Added enum types (#2701)
This commit is contained in:
@@ -277,7 +277,7 @@ namespace Content.Client.GameObjects.Components.IconSmoothing
|
||||
Clockwise = 4,
|
||||
}
|
||||
|
||||
public enum CornerLayers
|
||||
public enum CornerLayers : byte
|
||||
{
|
||||
SE,
|
||||
NE,
|
||||
@@ -290,7 +290,7 @@ namespace Content.Client.GameObjects.Components.IconSmoothing
|
||||
/// Controls the mode with which icon smoothing is calculated.
|
||||
/// </summary>
|
||||
[PublicAPI]
|
||||
public enum IconSmoothingMode
|
||||
public enum IconSmoothingMode : byte
|
||||
{
|
||||
/// <summary>
|
||||
/// Each icon is made up of 4 corners, each of which can get a different state depending on
|
||||
|
||||
Reference in New Issue
Block a user