Inline GetComponentOrNull
This commit is contained in:
@@ -18,7 +18,7 @@ namespace Content.Client.Kitchen.Visualizers
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base.OnChangeData(component);
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var sprite = IoCManager.Resolve<IEntityManager>().GetComponent<ISpriteComponent>(component.Owner.Uid);
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var microwaveComponent = component.Owner.GetComponentOrNull<MicrowaveComponent>();
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var microwaveComponent = IoCManager.Resolve<IEntityManager>().GetComponentOrNull<MicrowaveComponent>(component.Owner.Uid);
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if (!component.TryGetData(PowerDeviceVisuals.VisualState, out MicrowaveVisualState state))
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{
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@@ -3,6 +3,7 @@ using Content.Shared.Smoking;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Serialization.Manager.Attributes;
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namespace Content.Client.Smoking
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@@ -38,7 +39,7 @@ namespace Content.Client.Smoking
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private void SetState(AppearanceComponent component, SmokableState burnState)
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{
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var clothing = component.Owner.GetComponentOrNull<ClothingComponent>();
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var clothing = IoCManager.Resolve<IEntityManager>().GetComponentOrNull<ClothingComponent>(component.Owner.Uid);
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if (component.Owner.TryGetComponent<ISpriteComponent>(out var sprite))
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{
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@@ -231,9 +231,9 @@ namespace Content.Server.Atmos.Components
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private InternalsComponent? GetInternalsComponent(IEntity? owner = null)
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{
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if ((!IoCManager.Resolve<IEntityManager>().EntityExists(Owner.Uid) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(Owner.Uid).EntityLifeStage) >= EntityLifeStage.Deleted) return null;
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if (owner != null) return owner.GetComponentOrNull<InternalsComponent>();
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if (owner != null) return IoCManager.Resolve<IEntityManager>().GetComponentOrNull<InternalsComponent>(owner.Uid);
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return Owner.TryGetContainer(out var container)
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? container.Owner.GetComponentOrNull<InternalsComponent>()
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? IoCManager.Resolve<IEntityManager>().GetComponentOrNull<InternalsComponent>(container.Owner.Uid)
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: null;
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}
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@@ -88,7 +88,7 @@ namespace Content.Server.Atmos.EntitySystems
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var uid = barotrauma.Owner.Uid;
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var status = barotrauma.Owner.GetComponentOrNull<ServerAlertsComponent>();
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var status = IoCManager.Resolve<IEntityManager>().GetComponentOrNull<ServerAlertsComponent>(barotrauma.Owner.Uid);
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var pressure = 1f;
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@@ -28,7 +28,7 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
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private void OnGasDualPortVentPumpUpdated(EntityUid uid, GasDualPortVentPumpComponent vent, AtmosDeviceUpdateEvent args)
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{
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var appearance = vent.Owner.GetComponentOrNull<AppearanceComponent>();
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var appearance = IoCManager.Resolve<IEntityManager>().GetComponentOrNull<AppearanceComponent>(vent.Owner.Uid);
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if (vent.Welded)
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{
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@@ -50,7 +50,7 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
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private void OnPumpUpdated(EntityUid uid, GasPressurePumpComponent pump, AtmosDeviceUpdateEvent args)
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{
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var appearance = pump.Owner.GetComponentOrNull<AppearanceComponent>();
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var appearance = IoCManager.Resolve<IEntityManager>().GetComponentOrNull<AppearanceComponent>(pump.Owner.Uid);
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if (!pump.Enabled
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|| !EntityManager.TryGetComponent(uid, out NodeContainerComponent? nodeContainer)
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@@ -38,7 +38,7 @@ namespace Content.Server.Atmos.Piping.Trinary.EntitySystems
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private void OnFilterUpdated(EntityUid uid, GasFilterComponent filter, AtmosDeviceUpdateEvent args)
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{
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var appearance = filter.Owner.GetComponentOrNull<AppearanceComponent>();
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var appearance = IoCManager.Resolve<IEntityManager>().GetComponentOrNull<AppearanceComponent>(filter.Owner.Uid);
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if (!filter.Enabled
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|| !EntityManager.TryGetComponent(uid, out NodeContainerComponent? nodeContainer)
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@@ -25,7 +25,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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private void OnThermoMachineUpdated(EntityUid uid, GasThermoMachineComponent thermoMachine, AtmosDeviceUpdateEvent args)
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{
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var appearance = thermoMachine.Owner.GetComponentOrNull<AppearanceComponent>();
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var appearance = IoCManager.Resolve<IEntityManager>().GetComponentOrNull<AppearanceComponent>(thermoMachine.Owner.Uid);
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if (!thermoMachine.Enabled
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|| !EntityManager.TryGetComponent(uid, out NodeContainerComponent? nodeContainer)
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@@ -27,7 +27,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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private void OnGasVentPumpUpdated(EntityUid uid, GasVentPumpComponent vent, AtmosDeviceUpdateEvent args)
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{
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var appearance = vent.Owner.GetComponentOrNull<AppearanceComponent>();
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var appearance = IoCManager.Resolve<IEntityManager>().GetComponentOrNull<AppearanceComponent>(vent.Owner.Uid);
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if (vent.Welded)
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{
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@@ -28,7 +28,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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private void OnVentScrubberUpdated(EntityUid uid, GasVentScrubberComponent scrubber, AtmosDeviceUpdateEvent args)
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{
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var appearance = scrubber.Owner.GetComponentOrNull<AppearanceComponent>();
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var appearance = IoCManager.Resolve<IEntityManager>().GetComponentOrNull<AppearanceComponent>(scrubber.Owner.Uid);
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if (scrubber.Welded)
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{
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@@ -31,7 +31,7 @@ namespace Content.Server.Body.Surgery
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private bool VesselsClamped { get; set; }
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public SharedBodyPartComponent? Parent => Owner.GetComponentOrNull<SharedBodyPartComponent>();
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public SharedBodyPartComponent? Parent => IoCManager.Resolve<IEntityManager>().GetComponentOrNull<SharedBodyPartComponent>(Owner.Uid);
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public BodyPartType? ParentType => Parent?.PartType;
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@@ -1,6 +1,7 @@
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using Content.Server.Chemistry.Components;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Serialization.Manager.Attributes;
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namespace Content.Server.Chemistry.ReactionEffects
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@@ -11,7 +12,7 @@ namespace Content.Server.Chemistry.ReactionEffects
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{
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protected override SolutionAreaEffectComponent? GetAreaEffectComponent(IEntity entity)
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{
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return entity.GetComponentOrNull<FoamSolutionAreaEffectComponent>();
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return IoCManager.Resolve<IEntityManager>().GetComponentOrNull<FoamSolutionAreaEffectComponent>(entity.Uid);
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}
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}
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}
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@@ -1,6 +1,7 @@
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using Content.Server.Chemistry.Components;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Serialization.Manager.Attributes;
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namespace Content.Server.Chemistry.ReactionEffects
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@@ -11,7 +12,7 @@ namespace Content.Server.Chemistry.ReactionEffects
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{
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protected override SolutionAreaEffectComponent? GetAreaEffectComponent(IEntity entity)
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{
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return entity.GetComponentOrNull<SmokeSolutionAreaEffectComponent>();
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return IoCManager.Resolve<IEntityManager>().GetComponentOrNull<SmokeSolutionAreaEffectComponent>(entity.Uid);
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}
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}
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}
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@@ -105,7 +105,7 @@ namespace Content.Server.Cuffs
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!cuffable.Initialized) return;
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var dirty = false;
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var handCount = owner.GetComponentOrNull<HandsComponent>()?.Count ?? 0;
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var handCount = IoCManager.Resolve<IEntityManager>().GetComponentOrNull<HandsComponent>(owner.Uid)?.Count ?? 0;
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while (cuffable.CuffedHandCount > handCount && cuffable.CuffedHandCount > 0)
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{
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@@ -3,6 +3,7 @@ using Content.Shared.Instruments;
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using Robust.Server.GameObjects;
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using Robust.Server.Player;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.Instruments;
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@@ -23,8 +24,8 @@ public sealed class InstrumentComponent : SharedInstrumentComponent
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public int MidiEventCount = 0;
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public IPlayerSession? InstrumentPlayer =>
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Owner.GetComponentOrNull<ActivatableUIComponent>()?.CurrentSingleUser
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?? Owner.GetComponentOrNull<ActorComponent>()?.PlayerSession;
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IoCManager.Resolve<IEntityManager>().GetComponentOrNull<ActivatableUIComponent>(Owner.Uid)?.CurrentSingleUser
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?? IoCManager.Resolve<IEntityManager>().GetComponentOrNull<ActorComponent>(Owner.Uid)?.PlayerSession;
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[ViewVariables] public BoundUserInterface? UserInterface => Owner.GetUIOrNull(InstrumentUiKey.Key);
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}
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@@ -112,7 +112,7 @@ namespace Content.Server.Inventory.Components
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public IEnumerable<T?> LookupItems<T>() where T : Component
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{
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return _slotContainers.Values
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.SelectMany(x => x.ContainedEntities.Select(e => e.GetComponentOrNull<T>()))
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.SelectMany(x => x.ContainedEntities.Select(e => IoCManager.Resolve<IEntityManager>().GetComponentOrNull<T>(e.Uid)))
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.Where(x => x != null);
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}
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@@ -107,7 +107,7 @@ namespace Content.Server.Light.EntitySystems
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// try get first inserted bulb of the same type as targeted light fixtutre
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var bulb = replacer.InsertedBulbs.ContainedEntities.FirstOrDefault(
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(e) => e.GetComponentOrNull<LightBulbComponent>()?.Type == fixture.BulbType);
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(e) => IoCManager.Resolve<IEntityManager>().GetComponentOrNull<LightBulbComponent>(e.Uid)?.Type == fixture.BulbType);
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// found bulb in inserted storage
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if (bulb != null)
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@@ -137,7 +137,7 @@ namespace Content.Server.Medical.Components
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if (body == null)
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return MedicalScannerStatus.Open;
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var state = body.GetComponentOrNull<MobStateComponent>();
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var state = IoCManager.Resolve<IEntityManager>().GetComponentOrNull<MobStateComponent>(body.Uid);
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return state == null ? MedicalScannerStatus.Open : GetStatusFromDamageState(state);
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}
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@@ -155,7 +155,7 @@ namespace Content.Server.Mind
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// This can be null if they're deleted (spike / brain nom)
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if (OwnedEntity == null)
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return true;
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var targetMobState = OwnedEntity.GetComponentOrNull<MobStateComponent>();
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var targetMobState = IoCManager.Resolve<IEntityManager>().GetComponentOrNull<MobStateComponent>(OwnedEntity.Uid);
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// This can be null if it's a brain (this happens very often)
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// Brains are the result of gibbing so should definitely count as dead
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if (targetMobState == null)
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@@ -20,7 +20,11 @@ namespace Content.Server.Objectives.Conditions
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var allHumans = entityMgr.EntityQuery<MindComponent>(true).Where(mc =>
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{
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var entity = mc.Mind?.OwnedEntity;
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return (entity?.GetComponentOrNull<MobStateComponent>()?.IsAlive() ?? false) && mc.Mind != mind;
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if (entity == null)
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return false;
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return (IoCManager.Resolve<IEntityManager>().GetComponentOrNull<MobStateComponent>(entity.Uid)?.IsAlive() ?? false) && mc.Mind != mind;
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}).Select(mc => mc.Mind).ToList();
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return new KillRandomPersonCondition {Target = IoCManager.Resolve<IRobustRandom>().Pick(allHumans)};
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}
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@@ -73,7 +73,7 @@ namespace Content.Server.PDA
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private void OnItemInserted(EntityUid uid, PDAComponent pda, EntInsertedIntoContainerMessage args)
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{
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if (args.Container.ID == pda.IdSlot.ID)
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pda.ContainedID = args.Entity.GetComponentOrNull<IdCardComponent>();
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pda.ContainedID = IoCManager.Resolve<IEntityManager>().GetComponentOrNull<IdCardComponent>(args.Entity.Uid);
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UpdatePDAAppearance(pda);
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UpdatePDAUserInterface(pda);
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@@ -91,7 +91,7 @@ namespace Content.Server.Storage.EntitySystems
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return;
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// Get the session for the user
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var session = args.User.GetComponentOrNull<ActorComponent>()?.PlayerSession;
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var session = IoCManager.Resolve<IEntityManager>().GetComponentOrNull<ActorComponent>(args.User.Uid)?.PlayerSession;
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if (session == null)
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return;
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@@ -1,5 +1,6 @@
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using Robust.Server.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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namespace Content.Server.UserInterface
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{
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@@ -7,7 +8,7 @@ namespace Content.Server.UserInterface
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{
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public static BoundUserInterface? GetUIOrNull(this IEntity entity, object uiKey)
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{
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return entity.GetComponentOrNull<ServerUserInterfaceComponent>()?.GetBoundUserInterfaceOrNull(uiKey);
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return IoCManager.Resolve<IEntityManager>().GetComponentOrNull<ServerUserInterfaceComponent>(entity.Uid)?.GetBoundUserInterfaceOrNull(uiKey);
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}
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}
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}
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@@ -192,7 +192,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
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if (chamberEntity == null)
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return null;
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return chamberEntity.GetComponentOrNull<AmmoComponent>()?.TakeBullet(spawnAt);
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return IoCManager.Resolve<IEntityManager>().GetComponentOrNull<AmmoComponent>(chamberEntity.Uid)?.TakeBullet(spawnAt);
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}
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protected override bool WeaponCanFire()
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@@ -149,6 +149,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
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public override IEntity? TakeProjectile(EntityCoordinates spawnAt)
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{
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var chamberEntity = _chamberContainer.ContainedEntity;
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if (!_manualCycle)
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{
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Cycle();
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@@ -158,7 +159,10 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
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Dirty();
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}
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return chamberEntity?.GetComponentOrNull<AmmoComponent>()?.TakeBullet(spawnAt);
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if (chamberEntity == null)
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return null;
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return IoCManager.Resolve<IEntityManager>().GetComponentOrNull<AmmoComponent>(chamberEntity.Uid)?.TakeBullet(spawnAt);
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}
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private void Cycle(bool manual = false)
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@@ -36,7 +36,17 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
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[ViewVariables] private string? _ammoPrototype;
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[ViewVariables] public IEntity? PowerCellEntity => _powerCellContainer.ContainedEntity;
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public BatteryComponent? PowerCell => _powerCellContainer.ContainedEntity?.GetComponentOrNull<BatteryComponent>();
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public BatteryComponent? PowerCell
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{
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get
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{
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if (_powerCellContainer.ContainedEntity == null)
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return null;
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return _powerCellContainer.ContainedEntity.GetComponentOrNull<BatteryComponent>();
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}
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}
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private ContainerSlot _powerCellContainer = default!;
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private ContainerSlot _ammoContainer = default!;
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[DataField("powerCellPrototype")]
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@@ -110,7 +110,7 @@ namespace Content.Shared.Body.Components
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public BodyPartSymmetry Symmetry { get; private set; } = BodyPartSymmetry.None;
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[ViewVariables]
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public ISurgeryData? SurgeryDataComponent => Owner.GetComponentOrNull<ISurgeryData>();
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public ISurgeryData? SurgeryDataComponent => IoCManager.Resolve<IEntityManager>().GetComponentOrNull<ISurgeryData>(Owner.Uid);
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protected virtual void OnAddMechanism(SharedMechanismComponent mechanism)
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{
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@@ -59,7 +59,7 @@ namespace Content.Shared.Friction
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Mover.UseMobMovement(body.OwnerUid)) continue;
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var surfaceFriction = GetTileFriction(body);
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var bodyModifier = body.Owner.GetComponentOrNull<SharedTileFrictionModifier>()?.Modifier ?? 1.0f;
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var bodyModifier = IoCManager.Resolve<IEntityManager>().GetComponentOrNull<SharedTileFrictionModifier>(body.Owner.Uid)?.Modifier ?? 1.0f;
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var friction = _frictionModifier * surfaceFriction * bodyModifier;
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ReduceLinearVelocity(prediction, body, friction, frameTime);
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@@ -60,7 +60,7 @@ namespace Content.Shared.MobState.Components
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else
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{
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// Initialize with some amount of damage, defaulting to 0.
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UpdateState(Owner.GetComponentOrNull<DamageableComponent>()?.TotalDamage ?? FixedPoint2.Zero);
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UpdateState(IoCManager.Resolve<IEntityManager>().GetComponentOrNull<DamageableComponent>(Owner.Uid)?.TotalDamage ?? FixedPoint2.Zero);
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}
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}
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@@ -55,7 +55,7 @@ namespace Content.Shared.Singularity
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value = Math.Clamp(value, 0, 6);
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var physics = singularity.Owner.GetComponentOrNull<PhysicsComponent>();
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var physics = IoCManager.Resolve<IEntityManager>().GetComponentOrNull<PhysicsComponent>(singularity.Owner.Uid);
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if (singularity.Level > 1 && value <= 1)
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{
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Block a user