ECS Atmos Part 2: Moves a lot of Gas Mixture methods to AtmosphereSystem. (#4218)
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@@ -1,7 +1,9 @@
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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using Content.Server.Atmos;
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using Content.Server.Atmos;
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using Content.Server.Atmos.EntitySystems;
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using Content.Shared.Atmos;
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using Content.Shared.Atmos;
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using NUnit.Framework;
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using NUnit.Framework;
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using Robust.Shared.GameObjects;
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namespace Content.IntegrationTests.Tests.Atmos
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namespace Content.IntegrationTests.Tests.Atmos
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{
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{
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@@ -14,6 +16,10 @@ namespace Content.IntegrationTests.Tests.Atmos
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{
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{
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var server = StartServerDummyTicker();
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var server = StartServerDummyTicker();
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await server.WaitIdleAsync();
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var atmosphereSystem = server.ResolveDependency<IEntitySystemManager>().GetEntitySystem<AtmosphereSystem>();
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server.Assert(() =>
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server.Assert(() =>
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{
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{
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var a = new GasMixture(10f);
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var a = new GasMixture(10f);
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@@ -30,7 +36,7 @@ namespace Content.IntegrationTests.Tests.Atmos
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Assert.That(b.TotalMoles, Is.EqualTo(50));
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Assert.That(b.TotalMoles, Is.EqualTo(50));
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Assert.That(b.GetMoles(Gas.Nitrogen), Is.EqualTo(50));
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Assert.That(b.GetMoles(Gas.Nitrogen), Is.EqualTo(50));
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b.Merge(a);
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atmosphereSystem.Merge(b, a);
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// b now has its contents and the contents of a
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// b now has its contents and the contents of a
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Assert.That(b.TotalMoles, Is.EqualTo(100));
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Assert.That(b.TotalMoles, Is.EqualTo(100));
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@@ -105,7 +105,7 @@ namespace Content.IntegrationTests.Tests.Body
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var exhaledOxygen = Math.Abs(lungOxygenBeforeExhale - lungOxygenAfterExhale);
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var exhaledOxygen = Math.Abs(lungOxygenBeforeExhale - lungOxygenAfterExhale);
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// Not completely empty
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// Not completely empty
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Assert.Positive(lung.Air.Gases.Sum());
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Assert.Positive(lung.Air.Moles.Sum());
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// Retains needed gas
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// Retains needed gas
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Assert.Positive(bloodstream.Air.GetMoles(Gas.Oxygen));
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Assert.Positive(bloodstream.Air.GetMoles(Gas.Oxygen));
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@@ -1,4 +1,5 @@
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#nullable enable
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#nullable enable
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using Content.Server.Atmos.EntitySystems;
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using Content.Server.Temperature.Components;
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using Content.Server.Temperature.Components;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.ViewVariables;
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using Robust.Shared.ViewVariables;
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@@ -23,14 +24,15 @@ namespace Content.Server.Atmos.Components
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[ViewVariables]
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[ViewVariables]
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[ComponentDependency] private readonly FlammableComponent? _flammableComponent = null;
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[ComponentDependency] private readonly FlammableComponent? _flammableComponent = null;
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public void Update(TileAtmosphere tile, float frameDelta)
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public void Update(TileAtmosphere tile, float frameDelta, AtmosphereSystem atmosphereSystem)
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{
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{
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if (_temperatureComponent != null)
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if (_temperatureComponent != null)
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{
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{
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if (tile.Air != null)
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if (tile.Air != null)
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{
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{
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var temperatureDelta = tile.Air.Temperature - _temperatureComponent.CurrentTemperature;
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var temperatureDelta = tile.Air.Temperature - _temperatureComponent.CurrentTemperature;
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var heat = temperatureDelta * (tile.Air.HeatCapacity * _temperatureComponent.HeatCapacity / (tile.Air.HeatCapacity + _temperatureComponent.HeatCapacity));
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var tileHeatCapacity = atmosphereSystem.GetHeatCapacity(tile.Air);
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var heat = temperatureDelta * (tileHeatCapacity * _temperatureComponent.HeatCapacity / (tileHeatCapacity + _temperatureComponent.HeatCapacity));
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_temperatureComponent.ReceiveHeat(heat);
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_temperatureComponent.ReceiveHeat(heat);
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}
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}
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_temperatureComponent.Update();
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_temperatureComponent.Update();
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@@ -204,9 +204,9 @@ namespace Content.Server.Atmos.Components
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{
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{
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var gas = atmosSystem.GetGas(i);
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var gas = atmosSystem.GetGas(i);
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if (tile.Gases[i] <= Atmospherics.GasMinMoles) continue;
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if (tile.Moles[i] <= Atmospherics.GasMinMoles) continue;
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gases.Add(new GasEntry(gas.Name, tile.Gases[i], gas.Color));
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gases.Add(new GasEntry(gas.Name, tile.Moles[i], gas.Color));
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}
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}
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UserInterface.SetState(
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UserInterface.SetState(
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@@ -1,6 +1,7 @@
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#nullable enable
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#nullable enable
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#nullable disable warnings
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#nullable disable warnings
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using System;
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using System;
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using Content.Server.Atmos.EntitySystems;
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using Content.Server.Body.Respiratory;
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using Content.Server.Body.Respiratory;
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using Content.Server.Explosion;
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using Content.Server.Explosion;
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using Content.Server.GameObjects.Components.NodeContainer.Nodes;
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using Content.Server.GameObjects.Components.NodeContainer.Nodes;
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@@ -155,13 +156,6 @@ namespace Content.Server.Atmos.Components
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DisconnectFromInternals();
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DisconnectFromInternals();
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}
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}
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public void Update()
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{
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Air?.React(this);
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CheckStatus();
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UpdateUserInterface();
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}
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public GasMixture? RemoveAir(float amount)
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public GasMixture? RemoveAir(float amount)
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{
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{
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var gas = Air?.Remove(amount);
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var gas = Air?.Remove(amount);
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@@ -223,7 +217,7 @@ namespace Content.Server.Atmos.Components
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UpdateUserInterface();
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UpdateUserInterface();
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}
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}
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private void UpdateUserInterface(bool initialUpdate = false)
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public void UpdateUserInterface(bool initialUpdate = false)
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{
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{
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var internals = GetInternalsComponent();
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var internals = GetInternalsComponent();
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_userInterface?.SetState(
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_userInterface?.SetState(
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@@ -279,15 +273,17 @@ namespace Content.Server.Atmos.Components
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public void AssumeAir(GasMixture giver)
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public void AssumeAir(GasMixture giver)
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{
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{
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Air?.Merge(giver);
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EntitySystem.Get<AtmosphereSystem>().Merge(Air, giver);
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CheckStatus();
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CheckStatus();
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}
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}
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private void CheckStatus()
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public void CheckStatus()
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{
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{
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if (Air == null)
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if (Air == null)
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return;
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return;
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var atmosphereSystem = EntitySystem.Get<AtmosphereSystem>();
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var pressure = Air.Pressure;
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var pressure = Air.Pressure;
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if (pressure > TankFragmentPressure)
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if (pressure > TankFragmentPressure)
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@@ -295,7 +291,7 @@ namespace Content.Server.Atmos.Components
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// Give the gas a chance to build up more pressure.
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// Give the gas a chance to build up more pressure.
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for (var i = 0; i < 3; i++)
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for (var i = 0; i < 3; i++)
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{
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{
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Air.React(this);
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atmosphereSystem.React(Air, this);
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}
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}
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pressure = Air.Pressure;
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pressure = Air.Pressure;
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@@ -7,6 +7,7 @@ using System.Linq;
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using System.Runtime.CompilerServices;
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using System.Runtime.CompilerServices;
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using Content.Server.Atmos.EntitySystems;
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using Content.Server.Atmos.EntitySystems;
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using Content.Server.Atmos.Piping.Components;
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using Content.Server.Atmos.Piping.Components;
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using Content.Server.CPUJob.JobQueues.Queues;
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using Content.Server.NodeContainer.NodeGroups;
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using Content.Server.NodeContainer.NodeGroups;
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using Content.Shared.Atmos;
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using Content.Shared.Atmos;
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using Content.Shared.Maps;
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using Content.Shared.Maps;
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@@ -204,7 +205,7 @@ namespace Content.Server.Atmos.Components
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foreach (var tile in mapGrid.Grid.GetAllTiles())
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foreach (var tile in mapGrid.Grid.GetAllTiles())
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{
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{
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if(!Tiles.ContainsKey(tile.GridIndices))
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if(!Tiles.ContainsKey(tile.GridIndices))
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Tiles.Add(tile.GridIndices, new TileAtmosphere(this, tile.GridIndex, tile.GridIndices, new GasMixture(GetVolumeForCells(1), AtmosphereSystem){Temperature = Atmospherics.T20C}));
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Tiles.Add(tile.GridIndices, new TileAtmosphere(this, tile.GridIndex, tile.GridIndices, new GasMixture(GetVolumeForCells(1)){Temperature = Atmospherics.T20C}));
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Invalidate(tile.GridIndices);
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Invalidate(tile.GridIndices);
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}
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}
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@@ -230,7 +231,7 @@ namespace Content.Server.Atmos.Components
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if (tile == null)
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if (tile == null)
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{
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{
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tile = new TileAtmosphere(this, _gridId, indices, new GasMixture(GetVolumeForCells(1), AtmosphereSystem){Temperature = Atmospherics.T20C});
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tile = new TileAtmosphere(this, _gridId, indices, new GasMixture(GetVolumeForCells(1)){Temperature = Atmospherics.T20C});
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Tiles[indices] = tile;
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Tiles[indices] = tile;
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}
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}
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@@ -238,7 +239,7 @@ namespace Content.Server.Atmos.Components
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if (IsSpace(indices) && !isAirBlocked)
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if (IsSpace(indices) && !isAirBlocked)
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{
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{
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tile.Air = new GasMixture(GetVolumeForCells(1), AtmosphereSystem);
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tile.Air = new GasMixture(GetVolumeForCells(1));
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tile.Air.MarkImmutable();
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tile.Air.MarkImmutable();
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Tiles[indices] = tile;
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Tiles[indices] = tile;
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@@ -271,7 +272,7 @@ namespace Content.Server.Atmos.Components
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tile.Air = null;
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tile.Air = null;
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}
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}
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tile.Air ??= new GasMixture(GetVolumeForCells(1), AtmosphereSystem){Temperature = Atmospherics.T20C};
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tile.Air ??= new GasMixture(GetVolumeForCells(1)){Temperature = Atmospherics.T20C};
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}
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}
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// By removing the active tile, we effectively remove its excited group, if any.
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// By removing the active tile, we effectively remove its excited group, if any.
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@@ -312,7 +313,7 @@ namespace Content.Server.Atmos.Components
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if (tile?.GridIndex != _gridId) return;
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if (tile?.GridIndex != _gridId) return;
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// includeAirBlocked is false, therefore all tiles in this have Air != null.
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// includeAirBlocked is false, therefore all tiles in this have Air != null.
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var adjacent = GetAdjacentTiles(indices);
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var adjacent = GetAdjacentTiles(indices);
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tile.Air = new GasMixture(GetVolumeForCells(1), AtmosphereSystem){Temperature = Atmospherics.T20C};
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tile.Air = new GasMixture(GetVolumeForCells(1)){Temperature = Atmospherics.T20C};
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Tiles[indices] = tile;
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Tiles[indices] = tile;
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var ratio = 1f / adjacent.Count;
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var ratio = 1f / adjacent.Count;
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@@ -320,8 +321,8 @@ namespace Content.Server.Atmos.Components
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foreach (var (_, adj) in adjacent)
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foreach (var (_, adj) in adjacent)
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{
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{
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var mix = adj.Air!.RemoveRatio(ratio);
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var mix = adj.Air!.RemoveRatio(ratio);
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tile.Air.Merge(mix);
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AtmosphereSystem.Merge(tile.Air, mix);
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adj.Air.Merge(mix);
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AtmosphereSystem.Merge(adj.Air, mix);
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}
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}
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}
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}
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@@ -435,7 +436,7 @@ namespace Content.Server.Atmos.Components
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// We don't have that tile!
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// We don't have that tile!
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if (IsSpace(indices) && createSpace)
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if (IsSpace(indices) && createSpace)
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{
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{
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return new TileAtmosphere(this, _gridId, indices, new GasMixture(GetVolumeForCells(1), AtmosphereSystem){Temperature = Atmospherics.TCMB}, true);
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return new TileAtmosphere(this, _gridId, indices, new GasMixture(GetVolumeForCells(1)){Temperature = Atmospherics.TCMB}, true);
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}
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}
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return null;
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return null;
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@@ -1,6 +1,7 @@
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#nullable enable
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#nullable enable
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using Content.Shared.Atmos;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Map;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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using Robust.Shared.Maths;
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@@ -22,7 +23,7 @@ namespace Content.Server.Atmos.Components
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public override TileAtmosphere GetTile(Vector2i indices, bool createSpace = true)
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public override TileAtmosphere GetTile(Vector2i indices, bool createSpace = true)
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{
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{
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return new(this, GridId.Invalid, indices, new GasMixture(2500, AtmosphereSystem), true);
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return new(this, GridId.Invalid, indices, new GasMixture(Atmospherics.CellVolume), true);
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}
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}
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protected override IEnumerable<AirtightComponent> GetObstructingComponents(Vector2i indices)
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protected override IEnumerable<AirtightComponent> GetObstructingComponents(Vector2i indices)
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@@ -2,6 +2,7 @@ using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using Content.Server.Atmos.Reactions;
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using Content.Server.Atmos.Reactions;
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using Content.Server.Interfaces;
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using Content.Shared.Atmos;
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using Content.Shared.Atmos;
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using Robust.Shared.Maths;
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using Robust.Shared.Maths;
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@@ -30,5 +31,273 @@ namespace Content.Server.Atmos.EntitySystems
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_gasSpecificHeats[i] = GasPrototypes[i].SpecificHeat;
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_gasSpecificHeats[i] = GasPrototypes[i].SpecificHeat;
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}
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}
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}
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}
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public float GetHeatCapacity(GasMixture mixture)
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{
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Span<float> tmp = stackalloc float[mixture.Moles.Length];
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NumericsHelpers.Multiply(mixture.Moles, GasSpecificHeats, tmp);
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return MathF.Max(NumericsHelpers.HorizontalAdd(tmp), Atmospherics.MinimumHeatCapacity);
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}
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public float GetHeatCapacityArchived(GasMixture mixture)
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{
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Span<float> tmp = stackalloc float[mixture.Moles.Length];
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NumericsHelpers.Multiply(mixture.MolesArchived, GasSpecificHeats, tmp);
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return MathF.Max(NumericsHelpers.HorizontalAdd(tmp), Atmospherics.MinimumHeatCapacity);
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}
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public float GetThermalEnergy(GasMixture mixture)
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{
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return mixture.Temperature * GetHeatCapacity(mixture);
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}
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public void Merge(GasMixture receiver, GasMixture giver)
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{
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if (receiver.Immutable) return;
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if (MathF.Abs(receiver.Temperature - giver.Temperature) > Atmospherics.MinimumTemperatureDeltaToConsider)
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{
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var combinedHeatCapacity = GetHeatCapacity(receiver) + GetHeatCapacity(giver);
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if (combinedHeatCapacity > 0f)
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{
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receiver.Temperature = (GetThermalEnergy(giver) + GetThermalEnergy(receiver)) / combinedHeatCapacity;
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}
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}
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NumericsHelpers.Add(receiver.Moles, giver.Moles);
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}
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public float Share(GasMixture receiver, GasMixture sharer, int atmosAdjacentTurfs)
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{
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var temperatureDelta = receiver.TemperatureArchived - sharer.TemperatureArchived;
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var absTemperatureDelta = Math.Abs(temperatureDelta);
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var oldHeatCapacity = 0f;
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var oldSharerHeatCapacity = 0f;
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if (absTemperatureDelta > Atmospherics.MinimumTemperatureDeltaToConsider)
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{
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oldHeatCapacity = GetHeatCapacity(receiver);
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oldSharerHeatCapacity = GetHeatCapacity(sharer);
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}
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var heatCapacityToSharer = 0f;
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var heatCapacitySharerToThis = 0f;
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var movedMoles = 0f;
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var absMovedMoles = 0f;
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for(var i = 0; i < Atmospherics.TotalNumberOfGases; i++)
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{
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var thisValue = receiver.Moles[i];
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var sharerValue = sharer.Moles[i];
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var delta = (thisValue - sharerValue) / (atmosAdjacentTurfs + 1);
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if (!(MathF.Abs(delta) >= Atmospherics.GasMinMoles)) continue;
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if (absTemperatureDelta > Atmospherics.MinimumTemperatureDeltaToConsider)
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{
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var gasHeatCapacity = delta * GasSpecificHeats[i];
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if (delta > 0)
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{
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heatCapacityToSharer += gasHeatCapacity;
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}
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else
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{
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heatCapacitySharerToThis -= gasHeatCapacity;
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}
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}
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if (!receiver.Immutable) receiver.Moles[i] -= delta;
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if (!sharer.Immutable) sharer.Moles[i] += delta;
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movedMoles += delta;
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absMovedMoles += MathF.Abs(delta);
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}
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receiver.LastShare = absMovedMoles;
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if (absTemperatureDelta > Atmospherics.MinimumTemperatureDeltaToConsider)
|
||||||
|
{
|
||||||
|
var newHeatCapacity = oldHeatCapacity + heatCapacitySharerToThis - heatCapacityToSharer;
|
||||||
|
var newSharerHeatCapacity = oldSharerHeatCapacity + heatCapacityToSharer - heatCapacitySharerToThis;
|
||||||
|
|
||||||
|
// Transfer of thermal energy (via changed heat capacity) between self and sharer.
|
||||||
|
if (!receiver.Immutable && newHeatCapacity > Atmospherics.MinimumHeatCapacity)
|
||||||
|
{
|
||||||
|
receiver.Temperature = ((oldHeatCapacity * receiver.Temperature) - (heatCapacityToSharer * receiver.TemperatureArchived) + (heatCapacitySharerToThis * sharer.TemperatureArchived)) / newHeatCapacity;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!sharer.Immutable && newSharerHeatCapacity > Atmospherics.MinimumHeatCapacity)
|
||||||
|
{
|
||||||
|
sharer.Temperature = ((oldSharerHeatCapacity * sharer.Temperature) - (heatCapacitySharerToThis * sharer.TemperatureArchived) + (heatCapacityToSharer*receiver.TemperatureArchived)) / newSharerHeatCapacity;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Thermal energy of the system (self and sharer) is unchanged.
|
||||||
|
|
||||||
|
if (MathF.Abs(oldSharerHeatCapacity) > Atmospherics.MinimumHeatCapacity)
|
||||||
|
{
|
||||||
|
if (MathF.Abs(newSharerHeatCapacity / oldSharerHeatCapacity - 1) < 0.1)
|
||||||
|
{
|
||||||
|
TemperatureShare(receiver, sharer, Atmospherics.OpenHeatTransferCoefficient);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!(temperatureDelta > Atmospherics.MinimumTemperatureToMove) &&
|
||||||
|
!(MathF.Abs(movedMoles) > Atmospherics.MinimumMolesDeltaToMove)) return 0f;
|
||||||
|
var moles = receiver.TotalMoles;
|
||||||
|
var theirMoles = sharer.TotalMoles;
|
||||||
|
|
||||||
|
return (receiver.TemperatureArchived * (moles + movedMoles)) - (sharer.TemperatureArchived * (theirMoles - movedMoles)) * Atmospherics.R / receiver.Volume;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public float TemperatureShare(GasMixture receiver, GasMixture sharer, float conductionCoefficient)
|
||||||
|
{
|
||||||
|
var temperatureDelta = receiver.TemperatureArchived - sharer.TemperatureArchived;
|
||||||
|
if (MathF.Abs(temperatureDelta) > Atmospherics.MinimumTemperatureDeltaToConsider)
|
||||||
|
{
|
||||||
|
var heatCapacity = GetHeatCapacityArchived(receiver);
|
||||||
|
var sharerHeatCapacity = GetHeatCapacityArchived(sharer);
|
||||||
|
|
||||||
|
if (sharerHeatCapacity > Atmospherics.MinimumHeatCapacity && heatCapacity > Atmospherics.MinimumHeatCapacity)
|
||||||
|
{
|
||||||
|
var heat = conductionCoefficient * temperatureDelta * (heatCapacity * sharerHeatCapacity / (heatCapacity + sharerHeatCapacity));
|
||||||
|
|
||||||
|
if (!receiver.Immutable)
|
||||||
|
receiver.Temperature = MathF.Abs(MathF.Max(receiver.Temperature - heat / heatCapacity, Atmospherics.TCMB));
|
||||||
|
|
||||||
|
if (!sharer.Immutable)
|
||||||
|
sharer.Temperature = MathF.Abs(MathF.Max(sharer.Temperature + heat / sharerHeatCapacity, Atmospherics.TCMB));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return sharer.Temperature;
|
||||||
|
}
|
||||||
|
|
||||||
|
public float TemperatureShare(GasMixture receiver, float conductionCoefficient, float sharerTemperature, float sharerHeatCapacity)
|
||||||
|
{
|
||||||
|
var temperatureDelta = receiver.TemperatureArchived - sharerTemperature;
|
||||||
|
if (MathF.Abs(temperatureDelta) > Atmospherics.MinimumTemperatureDeltaToConsider)
|
||||||
|
{
|
||||||
|
var heatCapacity = GetHeatCapacityArchived(receiver);
|
||||||
|
|
||||||
|
if (sharerHeatCapacity > Atmospherics.MinimumHeatCapacity && heatCapacity > Atmospherics.MinimumHeatCapacity)
|
||||||
|
{
|
||||||
|
var heat = conductionCoefficient * temperatureDelta * (heatCapacity * sharerHeatCapacity / (heatCapacity + sharerHeatCapacity));
|
||||||
|
|
||||||
|
if (!receiver.Immutable)
|
||||||
|
receiver.Temperature = MathF.Abs(MathF.Max(receiver.Temperature - heat / heatCapacity, Atmospherics.TCMB));
|
||||||
|
|
||||||
|
sharerTemperature = MathF.Abs(MathF.Max(sharerTemperature + heat / sharerHeatCapacity, Atmospherics.TCMB));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return sharerTemperature;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Releases gas from this mixture to the output mixture.
|
||||||
|
/// If the output mixture is null, then this is being released into space.
|
||||||
|
/// It can't transfer air to a mixture with higher pressure.
|
||||||
|
/// </summary>
|
||||||
|
public bool ReleaseGasTo(GasMixture mixture, GasMixture? output, float targetPressure)
|
||||||
|
{
|
||||||
|
var outputStartingPressure = output?.Pressure ?? 0;
|
||||||
|
var inputStartingPressure = mixture.Pressure;
|
||||||
|
|
||||||
|
if (outputStartingPressure >= MathF.Min(targetPressure, inputStartingPressure - 10))
|
||||||
|
// No need to pump gas if the target is already reached or input pressure is too low.
|
||||||
|
// Need at least 10 kPa difference to overcome friction in the mechanism.
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if (!(mixture.TotalMoles > 0) || !(mixture.Temperature > 0)) return false;
|
||||||
|
|
||||||
|
// We calculate the necessary moles to transfer with the ideal gas law.
|
||||||
|
var pressureDelta = MathF.Min(targetPressure - outputStartingPressure, (inputStartingPressure - outputStartingPressure) / 2f);
|
||||||
|
var transferMoles = pressureDelta * (output?.Volume ?? Atmospherics.CellVolume) / (mixture.Temperature * Atmospherics.R);
|
||||||
|
|
||||||
|
// And now we transfer the gas.
|
||||||
|
var removed = mixture.Remove(transferMoles);
|
||||||
|
|
||||||
|
if(output != null)
|
||||||
|
Merge(output, removed);
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Pump gas from this mixture to the output mixture.
|
||||||
|
/// Amount depends on target pressure.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="mixture">The mixture to pump the gas from</param>
|
||||||
|
/// <param name="output">The mixture to pump the gas to</param>
|
||||||
|
/// <param name="targetPressure">The target pressure to reach</param>
|
||||||
|
/// <returns>Whether we could pump air to the output or not</returns>
|
||||||
|
public bool PumpGasTo(GasMixture mixture, GasMixture output, float targetPressure)
|
||||||
|
{
|
||||||
|
var outputStartingPressure = output.Pressure;
|
||||||
|
var pressureDelta = targetPressure - outputStartingPressure;
|
||||||
|
|
||||||
|
if (pressureDelta < 0.01)
|
||||||
|
// No need to pump gas, we've reached the target.
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if (!(mixture.TotalMoles > 0) || !(mixture.Temperature > 0)) return false;
|
||||||
|
|
||||||
|
// We calculate the necessary moles to transfer with the ideal gas law.
|
||||||
|
var transferMoles = pressureDelta * output.Volume / (mixture.Temperature * Atmospherics.R);
|
||||||
|
|
||||||
|
// And now we transfer the gas.
|
||||||
|
var removed = mixture.Remove(transferMoles);
|
||||||
|
Merge(output, removed);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ScrubInto(GasMixture mixture, GasMixture destination, IReadOnlyCollection<Gas> filterGases)
|
||||||
|
{
|
||||||
|
var buffer = new GasMixture(mixture.Volume){Temperature = mixture.Temperature};
|
||||||
|
|
||||||
|
foreach (var gas in filterGases)
|
||||||
|
{
|
||||||
|
buffer.AdjustMoles(gas, mixture.GetMoles(gas));
|
||||||
|
mixture.SetMoles(gas, 0f);
|
||||||
|
}
|
||||||
|
|
||||||
|
Merge(destination, buffer);
|
||||||
|
}
|
||||||
|
|
||||||
|
public ReactionResult React(GasMixture mixture, IGasMixtureHolder holder)
|
||||||
|
{
|
||||||
|
var reaction = ReactionResult.NoReaction;
|
||||||
|
var temperature = mixture.Temperature;
|
||||||
|
var energy = GetThermalEnergy(mixture);
|
||||||
|
|
||||||
|
foreach (var prototype in GasReactions)
|
||||||
|
{
|
||||||
|
if (energy < prototype.MinimumEnergyRequirement ||
|
||||||
|
temperature < prototype.MinimumTemperatureRequirement ||
|
||||||
|
temperature > prototype.MaximumTemperatureRequirement)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
var doReaction = true;
|
||||||
|
for (var i = 0; i < prototype.MinimumRequirements.Length; i++)
|
||||||
|
{
|
||||||
|
if(i > Atmospherics.TotalNumberOfGases)
|
||||||
|
throw new IndexOutOfRangeException("Reaction Gas Minimum Requirements Array Prototype exceeds total number of gases!");
|
||||||
|
|
||||||
|
var req = prototype.MinimumRequirements[i];
|
||||||
|
|
||||||
|
if (!(mixture.GetMoles(i) < req)) continue;
|
||||||
|
doReaction = false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!doReaction)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
reaction = prototype.React(mixture, holder, this);
|
||||||
|
if(reaction.HasFlag(ReactionResult.StopReactions))
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
return reaction;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -33,7 +33,7 @@ namespace Content.Server.Atmos.EntitySystems
|
|||||||
var number = 0;
|
var number = 0;
|
||||||
while (atmosphere.CurrentRunTiles.TryDequeue(out var tile))
|
while (atmosphere.CurrentRunTiles.TryDequeue(out var tile))
|
||||||
{
|
{
|
||||||
tile.EqualizePressureInZone(atmosphere.UpdateCounter);
|
tile.EqualizePressureInZone(this, atmosphere.UpdateCounter);
|
||||||
|
|
||||||
if (number++ < LagCheckIterations) continue;
|
if (number++ < LagCheckIterations) continue;
|
||||||
number = 0;
|
number = 0;
|
||||||
@@ -55,7 +55,7 @@ namespace Content.Server.Atmos.EntitySystems
|
|||||||
var number = 0;
|
var number = 0;
|
||||||
while (atmosphere.CurrentRunTiles.TryDequeue(out var tile))
|
while (atmosphere.CurrentRunTiles.TryDequeue(out var tile))
|
||||||
{
|
{
|
||||||
tile.ProcessCell(atmosphere.UpdateCounter, SpaceWind);
|
tile.ProcessCell(this, atmosphere.UpdateCounter, SpaceWind);
|
||||||
|
|
||||||
if (number++ < LagCheckIterations) continue;
|
if (number++ < LagCheckIterations) continue;
|
||||||
number = 0;
|
number = 0;
|
||||||
@@ -81,7 +81,7 @@ namespace Content.Server.Atmos.EntitySystems
|
|||||||
excitedGroup.DismantleCooldown++;
|
excitedGroup.DismantleCooldown++;
|
||||||
|
|
||||||
if(excitedGroup.BreakdownCooldown > Atmospherics.ExcitedGroupBreakdownCycles)
|
if(excitedGroup.BreakdownCooldown > Atmospherics.ExcitedGroupBreakdownCycles)
|
||||||
excitedGroup.SelfBreakdown(ExcitedGroupsSpaceIsAllConsuming);
|
excitedGroup.SelfBreakdown(this, ExcitedGroupsSpaceIsAllConsuming);
|
||||||
|
|
||||||
else if(excitedGroup.DismantleCooldown > Atmospherics.ExcitedGroupsDismantleCycles)
|
else if(excitedGroup.DismantleCooldown > Atmospherics.ExcitedGroupsDismantleCycles)
|
||||||
excitedGroup.Dismantle();
|
excitedGroup.Dismantle();
|
||||||
@@ -153,7 +153,7 @@ namespace Content.Server.Atmos.EntitySystems
|
|||||||
var number = 0;
|
var number = 0;
|
||||||
while (atmosphere.CurrentRunTiles.TryDequeue(out var superconductivity))
|
while (atmosphere.CurrentRunTiles.TryDequeue(out var superconductivity))
|
||||||
{
|
{
|
||||||
superconductivity.Superconduct();
|
superconductivity.Superconduct(this);
|
||||||
|
|
||||||
if (number++ < LagCheckIterations) continue;
|
if (number++ < LagCheckIterations) continue;
|
||||||
number = 0;
|
number = 0;
|
||||||
|
|||||||
@@ -159,7 +159,7 @@ namespace Content.Server.Atmos.EntitySystems
|
|||||||
{
|
{
|
||||||
var tile = exposed.Owner.Transform.Coordinates.GetTileAtmosphere();
|
var tile = exposed.Owner.Transform.Coordinates.GetTileAtmosphere();
|
||||||
if (tile == null) continue;
|
if (tile == null) continue;
|
||||||
exposed.Update(tile, _exposedTimer);
|
exposed.Update(tile, _exposedTimer, this);
|
||||||
}
|
}
|
||||||
|
|
||||||
_exposedTimer -= ExposedUpdateDelay;
|
_exposedTimer -= ExposedUpdateDelay;
|
||||||
|
|||||||
@@ -1,28 +0,0 @@
|
|||||||
using Content.Server.Atmos.Components;
|
|
||||||
using JetBrains.Annotations;
|
|
||||||
using Robust.Shared.GameObjects;
|
|
||||||
|
|
||||||
namespace Content.Server.Atmos.EntitySystems
|
|
||||||
{
|
|
||||||
[UsedImplicitly]
|
|
||||||
public class GasTankSystem : EntitySystem
|
|
||||||
{
|
|
||||||
private float _timer = 0f;
|
|
||||||
private const float Interval = 0.5f;
|
|
||||||
|
|
||||||
public override void Update(float frameTime)
|
|
||||||
{
|
|
||||||
base.Update(frameTime);
|
|
||||||
|
|
||||||
_timer += frameTime;
|
|
||||||
|
|
||||||
if (_timer < Interval) return;
|
|
||||||
_timer = 0f;
|
|
||||||
|
|
||||||
foreach (var gasTank in EntityManager.ComponentManager.EntityQuery<GasTankComponent>(true))
|
|
||||||
{
|
|
||||||
gasTank.Update();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -167,7 +167,7 @@ namespace Content.Server.Atmos.EntitySystems
|
|||||||
var overlay = _atmosphereSystem.GetOverlay(i);
|
var overlay = _atmosphereSystem.GetOverlay(i);
|
||||||
if (overlay == null) continue;
|
if (overlay == null) continue;
|
||||||
|
|
||||||
var moles = tile.Air.Gases[i];
|
var moles = tile.Air.Moles[i];
|
||||||
|
|
||||||
if (moles < gas.GasMolesVisible) continue;
|
if (moles < gas.GasMolesVisible) continue;
|
||||||
|
|
||||||
|
|||||||
@@ -1,6 +1,7 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using Content.Server.Atmos.Components;
|
using Content.Server.Atmos.Components;
|
||||||
|
using Content.Server.Atmos.EntitySystems;
|
||||||
using Content.Shared.Atmos;
|
using Content.Shared.Atmos;
|
||||||
using Robust.Shared.ViewVariables;
|
using Robust.Shared.ViewVariables;
|
||||||
|
|
||||||
@@ -82,7 +83,7 @@ namespace Content.Server.Atmos
|
|||||||
DismantleCooldown = 0;
|
DismantleCooldown = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SelfBreakdown(bool spaceIsAllConsuming = false)
|
public void SelfBreakdown(AtmosphereSystem atmosphereSystem, bool spaceIsAllConsuming = false)
|
||||||
{
|
{
|
||||||
var combined = new GasMixture(Atmospherics.CellVolume);
|
var combined = new GasMixture(Atmospherics.CellVolume);
|
||||||
|
|
||||||
@@ -99,7 +100,7 @@ namespace Content.Server.Atmos
|
|||||||
foreach (var tile in _tiles)
|
foreach (var tile in _tiles)
|
||||||
{
|
{
|
||||||
if (tile?.Air == null) continue;
|
if (tile?.Air == null) continue;
|
||||||
combined.Merge(tile.Air);
|
atmosphereSystem.Merge(combined, tile.Air);
|
||||||
if (!spaceIsAllConsuming || !tile.Air.Immutable) continue;
|
if (!spaceIsAllConsuming || !tile.Air.Immutable) continue;
|
||||||
combined.Clear();
|
combined.Clear();
|
||||||
break;
|
break;
|
||||||
|
|||||||
@@ -22,26 +22,23 @@ namespace Content.Server.Atmos
|
|||||||
[DataDefinition]
|
[DataDefinition]
|
||||||
public class GasMixture : IEquatable<GasMixture>, ICloneable, ISerializationHooks
|
public class GasMixture : IEquatable<GasMixture>, ICloneable, ISerializationHooks
|
||||||
{
|
{
|
||||||
private AtmosphereSystem? _atmosphereSystem;
|
public static GasMixture SpaceGas => new() {Volume = Atmospherics.CellVolume, Temperature = Atmospherics.TCMB, Immutable = true};
|
||||||
|
|
||||||
public static GasMixture SpaceGas => new() {Volume = 2500f, Immutable = true, Temperature = Atmospherics.TCMB};
|
|
||||||
|
|
||||||
// This must always have a length that is a multiple of 4 for SIMD acceleration.
|
// This must always have a length that is a multiple of 4 for SIMD acceleration.
|
||||||
[DataField("moles")] [ViewVariables] private float[] _moles = new float[Atmospherics.AdjustedNumberOfGases];
|
[DataField("moles")] [ViewVariables]
|
||||||
|
public float[] Moles = new float[Atmospherics.AdjustedNumberOfGases];
|
||||||
|
|
||||||
[DataField("molesArchived")] [ViewVariables]
|
[DataField("molesArchived")] [ViewVariables]
|
||||||
private float[] _molesArchived = new float[Atmospherics.AdjustedNumberOfGases];
|
public float[] MolesArchived = new float[Atmospherics.AdjustedNumberOfGases];
|
||||||
|
|
||||||
[DataField("temperature")] [ViewVariables]
|
[DataField("temperature")] [ViewVariables]
|
||||||
private float _temperature = Atmospherics.TCMB;
|
private float _temperature = Atmospherics.TCMB;
|
||||||
|
|
||||||
public IReadOnlyList<float> Gases => _moles;
|
|
||||||
|
|
||||||
[DataField("immutable")] [ViewVariables]
|
[DataField("immutable")] [ViewVariables]
|
||||||
public bool Immutable { get; private set; }
|
public bool Immutable { get; private set; }
|
||||||
|
|
||||||
[DataField("lastShare")] [ViewVariables]
|
[DataField("lastShare")] [ViewVariables]
|
||||||
public float LastShare { get; private set; }
|
public float LastShare { get; set; }
|
||||||
|
|
||||||
[ViewVariables]
|
[ViewVariables]
|
||||||
public readonly Dictionary<GasReaction, float> ReactionResults = new()
|
public readonly Dictionary<GasReaction, float> ReactionResults = new()
|
||||||
@@ -50,39 +47,11 @@ namespace Content.Server.Atmos
|
|||||||
{ GasReaction.Fire, 0f }
|
{ GasReaction.Fire, 0f }
|
||||||
};
|
};
|
||||||
|
|
||||||
[ViewVariables]
|
|
||||||
public float HeatCapacity
|
|
||||||
{
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
get
|
|
||||||
{
|
|
||||||
_atmosphereSystem ??= EntitySystem.Get<AtmosphereSystem>();
|
|
||||||
Span<float> tmp = stackalloc float[_moles.Length];
|
|
||||||
NumericsHelpers.Multiply(_moles, _atmosphereSystem.GasSpecificHeats, tmp);
|
|
||||||
|
|
||||||
return MathF.Max(NumericsHelpers.HorizontalAdd(tmp), Atmospherics.MinimumHeatCapacity);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
[ViewVariables]
|
|
||||||
public float HeatCapacityArchived
|
|
||||||
{
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
get
|
|
||||||
{
|
|
||||||
_atmosphereSystem ??= EntitySystem.Get<AtmosphereSystem>();
|
|
||||||
Span<float> tmp = stackalloc float[_moles.Length];
|
|
||||||
NumericsHelpers.Multiply(_molesArchived, _atmosphereSystem.GasSpecificHeats, tmp);
|
|
||||||
|
|
||||||
return MathF.Max(NumericsHelpers.HorizontalAdd(tmp), Atmospherics.MinimumHeatCapacity);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
[ViewVariables]
|
[ViewVariables]
|
||||||
public float TotalMoles
|
public float TotalMoles
|
||||||
{
|
{
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
get => NumericsHelpers.HorizontalAdd(_moles);
|
get => NumericsHelpers.HorizontalAdd(Moles);
|
||||||
}
|
}
|
||||||
|
|
||||||
[ViewVariables]
|
[ViewVariables]
|
||||||
@@ -106,25 +75,17 @@ namespace Content.Server.Atmos
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
[ViewVariables]
|
|
||||||
public float ThermalEnergy => Temperature * HeatCapacity;
|
|
||||||
|
|
||||||
[DataField("temperatureArchived")] [ViewVariables]
|
[DataField("temperatureArchived")] [ViewVariables]
|
||||||
public float TemperatureArchived { get; private set; }
|
public float TemperatureArchived { get; private set; }
|
||||||
|
|
||||||
[DataField("volume")] [ViewVariables]
|
[DataField("volume")] [ViewVariables]
|
||||||
public float Volume { get; set; }
|
public float Volume { get; set; }
|
||||||
|
|
||||||
public GasMixture() : this(null)
|
public GasMixture()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
public GasMixture(AtmosphereSystem? atmosphereSystem)
|
public GasMixture(float volume = 0f)
|
||||||
{
|
|
||||||
_atmosphereSystem = atmosphereSystem;
|
|
||||||
}
|
|
||||||
|
|
||||||
public GasMixture(float volume, AtmosphereSystem? atmosphereSystem = null): this(atmosphereSystem)
|
|
||||||
{
|
{
|
||||||
if (volume < 0)
|
if (volume < 0)
|
||||||
volume = 0;
|
volume = 0;
|
||||||
@@ -140,31 +101,14 @@ namespace Content.Server.Atmos
|
|||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
public void Archive()
|
public void Archive()
|
||||||
{
|
{
|
||||||
_moles.AsSpan().CopyTo(_molesArchived.AsSpan());
|
Moles.AsSpan().CopyTo(MolesArchived.AsSpan());
|
||||||
TemperatureArchived = Temperature;
|
TemperatureArchived = Temperature;
|
||||||
}
|
}
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
public void Merge(GasMixture giver)
|
|
||||||
{
|
|
||||||
if (Immutable) return;
|
|
||||||
|
|
||||||
if (MathF.Abs(Temperature - giver.Temperature) > Atmospherics.MinimumTemperatureDeltaToConsider)
|
|
||||||
{
|
|
||||||
var combinedHeatCapacity = HeatCapacity + giver.HeatCapacity;
|
|
||||||
if (combinedHeatCapacity > 0f)
|
|
||||||
{
|
|
||||||
Temperature = (giver.Temperature * giver.HeatCapacity + Temperature * HeatCapacity) / combinedHeatCapacity;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
NumericsHelpers.Add(_moles, giver._moles);
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
public float GetMoles(int gasId)
|
public float GetMoles(int gasId)
|
||||||
{
|
{
|
||||||
return _moles[gasId];
|
return Moles[gasId];
|
||||||
}
|
}
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
@@ -180,7 +124,7 @@ namespace Content.Server.Atmos
|
|||||||
throw new ArgumentException($"Invalid quantity \"{quantity}\" specified!", nameof(quantity));
|
throw new ArgumentException($"Invalid quantity \"{quantity}\" specified!", nameof(quantity));
|
||||||
|
|
||||||
if (!Immutable)
|
if (!Immutable)
|
||||||
_moles[gasId] = quantity;
|
Moles[gasId] = quantity;
|
||||||
}
|
}
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
@@ -197,9 +141,9 @@ namespace Content.Server.Atmos
|
|||||||
if (float.IsInfinity(quantity) || float.IsNaN(quantity))
|
if (float.IsInfinity(quantity) || float.IsNaN(quantity))
|
||||||
throw new ArgumentException($"Invalid quantity \"{quantity}\" specified!", nameof(quantity));
|
throw new ArgumentException($"Invalid quantity \"{quantity}\" specified!", nameof(quantity));
|
||||||
|
|
||||||
_moles[gasId] += quantity;
|
Moles[gasId] += quantity;
|
||||||
|
|
||||||
var moles = _moles[gasId];
|
var moles = Moles[gasId];
|
||||||
|
|
||||||
if (float.IsInfinity(moles) || float.IsNaN(moles) || float.IsNegative(moles))
|
if (float.IsInfinity(moles) || float.IsNaN(moles) || float.IsNegative(moles))
|
||||||
throw new Exception($"Invalid mole quantity \"{moles}\" in gas Id {gasId} after adjusting moles with \"{quantity}\"!");
|
throw new Exception($"Invalid mole quantity \"{moles}\" in gas Id {gasId} after adjusting moles with \"{quantity}\"!");
|
||||||
@@ -224,28 +168,28 @@ namespace Content.Server.Atmos
|
|||||||
switch (ratio)
|
switch (ratio)
|
||||||
{
|
{
|
||||||
case <= 0:
|
case <= 0:
|
||||||
return new GasMixture(Volume, _atmosphereSystem){Temperature = Temperature};
|
return new GasMixture(Volume){Temperature = Temperature};
|
||||||
case > 1:
|
case > 1:
|
||||||
ratio = 1;
|
ratio = 1;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
var removed = new GasMixture(_atmosphereSystem) {Volume = Volume, Temperature = Temperature};
|
var removed = new GasMixture(Volume) { Temperature = Temperature };
|
||||||
|
|
||||||
_moles.CopyTo(removed._moles.AsSpan());
|
Moles.CopyTo(removed.Moles.AsSpan());
|
||||||
NumericsHelpers.Multiply(removed._moles, ratio);
|
NumericsHelpers.Multiply(removed.Moles, ratio);
|
||||||
if (!Immutable)
|
if (!Immutable)
|
||||||
NumericsHelpers.Sub(_moles, removed._moles);
|
NumericsHelpers.Sub(Moles, removed.Moles);
|
||||||
|
|
||||||
for (var i = 0; i < _moles.Length; i++)
|
for (var i = 0; i < Moles.Length; i++)
|
||||||
{
|
{
|
||||||
var moles = _moles[i];
|
var moles = Moles[i];
|
||||||
var otherMoles = removed._moles[i];
|
var otherMoles = removed.Moles[i];
|
||||||
if (moles < Atmospherics.GasMinMoles || float.IsNaN(moles))
|
if (moles < Atmospherics.GasMinMoles || float.IsNaN(moles))
|
||||||
_moles[i] = 0;
|
Moles[i] = 0;
|
||||||
|
|
||||||
if (otherMoles < Atmospherics.GasMinMoles || float.IsNaN(otherMoles))
|
if (otherMoles < Atmospherics.GasMinMoles || float.IsNaN(otherMoles))
|
||||||
removed._moles[i] = 0;
|
removed.Moles[i] = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
return removed;
|
return removed;
|
||||||
@@ -255,139 +199,10 @@ namespace Content.Server.Atmos
|
|||||||
public void CopyFromMutable(GasMixture sample)
|
public void CopyFromMutable(GasMixture sample)
|
||||||
{
|
{
|
||||||
if (Immutable) return;
|
if (Immutable) return;
|
||||||
sample._moles.CopyTo(_moles, 0);
|
sample.Moles.CopyTo(Moles, 0);
|
||||||
Temperature = sample.Temperature;
|
Temperature = sample.Temperature;
|
||||||
}
|
}
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
public float Share(GasMixture sharer, int atmosAdjacentTurfs)
|
|
||||||
{
|
|
||||||
_atmosphereSystem ??= EntitySystem.Get<AtmosphereSystem>();
|
|
||||||
var temperatureDelta = TemperatureArchived - sharer.TemperatureArchived;
|
|
||||||
var absTemperatureDelta = Math.Abs(temperatureDelta);
|
|
||||||
var oldHeatCapacity = 0f;
|
|
||||||
var oldSharerHeatCapacity = 0f;
|
|
||||||
|
|
||||||
if (absTemperatureDelta > Atmospherics.MinimumTemperatureDeltaToConsider)
|
|
||||||
{
|
|
||||||
oldHeatCapacity = HeatCapacity;
|
|
||||||
oldSharerHeatCapacity = sharer.HeatCapacity;
|
|
||||||
}
|
|
||||||
|
|
||||||
var heatCapacityToSharer = 0f;
|
|
||||||
var heatCapacitySharerToThis = 0f;
|
|
||||||
var movedMoles = 0f;
|
|
||||||
var absMovedMoles = 0f;
|
|
||||||
|
|
||||||
for(var i = 0; i < Atmospherics.TotalNumberOfGases; i++)
|
|
||||||
{
|
|
||||||
var thisValue = _moles[i];
|
|
||||||
var sharerValue = sharer._moles[i];
|
|
||||||
var delta = (thisValue - sharerValue) / (atmosAdjacentTurfs + 1);
|
|
||||||
if (!(MathF.Abs(delta) >= Atmospherics.GasMinMoles)) continue;
|
|
||||||
if (absTemperatureDelta > Atmospherics.MinimumTemperatureDeltaToConsider)
|
|
||||||
{
|
|
||||||
var gasHeatCapacity = delta * _atmosphereSystem.GasSpecificHeats[i];
|
|
||||||
if (delta > 0)
|
|
||||||
{
|
|
||||||
heatCapacityToSharer += gasHeatCapacity;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
heatCapacitySharerToThis -= gasHeatCapacity;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!Immutable) _moles[i] -= delta;
|
|
||||||
if (!sharer.Immutable) sharer._moles[i] += delta;
|
|
||||||
movedMoles += delta;
|
|
||||||
absMovedMoles += MathF.Abs(delta);
|
|
||||||
}
|
|
||||||
|
|
||||||
LastShare = absMovedMoles;
|
|
||||||
|
|
||||||
if (absTemperatureDelta > Atmospherics.MinimumTemperatureDeltaToConsider)
|
|
||||||
{
|
|
||||||
var newHeatCapacity = oldHeatCapacity + heatCapacitySharerToThis - heatCapacityToSharer;
|
|
||||||
var newSharerHeatCapacity = oldSharerHeatCapacity + heatCapacityToSharer - heatCapacitySharerToThis;
|
|
||||||
|
|
||||||
// Transfer of thermal energy (via changed heat capacity) between self and sharer.
|
|
||||||
if (!Immutable && newHeatCapacity > Atmospherics.MinimumHeatCapacity)
|
|
||||||
{
|
|
||||||
Temperature = ((oldHeatCapacity * Temperature) - (heatCapacityToSharer * TemperatureArchived) + (heatCapacitySharerToThis * sharer.TemperatureArchived)) / newHeatCapacity;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!sharer.Immutable && newSharerHeatCapacity > Atmospherics.MinimumHeatCapacity)
|
|
||||||
{
|
|
||||||
sharer.Temperature = ((oldSharerHeatCapacity * sharer.Temperature) - (heatCapacitySharerToThis * sharer.TemperatureArchived) + (heatCapacityToSharer*TemperatureArchived)) / newSharerHeatCapacity;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Thermal energy of the system (self and sharer) is unchanged.
|
|
||||||
|
|
||||||
if (MathF.Abs(oldSharerHeatCapacity) > Atmospherics.MinimumHeatCapacity)
|
|
||||||
{
|
|
||||||
if (MathF.Abs(newSharerHeatCapacity / oldSharerHeatCapacity - 1) < 0.1)
|
|
||||||
{
|
|
||||||
TemperatureShare(sharer, Atmospherics.OpenHeatTransferCoefficient);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!(temperatureDelta > Atmospherics.MinimumTemperatureToMove) &&
|
|
||||||
!(MathF.Abs(movedMoles) > Atmospherics.MinimumMolesDeltaToMove)) return 0f;
|
|
||||||
var moles = TotalMoles;
|
|
||||||
var theirMoles = sharer.TotalMoles;
|
|
||||||
|
|
||||||
return (TemperatureArchived * (moles + movedMoles)) - (sharer.TemperatureArchived * (theirMoles - movedMoles)) * Atmospherics.R / Volume;
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
public float TemperatureShare(GasMixture sharer, float conductionCoefficient)
|
|
||||||
{
|
|
||||||
var temperatureDelta = TemperatureArchived - sharer.TemperatureArchived;
|
|
||||||
if (MathF.Abs(temperatureDelta) > Atmospherics.MinimumTemperatureDeltaToConsider)
|
|
||||||
{
|
|
||||||
var heatCapacity = HeatCapacityArchived;
|
|
||||||
var sharerHeatCapacity = sharer.HeatCapacityArchived;
|
|
||||||
|
|
||||||
if (sharerHeatCapacity > Atmospherics.MinimumHeatCapacity && heatCapacity > Atmospherics.MinimumHeatCapacity)
|
|
||||||
{
|
|
||||||
var heat = conductionCoefficient * temperatureDelta * (heatCapacity * sharerHeatCapacity / (heatCapacity + sharerHeatCapacity));
|
|
||||||
|
|
||||||
if (!Immutable)
|
|
||||||
Temperature = MathF.Abs(MathF.Max(Temperature - heat / heatCapacity, Atmospherics.TCMB));
|
|
||||||
|
|
||||||
if (!sharer.Immutable)
|
|
||||||
sharer.Temperature = MathF.Abs(MathF.Max(sharer.Temperature + heat / sharerHeatCapacity, Atmospherics.TCMB));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return sharer.Temperature;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
public float TemperatureShare(float conductionCoefficient, float sharerTemperature, float sharerHeatCapacity)
|
|
||||||
{
|
|
||||||
var temperatureDelta = TemperatureArchived - sharerTemperature;
|
|
||||||
if (MathF.Abs(temperatureDelta) > Atmospherics.MinimumTemperatureDeltaToConsider)
|
|
||||||
{
|
|
||||||
var heatCapacity = HeatCapacityArchived;
|
|
||||||
|
|
||||||
if (sharerHeatCapacity > Atmospherics.MinimumHeatCapacity && heatCapacity > Atmospherics.MinimumHeatCapacity)
|
|
||||||
{
|
|
||||||
var heat = conductionCoefficient * temperatureDelta * (heatCapacity * sharerHeatCapacity / (heatCapacity + sharerHeatCapacity));
|
|
||||||
|
|
||||||
if (!Immutable)
|
|
||||||
Temperature = MathF.Abs(MathF.Max(Temperature - heat / heatCapacity, Atmospherics.TCMB));
|
|
||||||
|
|
||||||
sharerTemperature = MathF.Abs(MathF.Max(sharerTemperature + heat / sharerHeatCapacity, Atmospherics.TCMB));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return sharerTemperature;
|
|
||||||
}
|
|
||||||
|
|
||||||
public enum GasCompareResult
|
public enum GasCompareResult
|
||||||
{
|
{
|
||||||
NoExchange = -2,
|
NoExchange = -2,
|
||||||
@@ -404,8 +219,8 @@ namespace Content.Server.Atmos
|
|||||||
|
|
||||||
for(var i = 0; i < Atmospherics.TotalNumberOfGases; i++)
|
for(var i = 0; i < Atmospherics.TotalNumberOfGases; i++)
|
||||||
{
|
{
|
||||||
var gasMoles = _moles[i];
|
var gasMoles = Moles[i];
|
||||||
var delta = MathF.Abs(gasMoles - sample._moles[i]);
|
var delta = MathF.Abs(gasMoles - sample.Moles[i]);
|
||||||
if (delta > Atmospherics.MinimumMolesDeltaToMove && (delta > gasMoles * Atmospherics.MinimumAirRatioToMove))
|
if (delta > Atmospherics.MinimumMolesDeltaToMove && (delta > gasMoles * Atmospherics.MinimumAirRatioToMove))
|
||||||
return (GasCompareResult)i; // We can move gases!
|
return (GasCompareResult)i; // We can move gases!
|
||||||
moles += gasMoles;
|
moles += gasMoles;
|
||||||
@@ -422,125 +237,25 @@ namespace Content.Server.Atmos
|
|||||||
return GasCompareResult.NoExchange;
|
return GasCompareResult.NoExchange;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Pump gas from this mixture to the output mixture.
|
|
||||||
/// Amount depends on target pressure.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="outputAir">The mixture to pump the gas to</param>
|
|
||||||
/// <param name="targetPressure">The target pressure to reach</param>
|
|
||||||
/// <returns>Whether we could pump air to the output or not</returns>
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
public bool PumpGasTo(GasMixture outputAir, float targetPressure)
|
|
||||||
{
|
|
||||||
var outputStartingPressure = outputAir.Pressure;
|
|
||||||
var pressureDelta = targetPressure - outputStartingPressure;
|
|
||||||
|
|
||||||
if (pressureDelta < 0.01)
|
|
||||||
// No need to pump gas, we've reached the target.
|
|
||||||
return false;
|
|
||||||
|
|
||||||
if (!(TotalMoles > 0) || !(Temperature > 0)) return false;
|
|
||||||
|
|
||||||
// We calculate the necessary moles to transfer with the ideal gas law.
|
|
||||||
var transferMoles = pressureDelta * outputAir.Volume / (Temperature * Atmospherics.R);
|
|
||||||
|
|
||||||
// And now we transfer the gas.
|
|
||||||
var removed = Remove(transferMoles);
|
|
||||||
outputAir.Merge(removed);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Releases gas from this mixture to the output mixture.
|
|
||||||
/// If the output mixture is null, then this is being released into space.
|
|
||||||
/// It can't transfer air to a mixture with higher pressure.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="outputAir"></param>
|
|
||||||
/// <param name="targetPressure"></param>
|
|
||||||
/// <returns></returns>
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
public bool ReleaseGasTo(GasMixture? outputAir, float targetPressure)
|
|
||||||
{
|
|
||||||
var outputStartingPressure = outputAir?.Pressure ?? 0;
|
|
||||||
var inputStartingPressure = Pressure;
|
|
||||||
|
|
||||||
if (outputStartingPressure >= MathF.Min(targetPressure, inputStartingPressure - 10))
|
|
||||||
// No need to pump gas if the target is already reached or input pressure is too low.
|
|
||||||
// Need at least 10 kPa difference to overcome friction in the mechanism.
|
|
||||||
return false;
|
|
||||||
|
|
||||||
if (!(TotalMoles > 0) || !(Temperature > 0)) return false;
|
|
||||||
|
|
||||||
// We calculate the necessary moles to transfer with the ideal gas law.
|
|
||||||
var pressureDelta = MathF.Min(targetPressure - outputStartingPressure, (inputStartingPressure - outputStartingPressure) / 2f);
|
|
||||||
var transferMoles = pressureDelta * (outputAir?.Volume ?? Atmospherics.CellVolume) / (Temperature * Atmospherics.R);
|
|
||||||
|
|
||||||
// And now we transfer the gas.
|
|
||||||
var removed = Remove(transferMoles);
|
|
||||||
outputAir?.Merge(removed);
|
|
||||||
|
|
||||||
return true;
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
public ReactionResult React(IGasMixtureHolder holder)
|
|
||||||
{
|
|
||||||
_atmosphereSystem ??= EntitySystem.Get<AtmosphereSystem>();
|
|
||||||
var reaction = ReactionResult.NoReaction;
|
|
||||||
var temperature = Temperature;
|
|
||||||
var energy = ThermalEnergy;
|
|
||||||
|
|
||||||
foreach (var prototype in _atmosphereSystem.GasReactions)
|
|
||||||
{
|
|
||||||
if (energy < prototype.MinimumEnergyRequirement ||
|
|
||||||
temperature < prototype.MinimumTemperatureRequirement ||
|
|
||||||
temperature > prototype.MaximumTemperatureRequirement)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
var doReaction = true;
|
|
||||||
for (var i = 0; i < prototype.MinimumRequirements.Length; i++)
|
|
||||||
{
|
|
||||||
if(i > Atmospherics.TotalNumberOfGases)
|
|
||||||
throw new IndexOutOfRangeException("Reaction Gas Minimum Requirements Array Prototype exceeds total number of gases!");
|
|
||||||
|
|
||||||
var req = prototype.MinimumRequirements[i];
|
|
||||||
|
|
||||||
if (!(GetMoles(i) < req)) continue;
|
|
||||||
doReaction = false;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!doReaction)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
reaction = prototype.React(this, holder, _atmosphereSystem.GridTileLookupSystem);
|
|
||||||
if(reaction.HasFlag(ReactionResult.StopReactions))
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
return reaction;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
public void Clear()
|
public void Clear()
|
||||||
{
|
{
|
||||||
if (Immutable) return;
|
if (Immutable) return;
|
||||||
Array.Clear(_moles, 0, Atmospherics.TotalNumberOfGases);
|
Array.Clear(Moles, 0, Atmospherics.TotalNumberOfGases);
|
||||||
}
|
}
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
public void Multiply(float multiplier)
|
public void Multiply(float multiplier)
|
||||||
{
|
{
|
||||||
if (Immutable) return;
|
if (Immutable) return;
|
||||||
NumericsHelpers.Multiply(_moles, multiplier);
|
NumericsHelpers.Multiply(Moles, multiplier);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ISerializationHooks.AfterDeserialization()
|
void ISerializationHooks.AfterDeserialization()
|
||||||
{
|
{
|
||||||
// The arrays MUST have a specific length.
|
// The arrays MUST have a specific length.
|
||||||
Array.Resize(ref _moles, Atmospherics.AdjustedNumberOfGases);
|
Array.Resize(ref Moles, Atmospherics.AdjustedNumberOfGases);
|
||||||
Array.Resize(ref _molesArchived, Atmospherics.AdjustedNumberOfGases);
|
Array.Resize(ref MolesArchived, Atmospherics.AdjustedNumberOfGases);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override bool Equals(object? obj)
|
public override bool Equals(object? obj)
|
||||||
@@ -554,8 +269,8 @@ namespace Content.Server.Atmos
|
|||||||
{
|
{
|
||||||
if (ReferenceEquals(null, other)) return false;
|
if (ReferenceEquals(null, other)) return false;
|
||||||
if (ReferenceEquals(this, other)) return true;
|
if (ReferenceEquals(this, other)) return true;
|
||||||
return _moles.SequenceEqual(other._moles)
|
return Moles.SequenceEqual(other.Moles)
|
||||||
&& _molesArchived.SequenceEqual(other._molesArchived)
|
&& MolesArchived.SequenceEqual(other.MolesArchived)
|
||||||
&& _temperature.Equals(other._temperature)
|
&& _temperature.Equals(other._temperature)
|
||||||
&& ReactionResults.SequenceEqual(other.ReactionResults)
|
&& ReactionResults.SequenceEqual(other.ReactionResults)
|
||||||
&& Immutable == other.Immutable
|
&& Immutable == other.Immutable
|
||||||
@@ -570,8 +285,8 @@ namespace Content.Server.Atmos
|
|||||||
|
|
||||||
for (var i = 0; i < Atmospherics.TotalNumberOfGases; i++)
|
for (var i = 0; i < Atmospherics.TotalNumberOfGases; i++)
|
||||||
{
|
{
|
||||||
var moles = _moles[i];
|
var moles = Moles[i];
|
||||||
var molesArchived = _molesArchived[i];
|
var molesArchived = MolesArchived[i];
|
||||||
hashCode.Add(moles);
|
hashCode.Add(moles);
|
||||||
hashCode.Add(molesArchived);
|
hashCode.Add(molesArchived);
|
||||||
}
|
}
|
||||||
@@ -587,10 +302,10 @@ namespace Content.Server.Atmos
|
|||||||
|
|
||||||
public object Clone()
|
public object Clone()
|
||||||
{
|
{
|
||||||
var newMixture = new GasMixture(_atmosphereSystem)
|
var newMixture = new GasMixture()
|
||||||
{
|
{
|
||||||
_moles = (float[])_moles.Clone(),
|
Moles = (float[])Moles.Clone(),
|
||||||
_molesArchived = (float[])_molesArchived.Clone(),
|
MolesArchived = (float[])MolesArchived.Clone(),
|
||||||
_temperature = _temperature,
|
_temperature = _temperature,
|
||||||
Immutable = Immutable,
|
Immutable = Immutable,
|
||||||
LastShare = LastShare,
|
LastShare = LastShare,
|
||||||
@@ -599,18 +314,5 @@ namespace Content.Server.Atmos
|
|||||||
};
|
};
|
||||||
return newMixture;
|
return newMixture;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ScrubInto(GasMixture destination, IReadOnlyCollection<Gas> filterGases)
|
|
||||||
{
|
|
||||||
var buffer = new GasMixture(Volume){Temperature = Temperature};
|
|
||||||
|
|
||||||
foreach (var gas in filterGases)
|
|
||||||
{
|
|
||||||
buffer.AdjustMoles(gas, GetMoles(gas));
|
|
||||||
SetMoles(gas, 0f);
|
|
||||||
}
|
|
||||||
|
|
||||||
destination.Merge(buffer);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
using System;
|
using System;
|
||||||
using Content.Server.Atmos.Components;
|
using Content.Server.Atmos.Components;
|
||||||
|
using Content.Server.Atmos.EntitySystems;
|
||||||
using Content.Server.Atmos.Piping.Binary.Components;
|
using Content.Server.Atmos.Piping.Binary.Components;
|
||||||
using Content.Server.Atmos.Piping.Components;
|
using Content.Server.Atmos.Piping.Components;
|
||||||
using Content.Server.GameObjects.Components.NodeContainer.Nodes;
|
using Content.Server.GameObjects.Components.NodeContainer.Nodes;
|
||||||
@@ -49,7 +50,7 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
|
|||||||
|
|
||||||
// Create a pipenet if we don't have one already.
|
// Create a pipenet if we don't have one already.
|
||||||
portNode.TryAssignGroupIfNeeded();
|
portNode.TryAssignGroupIfNeeded();
|
||||||
portNode.Air.Merge(canister.InitialMixture);
|
Get<AtmosphereSystem>().Merge(portNode.Air, canister.InitialMixture);
|
||||||
portNode.Air.Temperature = canister.InitialMixture.Temperature;
|
portNode.Air.Temperature = canister.InitialMixture.Temperature;
|
||||||
portNode.Volume = canister.InitialMixture.Volume;
|
portNode.Volume = canister.InitialMixture.Volume;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using Content.Server.Atmos.EntitySystems;
|
||||||
using Content.Server.Atmos.Piping.Components;
|
using Content.Server.Atmos.Piping.Components;
|
||||||
using Content.Server.Construction.Components;
|
using Content.Server.Construction.Components;
|
||||||
using Content.Server.GameObjects.Components.NodeContainer.Nodes;
|
using Content.Server.GameObjects.Components.NodeContainer.Nodes;
|
||||||
@@ -67,11 +68,13 @@ namespace Content.Server.Atmos.Piping.EntitySystems
|
|||||||
var sharedLoss = lost / timesLost;
|
var sharedLoss = lost / timesLost;
|
||||||
var buffer = new GasMixture();
|
var buffer = new GasMixture();
|
||||||
|
|
||||||
|
var atmosphereSystem = Get<AtmosphereSystem>();
|
||||||
|
|
||||||
foreach (var node in nodes.Nodes.Values)
|
foreach (var node in nodes.Nodes.Values)
|
||||||
{
|
{
|
||||||
if (node is not PipeNode pipe) continue;
|
if (node is not PipeNode pipe) continue;
|
||||||
|
|
||||||
buffer.Merge(pipe.Air.Remove(sharedLoss));
|
atmosphereSystem.Merge(buffer, pipe.Air.Remove(sharedLoss));
|
||||||
}
|
}
|
||||||
|
|
||||||
environment?.AssumeAir(buffer);
|
environment?.AssumeAir(buffer);
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using Content.Server.Atmos.Components;
|
using Content.Server.Atmos.Components;
|
||||||
|
using Content.Server.Atmos.EntitySystems;
|
||||||
using Content.Server.GameObjects.Components.NodeContainer.Nodes;
|
using Content.Server.GameObjects.Components.NodeContainer.Nodes;
|
||||||
using Content.Server.NodeContainer;
|
using Content.Server.NodeContainer;
|
||||||
using JetBrains.Annotations;
|
using JetBrains.Annotations;
|
||||||
@@ -9,6 +10,9 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
|
|||||||
[UsedImplicitly]
|
[UsedImplicitly]
|
||||||
public class GasTankSystem : EntitySystem
|
public class GasTankSystem : EntitySystem
|
||||||
{
|
{
|
||||||
|
private const float TimerDelay = 0.5f;
|
||||||
|
private float _timer = 0f;
|
||||||
|
|
||||||
public override void Initialize()
|
public override void Initialize()
|
||||||
{
|
{
|
||||||
base.Initialize();
|
base.Initialize();
|
||||||
@@ -31,5 +35,24 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
|
|||||||
tankNode.Air.Volume = tank.InitialMixture.Volume;
|
tankNode.Air.Volume = tank.InitialMixture.Volume;
|
||||||
tankNode.Air.Temperature = tank.InitialMixture.Temperature;
|
tankNode.Air.Temperature = tank.InitialMixture.Temperature;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override void Update(float frameTime)
|
||||||
|
{
|
||||||
|
base.Update(frameTime);
|
||||||
|
|
||||||
|
_timer += frameTime;
|
||||||
|
|
||||||
|
if (_timer < TimerDelay) return;
|
||||||
|
_timer -= TimerDelay;
|
||||||
|
|
||||||
|
var atmosphereSystem = Get<AtmosphereSystem>();
|
||||||
|
|
||||||
|
foreach (var gasTank in EntityManager.ComponentManager.EntityQuery<GasTankComponent>(true))
|
||||||
|
{
|
||||||
|
atmosphereSystem.React(gasTank.Air, gasTank);
|
||||||
|
gasTank.CheckStatus();
|
||||||
|
gasTank.UpdateUserInterface();
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using Content.Server.Atmos.EntitySystems;
|
||||||
using Content.Server.Atmos.Piping.Components;
|
using Content.Server.Atmos.Piping.Components;
|
||||||
using Content.Server.Atmos.Piping.Unary.Components;
|
using Content.Server.Atmos.Piping.Unary.Components;
|
||||||
using Content.Server.GameObjects.Components.NodeContainer.Nodes;
|
using Content.Server.GameObjects.Components.NodeContainer.Nodes;
|
||||||
@@ -34,7 +35,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
|
|||||||
if (!nodeContainer.TryGetNode(thermoMachine.InletName, out PipeNode? inlet))
|
if (!nodeContainer.TryGetNode(thermoMachine.InletName, out PipeNode? inlet))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
var airHeatCapacity = inlet.Air.HeatCapacity;
|
var airHeatCapacity = Get<AtmosphereSystem>().GetHeatCapacity(inlet.Air);
|
||||||
var combinedHeatCapacity = airHeatCapacity + thermoMachine.HeatCapacity;
|
var combinedHeatCapacity = airHeatCapacity + thermoMachine.HeatCapacity;
|
||||||
var oldTemperature = inlet.Air.Temperature;
|
var oldTemperature = inlet.Air.Temperature;
|
||||||
|
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using System;
|
using System;
|
||||||
|
using Content.Server.Atmos.EntitySystems;
|
||||||
using Content.Server.Atmos.Piping.Components;
|
using Content.Server.Atmos.Piping.Components;
|
||||||
using Content.Server.Atmos.Piping.Unary.Components;
|
using Content.Server.Atmos.Piping.Unary.Components;
|
||||||
using Content.Server.GameObjects.Components.NodeContainer.Nodes;
|
using Content.Server.GameObjects.Components.NodeContainer.Nodes;
|
||||||
@@ -88,7 +89,8 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
|
|||||||
if (MathHelper.CloseTo(removed.TotalMoles, 0f))
|
if (MathHelper.CloseTo(removed.TotalMoles, 0f))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
removed.ScrubInto(outlet.Air, scrubber.FilterGases);
|
// TODO: Entity system dependency
|
||||||
|
Get<AtmosphereSystem>().ScrubInto(removed, outlet.Air, scrubber.FilterGases);
|
||||||
|
|
||||||
// Remix the gases.
|
// Remix the gases.
|
||||||
tile.AssumeAir(removed);
|
tile.AssumeAir(removed);
|
||||||
|
|||||||
@@ -1,6 +1,7 @@
|
|||||||
#nullable enable
|
#nullable enable
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using Content.Server.Atmos.EntitySystems;
|
||||||
using Content.Server.Interfaces;
|
using Content.Server.Interfaces;
|
||||||
using Content.Shared.Atmos;
|
using Content.Shared.Atmos;
|
||||||
using Robust.Server.GameObjects;
|
using Robust.Server.GameObjects;
|
||||||
@@ -66,13 +67,13 @@ namespace Content.Server.Atmos.Reactions
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
[DataField("effects")] private List<IGasReactionEffect> _effects = new();
|
[DataField("effects")] private List<IGasReactionEffect> _effects = new();
|
||||||
|
|
||||||
public ReactionResult React(GasMixture mixture, IGasMixtureHolder holder, GridTileLookupSystem gridLookup)
|
public ReactionResult React(GasMixture mixture, IGasMixtureHolder holder, AtmosphereSystem atmosphereSystem)
|
||||||
{
|
{
|
||||||
var result = ReactionResult.NoReaction;
|
var result = ReactionResult.NoReaction;
|
||||||
|
|
||||||
foreach (var effect in _effects)
|
foreach (var effect in _effects)
|
||||||
{
|
{
|
||||||
result |= effect.React(mixture, holder, gridLookup);
|
result |= effect.React(mixture, holder, atmosphereSystem);
|
||||||
}
|
}
|
||||||
|
|
||||||
return result;
|
return result;
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
#nullable enable
|
#nullable enable
|
||||||
using System;
|
using System;
|
||||||
|
using Content.Server.Atmos.EntitySystems;
|
||||||
using Content.Server.Coordinates.Helpers;
|
using Content.Server.Coordinates.Helpers;
|
||||||
using Content.Server.Interfaces;
|
using Content.Server.Interfaces;
|
||||||
using Content.Shared.Atmos;
|
using Content.Shared.Atmos;
|
||||||
@@ -13,10 +14,10 @@ namespace Content.Server.Atmos.Reactions
|
|||||||
[DataDefinition]
|
[DataDefinition]
|
||||||
public class PlasmaFireReaction : IGasReactionEffect
|
public class PlasmaFireReaction : IGasReactionEffect
|
||||||
{
|
{
|
||||||
public ReactionResult React(GasMixture mixture, IGasMixtureHolder? holder, GridTileLookupSystem gridTileLookup)
|
public ReactionResult React(GasMixture mixture, IGasMixtureHolder? holder, AtmosphereSystem atmosphereSystem)
|
||||||
{
|
{
|
||||||
var energyReleased = 0f;
|
var energyReleased = 0f;
|
||||||
var oldHeatCapacity = mixture.HeatCapacity;
|
var oldHeatCapacity = atmosphereSystem.GetHeatCapacity(mixture);
|
||||||
var temperature = mixture.Temperature;
|
var temperature = mixture.Temperature;
|
||||||
var location = holder as TileAtmosphere;
|
var location = holder as TileAtmosphere;
|
||||||
mixture.ReactionResults[GasReaction.Fire] = 0;
|
mixture.ReactionResults[GasReaction.Fire] = 0;
|
||||||
@@ -63,7 +64,7 @@ namespace Content.Server.Atmos.Reactions
|
|||||||
|
|
||||||
if (energyReleased > 0)
|
if (energyReleased > 0)
|
||||||
{
|
{
|
||||||
var newHeatCapacity = mixture.HeatCapacity;
|
var newHeatCapacity = atmosphereSystem.GetHeatCapacity(mixture);
|
||||||
if (newHeatCapacity > Atmospherics.MinimumHeatCapacity)
|
if (newHeatCapacity > Atmospherics.MinimumHeatCapacity)
|
||||||
mixture.Temperature = ((temperature * oldHeatCapacity + energyReleased) / newHeatCapacity);
|
mixture.Temperature = ((temperature * oldHeatCapacity + energyReleased) / newHeatCapacity);
|
||||||
}
|
}
|
||||||
@@ -75,7 +76,7 @@ namespace Content.Server.Atmos.Reactions
|
|||||||
{
|
{
|
||||||
location.HotspotExpose(temperature, mixture.Volume);
|
location.HotspotExpose(temperature, mixture.Volume);
|
||||||
|
|
||||||
foreach (var entity in location.GridIndices.GetEntitiesInTileFast(location.GridIndex, gridTileLookup))
|
foreach (var entity in location.GridIndices.GetEntitiesInTileFast(location.GridIndex))
|
||||||
{
|
{
|
||||||
foreach (var temperatureExpose in entity.GetAllComponents<ITemperatureExpose>())
|
foreach (var temperatureExpose in entity.GetAllComponents<ITemperatureExpose>())
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
#nullable enable
|
#nullable enable
|
||||||
|
using Content.Server.Atmos.EntitySystems;
|
||||||
using Content.Server.Coordinates.Helpers;
|
using Content.Server.Coordinates.Helpers;
|
||||||
using Content.Server.Interfaces;
|
using Content.Server.Interfaces;
|
||||||
using Content.Shared.Atmos;
|
using Content.Shared.Atmos;
|
||||||
@@ -12,10 +13,10 @@ namespace Content.Server.Atmos.Reactions
|
|||||||
[DataDefinition]
|
[DataDefinition]
|
||||||
public class TritiumFireReaction : IGasReactionEffect
|
public class TritiumFireReaction : IGasReactionEffect
|
||||||
{
|
{
|
||||||
public ReactionResult React(GasMixture mixture, IGasMixtureHolder? holder, GridTileLookupSystem gridTileLookup)
|
public ReactionResult React(GasMixture mixture, IGasMixtureHolder? holder, AtmosphereSystem atmosphereSystem)
|
||||||
{
|
{
|
||||||
var energyReleased = 0f;
|
var energyReleased = 0f;
|
||||||
var oldHeatCapacity = mixture.HeatCapacity;
|
var oldHeatCapacity = atmosphereSystem.GetHeatCapacity(mixture);
|
||||||
var temperature = mixture.Temperature;
|
var temperature = mixture.Temperature;
|
||||||
var location = holder as TileAtmosphere;
|
var location = holder as TileAtmosphere;
|
||||||
mixture.ReactionResults[GasReaction.Fire] = 0f;
|
mixture.ReactionResults[GasReaction.Fire] = 0f;
|
||||||
@@ -53,7 +54,7 @@ namespace Content.Server.Atmos.Reactions
|
|||||||
|
|
||||||
if (energyReleased > 0)
|
if (energyReleased > 0)
|
||||||
{
|
{
|
||||||
var newHeatCapacity = mixture.HeatCapacity;
|
var newHeatCapacity = atmosphereSystem.GetHeatCapacity(mixture);
|
||||||
if (newHeatCapacity > Atmospherics.MinimumHeatCapacity)
|
if (newHeatCapacity > Atmospherics.MinimumHeatCapacity)
|
||||||
mixture.Temperature = ((temperature * oldHeatCapacity + energyReleased) / newHeatCapacity);
|
mixture.Temperature = ((temperature * oldHeatCapacity + energyReleased) / newHeatCapacity);
|
||||||
}
|
}
|
||||||
@@ -65,7 +66,7 @@ namespace Content.Server.Atmos.Reactions
|
|||||||
{
|
{
|
||||||
location.HotspotExpose(temperature, mixture.Volume);
|
location.HotspotExpose(temperature, mixture.Volume);
|
||||||
|
|
||||||
foreach (var entity in location.GridIndices.GetEntitiesInTileFast(location.GridIndex, gridTileLookup))
|
foreach (var entity in location.GridIndices.GetEntitiesInTileFast(location.GridIndex))
|
||||||
{
|
{
|
||||||
foreach (var temperatureExpose in entity.GetAllComponents<ITemperatureExpose>())
|
foreach (var temperatureExpose in entity.GetAllComponents<ITemperatureExpose>())
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
#nullable enable
|
#nullable enable
|
||||||
|
using Content.Server.Atmos.EntitySystems;
|
||||||
using Content.Server.Fluids.Components;
|
using Content.Server.Fluids.Components;
|
||||||
using Content.Server.Interfaces;
|
using Content.Server.Interfaces;
|
||||||
using Content.Shared.Chemistry.Reagent;
|
using Content.Shared.Chemistry.Reagent;
|
||||||
@@ -22,7 +23,7 @@ namespace Content.Server.Atmos.Reactions
|
|||||||
|
|
||||||
[DataField("puddlePrototype")] public string? PuddlePrototype { get; } = "PuddleSmear";
|
[DataField("puddlePrototype")] public string? PuddlePrototype { get; } = "PuddleSmear";
|
||||||
|
|
||||||
public ReactionResult React(GasMixture mixture, IGasMixtureHolder? holder, GridTileLookupSystem gridTileLookup)
|
public ReactionResult React(GasMixture mixture, IGasMixtureHolder? holder, AtmosphereSystem atmosphereSystem)
|
||||||
{
|
{
|
||||||
// If any of the prototypes is invalid, we do nothing.
|
// If any of the prototypes is invalid, we do nothing.
|
||||||
if (string.IsNullOrEmpty(Reagent) || string.IsNullOrEmpty(PuddlePrototype)) return ReactionResult.NoReaction;
|
if (string.IsNullOrEmpty(Reagent) || string.IsNullOrEmpty(PuddlePrototype)) return ReactionResult.NoReaction;
|
||||||
|
|||||||
@@ -5,6 +5,7 @@ using System.Buffers;
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
||||||
using Content.Server.Atmos.Components;
|
using Content.Server.Atmos.Components;
|
||||||
|
using Content.Server.Atmos.EntitySystems;
|
||||||
using Content.Server.Atmos.Reactions;
|
using Content.Server.Atmos.Reactions;
|
||||||
using Content.Server.Coordinates.Helpers;
|
using Content.Server.Coordinates.Helpers;
|
||||||
using Content.Server.Interfaces;
|
using Content.Server.Interfaces;
|
||||||
@@ -12,6 +13,7 @@ using Content.Shared.Atmos;
|
|||||||
using Content.Shared.Audio;
|
using Content.Shared.Audio;
|
||||||
using Content.Shared.Maps;
|
using Content.Shared.Maps;
|
||||||
using JetBrains.Annotations;
|
using JetBrains.Annotations;
|
||||||
|
using Microsoft.EntityFrameworkCore.Metadata.Builders;
|
||||||
using Robust.Server.GameObjects;
|
using Robust.Server.GameObjects;
|
||||||
using Robust.Shared.Audio;
|
using Robust.Shared.Audio;
|
||||||
using Robust.Shared.Containers;
|
using Robust.Shared.Containers;
|
||||||
@@ -197,7 +199,7 @@ namespace Content.Server.Atmos
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void EqualizePressureInZone(int cycleNum)
|
public void EqualizePressureInZone(AtmosphereSystem atmosphereSystem, int cycleNum)
|
||||||
{
|
{
|
||||||
if (Air == null || (_tileAtmosInfo.LastCycle >= cycleNum)) return; // Already done.
|
if (Air == null || (_tileAtmosInfo.LastCycle >= cycleNum)) return; // Already done.
|
||||||
|
|
||||||
@@ -504,7 +506,7 @@ namespace Content.Server.Atmos
|
|||||||
for (var i = 0; i < tileCount; i++)
|
for (var i = 0; i < tileCount; i++)
|
||||||
{
|
{
|
||||||
var tile = tiles[i];
|
var tile = tiles[i];
|
||||||
tile.FinalizeEq();
|
tile.FinalizeEq(atmosphereSystem);
|
||||||
}
|
}
|
||||||
|
|
||||||
for (var i = 0; i < tileCount; i++)
|
for (var i = 0; i < tileCount; i++)
|
||||||
@@ -526,7 +528,7 @@ namespace Content.Server.Atmos
|
|||||||
ArrayPool<TileAtmosphere>.Shared.Return(takerTiles);
|
ArrayPool<TileAtmosphere>.Shared.Return(takerTiles);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void FinalizeEq()
|
private void FinalizeEq(AtmosphereSystem atmosphereSystem)
|
||||||
{
|
{
|
||||||
Span<float> transferDirections = stackalloc float[Atmospherics.Directions];
|
Span<float> transferDirections = stackalloc float[Atmospherics.Directions];
|
||||||
var hasTransferDirs = false;
|
var hasTransferDirs = false;
|
||||||
@@ -551,10 +553,10 @@ namespace Content.Server.Atmos
|
|||||||
if (amount > 0)
|
if (amount > 0)
|
||||||
{
|
{
|
||||||
if (Air.TotalMoles < amount)
|
if (Air.TotalMoles < amount)
|
||||||
FinalizeEqNeighbors(transferDirections);
|
FinalizeEqNeighbors(atmosphereSystem, transferDirections);
|
||||||
|
|
||||||
tile._tileAtmosInfo[direction.GetOpposite()] = 0;
|
tile._tileAtmosInfo[direction.GetOpposite()] = 0;
|
||||||
tile.Air.Merge(Air.Remove(amount));
|
atmosphereSystem.Merge(tile.Air, Air.Remove(amount));
|
||||||
UpdateVisuals();
|
UpdateVisuals();
|
||||||
tile.UpdateVisuals();
|
tile.UpdateVisuals();
|
||||||
ConsiderPressureDifference(tile, amount);
|
ConsiderPressureDifference(tile, amount);
|
||||||
@@ -563,14 +565,14 @@ namespace Content.Server.Atmos
|
|||||||
}
|
}
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
private void FinalizeEqNeighbors(ReadOnlySpan<float> transferDirs)
|
private void FinalizeEqNeighbors(AtmosphereSystem atmosphereSystem, ReadOnlySpan<float> transferDirs)
|
||||||
{
|
{
|
||||||
for (var i = 0; i < Atmospherics.Directions; i++)
|
for (var i = 0; i < Atmospherics.Directions; i++)
|
||||||
{
|
{
|
||||||
var direction = (AtmosDirection) (1 << i);
|
var direction = (AtmosDirection) (1 << i);
|
||||||
var amount = transferDirs[i];
|
var amount = transferDirs[i];
|
||||||
if(amount < 0 && _adjacentBits.IsFlagSet(direction))
|
if(amount < 0 && _adjacentBits.IsFlagSet(direction))
|
||||||
_adjacentTiles[i].FinalizeEq(); // A bit of recursion if needed.
|
_adjacentTiles[i].FinalizeEq(atmosphereSystem); // A bit of recursion if needed.
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -592,7 +594,7 @@ namespace Content.Server.Atmos
|
|||||||
_adjacentTiles[direction.ToIndex()]._tileAtmosInfo[direction.GetOpposite()] -= amount;
|
_adjacentTiles[direction.ToIndex()]._tileAtmosInfo[direction.GetOpposite()] -= amount;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ProcessCell(int fireCount, bool spaceWind = true)
|
public void ProcessCell(AtmosphereSystem atmosphereSystem, int fireCount, bool spaceWind = true)
|
||||||
{
|
{
|
||||||
// Can't process a tile without air
|
// Can't process a tile without air
|
||||||
if (Air == null)
|
if (Air == null)
|
||||||
@@ -662,7 +664,7 @@ namespace Content.Server.Atmos
|
|||||||
|
|
||||||
if (shouldShareAir)
|
if (shouldShareAir)
|
||||||
{
|
{
|
||||||
var difference = Air.Share(enemyTile.Air, adjacentTileLength);
|
var difference = atmosphereSystem.Share(Air, enemyTile.Air, adjacentTileLength);
|
||||||
|
|
||||||
if (spaceWind)
|
if (spaceWind)
|
||||||
{
|
{
|
||||||
@@ -680,7 +682,8 @@ namespace Content.Server.Atmos
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
React();
|
if(Air != null)
|
||||||
|
_gridAtmosphereComponent.AtmosphereSystem.React(Air, this);
|
||||||
UpdateVisuals();
|
UpdateVisuals();
|
||||||
|
|
||||||
var remove = true;
|
var remove = true;
|
||||||
@@ -715,7 +718,7 @@ namespace Content.Server.Atmos
|
|||||||
ExcitedGroup?.ResetCooldowns();
|
ExcitedGroup?.ResetCooldowns();
|
||||||
|
|
||||||
if ((Hotspot.Temperature < Atmospherics.FireMinimumTemperatureToExist) || (Hotspot.Volume <= 1f)
|
if ((Hotspot.Temperature < Atmospherics.FireMinimumTemperatureToExist) || (Hotspot.Volume <= 1f)
|
||||||
|| Air == null || Air.Gases[(int)Gas.Oxygen] < 0.5f || (Air.Gases[(int)Gas.Plasma] < 0.5f && Air.GetMoles(Gas.Tritium) < 0.5f))
|
|| Air == null || Air.GetMoles(Gas.Oxygen) < 0.5f || (Air.GetMoles(Gas.Plasma) < 0.5f && Air.GetMoles(Gas.Tritium) < 0.5f))
|
||||||
{
|
{
|
||||||
Hotspot = new Hotspot();
|
Hotspot = new Hotspot();
|
||||||
UpdateVisuals();
|
UpdateVisuals();
|
||||||
@@ -767,7 +770,7 @@ namespace Content.Server.Atmos
|
|||||||
{
|
{
|
||||||
var affected = Air.RemoveRatio(Hotspot.Volume / Air.Volume);
|
var affected = Air.RemoveRatio(Hotspot.Volume / Air.Volume);
|
||||||
affected.Temperature = Hotspot.Temperature;
|
affected.Temperature = Hotspot.Temperature;
|
||||||
affected.React(this);
|
_gridAtmosphereComponent.AtmosphereSystem.React(affected, this);
|
||||||
Hotspot.Temperature = affected.Temperature;
|
Hotspot.Temperature = affected.Temperature;
|
||||||
Hotspot.Volume = affected.ReactionResults[GasReaction.Fire] * Atmospherics.FireGrowthRate;
|
Hotspot.Volume = affected.ReactionResults[GasReaction.Fire] * Atmospherics.FireGrowthRate;
|
||||||
AssumeAir(affected);
|
AssumeAir(affected);
|
||||||
@@ -846,10 +849,10 @@ namespace Content.Server.Atmos
|
|||||||
: Atmospherics.MinimumTemperatureForSuperconduction))
|
: Atmospherics.MinimumTemperatureForSuperconduction))
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
return !(Air.HeatCapacity < Atmospherics.MCellWithRatio) && ConsiderSuperconductivity();
|
return !(_gridAtmosphereComponent.AtmosphereSystem.GetHeatCapacity(Air) < Atmospherics.MCellWithRatio) && ConsiderSuperconductivity();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Superconduct()
|
public void Superconduct(AtmosphereSystem atmosphereSystem)
|
||||||
{
|
{
|
||||||
var directions = ConductivityDirections();
|
var directions = ConductivityDirections();
|
||||||
|
|
||||||
@@ -867,22 +870,22 @@ namespace Content.Server.Atmos
|
|||||||
if(adjacent._archivedCycle < _gridAtmosphereComponent.UpdateCounter)
|
if(adjacent._archivedCycle < _gridAtmosphereComponent.UpdateCounter)
|
||||||
adjacent.Archive(_gridAtmosphereComponent.UpdateCounter);
|
adjacent.Archive(_gridAtmosphereComponent.UpdateCounter);
|
||||||
|
|
||||||
adjacent.NeighborConductWithSource(this);
|
adjacent.NeighborConductWithSource(atmosphereSystem, this);
|
||||||
|
|
||||||
adjacent.ConsiderSuperconductivity();
|
adjacent.ConsiderSuperconductivity();
|
||||||
}
|
}
|
||||||
|
|
||||||
RadiateToSpace();
|
RadiateToSpace();
|
||||||
|
|
||||||
FinishSuperconduction();
|
FinishSuperconduction(atmosphereSystem);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void FinishSuperconduction()
|
private void FinishSuperconduction(AtmosphereSystem atmosphereSystem)
|
||||||
{
|
{
|
||||||
// Conduct with air on my tile if I have it
|
// Conduct with air on my tile if I have it
|
||||||
if (!BlocksAllAir)
|
if (!BlocksAllAir)
|
||||||
{
|
{
|
||||||
Temperature = Air.TemperatureShare(ThermalConductivity, Temperature, HeatCapacity);
|
Temperature = atmosphereSystem.TemperatureShare(Air, ThermalConductivity, Temperature, HeatCapacity);
|
||||||
}
|
}
|
||||||
|
|
||||||
FinishSuperconduction(BlocksAllAir ? Temperature : Air.Temperature);
|
FinishSuperconduction(BlocksAllAir ? Temperature : Air.Temperature);
|
||||||
@@ -897,13 +900,13 @@ namespace Content.Server.Atmos
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void NeighborConductWithSource(TileAtmosphere other)
|
private void NeighborConductWithSource(AtmosphereSystem atmosphereSystem, TileAtmosphere other)
|
||||||
{
|
{
|
||||||
if (BlocksAllAir)
|
if (BlocksAllAir)
|
||||||
{
|
{
|
||||||
if (!other.BlocksAllAir)
|
if (!other.BlocksAllAir)
|
||||||
{
|
{
|
||||||
other.TemperatureShareOpenToSolid(this);
|
other.TemperatureShareOpenToSolid(atmosphereSystem, this);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@@ -916,20 +919,19 @@ namespace Content.Server.Atmos
|
|||||||
|
|
||||||
if (!other.BlocksAllAir)
|
if (!other.BlocksAllAir)
|
||||||
{
|
{
|
||||||
other.Air.TemperatureShare(Air, Atmospherics.WindowHeatTransferCoefficient);
|
atmosphereSystem.TemperatureShare(other.Air, Air, Atmospherics.WindowHeatTransferCoefficient);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
TemperatureShareOpenToSolid(other);
|
TemperatureShareOpenToSolid(atmosphereSystem, other);
|
||||||
}
|
}
|
||||||
|
|
||||||
_gridAtmosphereComponent.AddActiveTile(this);
|
_gridAtmosphereComponent.AddActiveTile(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void TemperatureShareOpenToSolid(TileAtmosphere other)
|
private void TemperatureShareOpenToSolid(AtmosphereSystem atmosphereSystem, TileAtmosphere other)
|
||||||
{
|
{
|
||||||
other.Temperature =
|
other.Temperature = atmosphereSystem.TemperatureShare(Air, other.ThermalConductivity, other.Temperature, other.HeatCapacity);
|
||||||
Air.TemperatureShare(other.ThermalConductivity, other.Temperature, other.HeatCapacity);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void TemperatureShareMutualSolid(TileAtmosphere other, float conductionCoefficient)
|
private void TemperatureShareMutualSolid(TileAtmosphere other, float conductionCoefficient)
|
||||||
@@ -1120,17 +1122,11 @@ namespace Content.Server.Atmos
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void React()
|
|
||||||
{
|
|
||||||
// TODO ATMOS I think this is enough? gotta make sure...
|
|
||||||
Air?.React(this);
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool AssumeAir(GasMixture giver)
|
public bool AssumeAir(GasMixture giver)
|
||||||
{
|
{
|
||||||
if (Air == null) return false;
|
if (Air == null) return false;
|
||||||
|
|
||||||
Air.Merge(giver);
|
EntitySystem.Get<AtmosphereSystem>().Merge(Air, giver);
|
||||||
|
|
||||||
UpdateVisuals();
|
UpdateVisuals();
|
||||||
|
|
||||||
|
|||||||
@@ -2,12 +2,14 @@
|
|||||||
using System;
|
using System;
|
||||||
using Content.Server.Atmos;
|
using Content.Server.Atmos;
|
||||||
using Content.Server.Atmos.Components;
|
using Content.Server.Atmos.Components;
|
||||||
|
using Content.Server.Atmos.EntitySystems;
|
||||||
using Content.Server.Body.Circulatory;
|
using Content.Server.Body.Circulatory;
|
||||||
using Content.Server.Body.Respiratory;
|
using Content.Server.Body.Respiratory;
|
||||||
using Content.Server.Notification;
|
using Content.Server.Notification;
|
||||||
using Content.Shared.Atmos;
|
using Content.Shared.Atmos;
|
||||||
using Content.Shared.Body.Components;
|
using Content.Shared.Body.Components;
|
||||||
using Content.Shared.MobState;
|
using Content.Shared.MobState;
|
||||||
|
using Robust.Shared.GameObjects;
|
||||||
using Robust.Shared.IoC;
|
using Robust.Shared.IoC;
|
||||||
using Robust.Shared.Localization;
|
using Robust.Shared.Localization;
|
||||||
using Robust.Shared.Serialization.Manager.Attributes;
|
using Robust.Shared.Serialization.Manager.Attributes;
|
||||||
@@ -67,7 +69,7 @@ namespace Content.Server.Body.Behavior
|
|||||||
|
|
||||||
public void Transfer(GasMixture from, GasMixture to, float ratio)
|
public void Transfer(GasMixture from, GasMixture to, float ratio)
|
||||||
{
|
{
|
||||||
to.Merge(from.RemoveRatio(ratio));
|
EntitySystem.Get<AtmosphereSystem>().Merge(to, from.RemoveRatio(ratio));
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ToBloodstream(GasMixture mixture)
|
public void ToBloodstream(GasMixture mixture)
|
||||||
@@ -84,7 +86,7 @@ namespace Content.Server.Body.Behavior
|
|||||||
|
|
||||||
var to = bloodstream.Air;
|
var to = bloodstream.Air;
|
||||||
|
|
||||||
to.Merge(mixture);
|
EntitySystem.Get<AtmosphereSystem>().Merge(to, mixture);
|
||||||
mixture.Clear();
|
mixture.Clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -189,7 +191,7 @@ namespace Content.Server.Body.Behavior
|
|||||||
bloodstream.PumpToxins(Air);
|
bloodstream.PumpToxins(Air);
|
||||||
|
|
||||||
var lungRemoved = Air.RemoveRatio(0.5f);
|
var lungRemoved = Air.RemoveRatio(0.5f);
|
||||||
to.Merge(lungRemoved);
|
EntitySystem.Get<AtmosphereSystem>().Merge(to, lungRemoved);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,5 +1,7 @@
|
|||||||
|
using System;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using Content.Server.Atmos;
|
using Content.Server.Atmos;
|
||||||
|
using Content.Server.Atmos.EntitySystems;
|
||||||
using Content.Server.Chemistry.Components;
|
using Content.Server.Chemistry.Components;
|
||||||
using Content.Server.Interfaces;
|
using Content.Server.Interfaces;
|
||||||
using Content.Server.Metabolism;
|
using Content.Server.Metabolism;
|
||||||
@@ -69,17 +71,20 @@ namespace Content.Server.Body.Circulatory
|
|||||||
|
|
||||||
public void PumpToxins(GasMixture to)
|
public void PumpToxins(GasMixture to)
|
||||||
{
|
{
|
||||||
|
var atmosphereSystem = EntitySystem.Get<AtmosphereSystem>();
|
||||||
|
|
||||||
if (!Owner.TryGetComponent(out MetabolismComponent? metabolism))
|
if (!Owner.TryGetComponent(out MetabolismComponent? metabolism))
|
||||||
{
|
{
|
||||||
to.Merge(Air);
|
atmosphereSystem.Merge(to, Air);
|
||||||
Air.Clear();
|
Air.Clear();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
var toxins = metabolism.Clean(this);
|
var toxins = metabolism.Clean(this);
|
||||||
var toOld = to.Gases.ToArray();
|
var toOld = new float[to.Moles.Length];
|
||||||
|
Array.Copy(to.Moles, toOld, toOld.Length);
|
||||||
|
|
||||||
to.Merge(toxins);
|
atmosphereSystem.Merge(to, toxins);
|
||||||
|
|
||||||
for (var i = 0; i < toOld.Length; i++)
|
for (var i = 0; i < toOld.Length; i++)
|
||||||
{
|
{
|
||||||
@@ -90,7 +95,7 @@ namespace Content.Server.Body.Circulatory
|
|||||||
toxins.AdjustMoles(i, -delta);
|
toxins.AdjustMoles(i, -delta);
|
||||||
}
|
}
|
||||||
|
|
||||||
Air.Merge(toxins);
|
atmosphereSystem.Merge(Air, toxins);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,11 +1,13 @@
|
|||||||
using System;
|
using System;
|
||||||
using Content.Server.Atmos;
|
using Content.Server.Atmos;
|
||||||
|
using Content.Server.Atmos.EntitySystems;
|
||||||
using Content.Shared.Atmos;
|
using Content.Shared.Atmos;
|
||||||
using Content.Shared.Chemistry;
|
using Content.Shared.Chemistry;
|
||||||
using Content.Shared.Chemistry.Reaction;
|
using Content.Shared.Chemistry.Reaction;
|
||||||
using Content.Shared.Chemistry.Reagent;
|
using Content.Shared.Chemistry.Reagent;
|
||||||
using Content.Shared.Maps;
|
using Content.Shared.Maps;
|
||||||
using JetBrains.Annotations;
|
using JetBrains.Annotations;
|
||||||
|
using Robust.Shared.GameObjects;
|
||||||
using Robust.Shared.Map;
|
using Robust.Shared.Map;
|
||||||
using Robust.Shared.Serialization.Manager.Attributes;
|
using Robust.Shared.Serialization.Manager.Attributes;
|
||||||
|
|
||||||
@@ -26,7 +28,7 @@ namespace Content.Server.Chemistry.TileReactions
|
|||||||
MathF.Max(MathF.Min(tileAtmos.Air.Temperature - (_coolingTemperature * 1000f),
|
MathF.Max(MathF.Min(tileAtmos.Air.Temperature - (_coolingTemperature * 1000f),
|
||||||
tileAtmos.Air.Temperature / _coolingTemperature),
|
tileAtmos.Air.Temperature / _coolingTemperature),
|
||||||
Atmospherics.TCMB);
|
Atmospherics.TCMB);
|
||||||
tileAtmos.Air.React(tileAtmos);
|
EntitySystem.Get<AtmosphereSystem>().React(tileAtmos.Air, tileAtmos);
|
||||||
tileAtmos.Hotspot = new Hotspot();
|
tileAtmos.Hotspot = new Hotspot();
|
||||||
tileAtmos.UpdateVisuals();
|
tileAtmos.UpdateVisuals();
|
||||||
return ReagentUnit.Zero;
|
return ReagentUnit.Zero;
|
||||||
|
|||||||
@@ -1,10 +1,12 @@
|
|||||||
using System;
|
using System;
|
||||||
using Content.Server.Atmos;
|
using Content.Server.Atmos;
|
||||||
|
using Content.Server.Atmos.EntitySystems;
|
||||||
using Content.Shared.Chemistry;
|
using Content.Shared.Chemistry;
|
||||||
using Content.Shared.Chemistry.Reaction;
|
using Content.Shared.Chemistry.Reaction;
|
||||||
using Content.Shared.Chemistry.Reagent;
|
using Content.Shared.Chemistry.Reagent;
|
||||||
using Content.Shared.Maps;
|
using Content.Shared.Maps;
|
||||||
using JetBrains.Annotations;
|
using JetBrains.Annotations;
|
||||||
|
using Robust.Shared.GameObjects;
|
||||||
using Robust.Shared.Map;
|
using Robust.Shared.Map;
|
||||||
using Robust.Shared.Serialization.Manager.Attributes;
|
using Robust.Shared.Serialization.Manager.Attributes;
|
||||||
|
|
||||||
@@ -22,7 +24,7 @@ namespace Content.Server.Chemistry.TileReactions
|
|||||||
var tileAtmos = tile.GridPosition().GetTileAtmosphere();
|
var tileAtmos = tile.GridPosition().GetTileAtmosphere();
|
||||||
if (tileAtmos?.Air == null || !tileAtmos.Hotspot.Valid) return ReagentUnit.Zero;
|
if (tileAtmos?.Air == null || !tileAtmos.Hotspot.Valid) return ReagentUnit.Zero;
|
||||||
tileAtmos.Air.Temperature *= MathF.Max(_temperatureMultiplier * reactVolume.Float(), 1f);
|
tileAtmos.Air.Temperature *= MathF.Max(_temperatureMultiplier * reactVolume.Float(), 1f);
|
||||||
tileAtmos.Air.React(tileAtmos);
|
EntitySystem.Get<AtmosphereSystem>().React(tileAtmos.Air, tileAtmos);
|
||||||
return reactVolume;
|
return reactVolume;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using Content.Server.Atmos.EntitySystems;
|
||||||
using Content.Server.Disposal.Unit.Components;
|
using Content.Server.Disposal.Unit.Components;
|
||||||
using Robust.Shared.GameObjects;
|
using Robust.Shared.GameObjects;
|
||||||
using Robust.Shared.IoC;
|
using Robust.Shared.IoC;
|
||||||
@@ -28,7 +29,7 @@ namespace Content.Server.Disposal.Tube.Components
|
|||||||
holderComponent.TryInsert(entity);
|
holderComponent.TryInsert(entity);
|
||||||
}
|
}
|
||||||
|
|
||||||
holderComponent.Air.Merge(from.Air);
|
EntitySystem.Get<AtmosphereSystem>().Merge(holderComponent.Air, from.Air);
|
||||||
from.Air.Clear();
|
from.Air.Clear();
|
||||||
|
|
||||||
return TryInsert(holderComponent);
|
return TryInsert(holderComponent);
|
||||||
|
|||||||
@@ -1,4 +1,6 @@
|
|||||||
using Content.Server.Atmos;
|
using Content.Server.Atmos;
|
||||||
|
using Content.Server.Atmos.EntitySystems;
|
||||||
|
using Robust.Shared.GameObjects;
|
||||||
|
|
||||||
namespace Content.Server.Interfaces
|
namespace Content.Server.Interfaces
|
||||||
{
|
{
|
||||||
@@ -8,7 +10,7 @@ namespace Content.Server.Interfaces
|
|||||||
|
|
||||||
public virtual void AssumeAir(GasMixture giver)
|
public virtual void AssumeAir(GasMixture giver)
|
||||||
{
|
{
|
||||||
Air.Merge(giver);
|
EntitySystem.Get<AtmosphereSystem>().Merge(Air, giver);
|
||||||
}
|
}
|
||||||
|
|
||||||
public GasMixture RemoveAir(float amount)
|
public GasMixture RemoveAir(float amount)
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
#nullable enable
|
#nullable enable
|
||||||
using Content.Server.Atmos;
|
using Content.Server.Atmos;
|
||||||
|
using Content.Server.Atmos.EntitySystems;
|
||||||
using Content.Server.Atmos.Reactions;
|
using Content.Server.Atmos.Reactions;
|
||||||
using Robust.Server.GameObjects;
|
using Robust.Server.GameObjects;
|
||||||
|
|
||||||
@@ -7,6 +8,6 @@ namespace Content.Server.Interfaces
|
|||||||
{
|
{
|
||||||
public interface IGasReactionEffect
|
public interface IGasReactionEffect
|
||||||
{
|
{
|
||||||
ReactionResult React(GasMixture mixture, IGasMixtureHolder? holder, GridTileLookupSystem gridTileLookup);
|
ReactionResult React(GasMixture mixture, IGasMixtureHolder? holder, AtmosphereSystem atmosphereSystem);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -46,7 +46,7 @@ namespace Content.Server.NodeContainer.NodeGroups
|
|||||||
|
|
||||||
public void Update()
|
public void Update()
|
||||||
{
|
{
|
||||||
Air.React(this);
|
EntitySystem.Get<AtmosphereSystem>().React(Air, this);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void OnAddNode(Node node)
|
protected override void OnAddNode(Node node)
|
||||||
@@ -74,7 +74,7 @@ namespace Content.Server.NodeContainer.NodeGroups
|
|||||||
if (newGroup is not IPipeNet newPipeNet)
|
if (newGroup is not IPipeNet newPipeNet)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
newPipeNet.Air.Merge(Air);
|
EntitySystem.Get<AtmosphereSystem>().Merge(newPipeNet.Air, Air);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void AfterRemake(IEnumerable<INodeGroup> newGroups)
|
protected override void AfterRemake(IEnumerable<INodeGroup> newGroups)
|
||||||
@@ -82,6 +82,7 @@ namespace Content.Server.NodeContainer.NodeGroups
|
|||||||
RemoveFromGridAtmos();
|
RemoveFromGridAtmos();
|
||||||
|
|
||||||
var buffer = new GasMixture(Air.Volume) {Temperature = Air.Temperature};
|
var buffer = new GasMixture(Air.Volume) {Temperature = Air.Temperature};
|
||||||
|
var atmosphereSystem = EntitySystem.Get<AtmosphereSystem>();
|
||||||
|
|
||||||
foreach (var newGroup in newGroups)
|
foreach (var newGroup in newGroups)
|
||||||
{
|
{
|
||||||
@@ -91,9 +92,9 @@ namespace Content.Server.NodeContainer.NodeGroups
|
|||||||
var newAir = newPipeNet.Air;
|
var newAir = newPipeNet.Air;
|
||||||
|
|
||||||
buffer.Clear();
|
buffer.Clear();
|
||||||
buffer.Merge(Air);
|
atmosphereSystem.Merge(buffer, Air);
|
||||||
buffer.Multiply(MathF.Min(newAir.Volume / Air.Volume, 1f));
|
buffer.Multiply(MathF.Min(newAir.Volume / Air.Volume, 1f));
|
||||||
newAir.Merge(buffer);
|
atmosphereSystem.Merge(newAir, buffer);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,6 +1,7 @@
|
|||||||
#nullable enable
|
#nullable enable
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using Content.Server.Atmos;
|
using Content.Server.Atmos;
|
||||||
|
using Content.Server.Atmos.EntitySystems;
|
||||||
using Content.Server.Interfaces;
|
using Content.Server.Interfaces;
|
||||||
using Content.Server.NodeContainer;
|
using Content.Server.NodeContainer;
|
||||||
using Content.Server.NodeContainer.NodeGroups;
|
using Content.Server.NodeContainer.NodeGroups;
|
||||||
@@ -104,7 +105,7 @@ namespace Content.Server.GameObjects.Components.NodeContainer.Nodes
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
_pipeNet.Air.Merge(giver);
|
EntitySystem.Get<AtmosphereSystem>().Merge(_pipeNet.Air, giver);
|
||||||
}
|
}
|
||||||
|
|
||||||
[ViewVariables]
|
[ViewVariables]
|
||||||
|
|||||||
@@ -14,7 +14,7 @@ namespace Content.Shared.Atmos.EntitySystems
|
|||||||
|
|
||||||
protected readonly GasPrototype[] GasPrototypes = new GasPrototype[Atmospherics.TotalNumberOfGases];
|
protected readonly GasPrototype[] GasPrototypes = new GasPrototype[Atmospherics.TotalNumberOfGases];
|
||||||
|
|
||||||
private readonly SpriteSpecifier[] _gasOverlays = new SpriteSpecifier[Atmospherics.TotalNumberOfGases];
|
private readonly SpriteSpecifier?[] _gasOverlays = new SpriteSpecifier[Atmospherics.TotalNumberOfGases];
|
||||||
|
|
||||||
public override void Initialize()
|
public override void Initialize()
|
||||||
{
|
{
|
||||||
@@ -39,6 +39,6 @@ namespace Content.Shared.Atmos.EntitySystems
|
|||||||
|
|
||||||
public IEnumerable<GasPrototype> Gases => GasPrototypes;
|
public IEnumerable<GasPrototype> Gases => GasPrototypes;
|
||||||
|
|
||||||
public SpriteSpecifier GetOverlay(int overlayId) => _gasOverlays[overlayId];
|
public SpriteSpecifier? GetOverlay(int overlayId) => _gasOverlays[overlayId];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user