Wires! (#315)
* Wires! * Use state instead of messages * cleanup * Update submodule * actually fix conflict * Maybe fix conflicts? * Localized strings, removed hardcoded sprite path * cleanup * More localization and sounds
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committed by
Pieter-Jan Briers
parent
70e3cffa90
commit
264a63b7f6
@@ -8,6 +8,7 @@ using Content.Client.Interfaces.Chat;
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using Content.Client.Interfaces.Parallax;
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using Content.Client.Parallax;
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using Content.Client.UserInterface;
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using Content.Shared.GameObjects.Components;
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using Content.Shared.GameObjects.Components.Chemistry;
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using Content.Shared.GameObjects.Components.Markers;
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using Content.Shared.GameObjects.Components.Research;
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@@ -110,6 +111,7 @@ namespace Content.Client
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factory.Register<SolutionComponent>();
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factory.Register<SharedVendingMachineComponent>();
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factory.Register<SharedWiresComponent>();
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prototypes.RegisterIgnore("material");
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