Added enum types (#2701)

This commit is contained in:
ColdAutumnRain
2020-12-04 11:57:33 +01:00
committed by GitHub
parent 216a47dddc
commit 266d2909d7
50 changed files with 52 additions and 51 deletions

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@@ -110,7 +110,7 @@ namespace Content.Client.GameObjects.Components.Power
var glowingPartsVisible = !(component.TryGetData(PowerDeviceVisuals.Powered, out bool powered) && !powered);
sprite.LayerSetVisible(ProtolatheVisualLayers.BaseUnlit, glowingPartsVisible);
}
public enum ProtolatheVisualLayers
public enum ProtolatheVisualLayers : byte
{
Base,
BaseUnlit,