Visualizer systems update (#8203)

* optimize appearance updating for subfloor entities

* sprite event args

* a

* stop double appearance update.
This commit is contained in:
Leon Friedrich
2022-05-16 14:41:23 +10:00
committed by GitHub
parent 920b4e5689
commit 25b9e048e5
22 changed files with 135 additions and 112 deletions

View File

@@ -29,11 +29,11 @@ public sealed class ToggleableLightVisualsSystem : VisualizerSystem<ToggleableLi
var modulate = args.Component.TryGetData(ToggleableLightVisuals.Color, out Color color);
// Update the item's sprite
if (TryComp(uid, out SpriteComponent? sprite) && sprite.LayerMapTryGet(component.SpriteLayer, out var layer))
if (args.Sprite != null && args.Sprite.LayerMapTryGet(component.SpriteLayer, out var layer))
{
sprite.LayerSetVisible(layer, enabled);
args.Sprite.LayerSetVisible(layer, enabled);
if (modulate)
sprite.LayerSetColor(layer, color);
args.Sprite.LayerSetColor(layer, color);
}
// Update any point-lights