Add fist graphic and change some punch settings

This commit is contained in:
ShadowCommander
2020-06-23 05:53:38 -07:00
parent 9bf53a4218
commit 264d3d3942
5 changed files with 15 additions and 3 deletions

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@@ -1,6 +1,4 @@
 using Robust.Shared.GameObjects;
using Content.Server.GameObjects.EntitySystems;
using Robust.Shared.GameObjects;
namespace Content.Server.GameObjects.Components.Weapon.Melee namespace Content.Server.GameObjects.Components.Weapon.Melee
{ {

View File

@@ -135,6 +135,9 @@
- type: Stunnable - type: Stunnable
- type: AnimationPlayer - type: AnimationPlayer
- type: UnarmedCombat - type: UnarmedCombat
range: 0.8
arcwidth: 30
arc: fist
- type: entity - type: entity
save: false save: false

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@@ -5,3 +5,10 @@
length: 0.1 length: 0.1
color: 255,255,255,1020 color: 255,255,255,1020
colorDelta: 0,0,0,-5100 colorDelta: 0,0,0,-5100
- type: MeleeWeaponAnimation
id: fist
state: fist
arcType: Poke
length: 0.15
speed: 1

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@@ -13,6 +13,10 @@
{ {
"name": "slash", "name": "slash",
"directions": 1 "directions": 1
},
{
"name": "fist",
"directions": 1
} }
] ]
} }