystems
private readonly List<SpriteComponent> _highlightedSprites = new();
private enum DragState
private enum DragState : byte
{
NotDragging,
// not dragging yet, waiting to see