ECS Atmos Part 2: Moves a lot of Gas Mixture methods to AtmosphereSystem. (#4218)
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@@ -2,12 +2,14 @@
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using System;
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using Content.Server.Atmos;
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using Content.Server.Atmos.Components;
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using Content.Server.Atmos.EntitySystems;
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using Content.Server.Body.Circulatory;
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using Content.Server.Body.Respiratory;
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using Content.Server.Notification;
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using Content.Shared.Atmos;
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using Content.Shared.Body.Components;
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using Content.Shared.MobState;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Serialization.Manager.Attributes;
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@@ -67,7 +69,7 @@ namespace Content.Server.Body.Behavior
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public void Transfer(GasMixture from, GasMixture to, float ratio)
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{
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to.Merge(from.RemoveRatio(ratio));
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EntitySystem.Get<AtmosphereSystem>().Merge(to, from.RemoveRatio(ratio));
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}
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public void ToBloodstream(GasMixture mixture)
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@@ -84,7 +86,7 @@ namespace Content.Server.Body.Behavior
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var to = bloodstream.Air;
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to.Merge(mixture);
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EntitySystem.Get<AtmosphereSystem>().Merge(to, mixture);
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mixture.Clear();
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}
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@@ -189,7 +191,7 @@ namespace Content.Server.Body.Behavior
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bloodstream.PumpToxins(Air);
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var lungRemoved = Air.RemoveRatio(0.5f);
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to.Merge(lungRemoved);
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EntitySystem.Get<AtmosphereSystem>().Merge(to, lungRemoved);
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}
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}
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