Added enum types (#2701)

This commit is contained in:
ColdAutumnRain
2020-12-04 11:57:33 +01:00
committed by GitHub
parent 216a47dddc
commit 266d2909d7
50 changed files with 52 additions and 51 deletions

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@@ -6,7 +6,7 @@ using Robust.Shared.Maths;
namespace Content.Client.GameObjects.Components.Weapons.Ranged
{
// Yeah I put it all in the same enum, don't judge me
public enum RangedBarrelVisualLayers
public enum RangedBarrelVisualLayers : byte
{
Base,
BaseUnshaded,