Changed some function names on IMapGrid.
UnitTesting project is now filtered out of the code coverage.
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@@ -42,7 +42,7 @@ namespace Content.Client.GameObjects.EntitySystems
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var sprite = senderEnt.GetComponent<ISpriteComponent>();
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var grid = _mapManager.GetGrid(senderEnt.Transform.GridID);
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var position = senderEnt.Transform.GridPosition;
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var tileRef = grid.GetTile(position);
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var tileRef = grid.GetTileRef(position);
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var tileDef = (ContentTileDefinition) _tileDefinitionManager[tileRef.Tile.TypeId];
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sprite.Visible = tileDef.IsSubFloor;
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}
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@@ -62,7 +62,7 @@ namespace Content.Client.GameObjects.EntitySystems
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private void UpdateTile(IMapGrid grid, MapIndices position)
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{
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var tile = grid.GetTile(position);
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var tile = grid.GetTileRef(position);
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var tileDef = (ContentTileDefinition) _tileDefinitionManager[tile.Tile.TypeId];
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foreach (var snapGridComponent in grid.GetSnapGridCell(position, SnapGridOffset.Center))
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{
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@@ -24,12 +24,12 @@ namespace Content.Server.GameObjects.Components.Interactable.Tools
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public void AfterAttack(AfterAttackEventArgs eventArgs)
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{
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var mapGrid = _mapManager.GetGrid(eventArgs.ClickLocation.GridID);
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var tile = mapGrid.GetTile(eventArgs.ClickLocation);
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var tile = mapGrid.GetTileRef(eventArgs.ClickLocation);
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var tileDef = (ContentTileDefinition)_tileDefinitionManager[tile.Tile.TypeId];
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if (tileDef.CanCrowbar)
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{
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var underplating = _tileDefinitionManager["underplating"];
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mapGrid.SetTile(eventArgs.ClickLocation, underplating.TileId);
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mapGrid.SetTile(eventArgs.ClickLocation, new Tile(underplating.TileId));
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_entitySystemManager.GetEntitySystem<AudioSystem>().Play("/Audio/items/crowbar.ogg", Owner);
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}
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}
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@@ -191,7 +191,7 @@ namespace Content.Server.GameObjects.EntitySystems
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{
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// Step one: figure out sound collection prototype.
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var grid = _mapManager.GetGrid(coordinates.GridID);
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var tile = grid.GetTile(coordinates);
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var tile = grid.GetTileRef(coordinates);
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// If the coordinates have a catwalk, it's always catwalk.
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string soundCollectionName;
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@@ -10,6 +10,8 @@
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=UI/@EntryIndexedValue">UI</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=UTF/@EntryIndexedValue">UTF</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=UV/@EntryIndexedValue">UV</s:String>
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<s:String x:Key="/Default/FilterSettingsManager/AttributeFilterXml/@EntryValue"><data /></s:String>
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<s:String x:Key="/Default/FilterSettingsManager/CoverageFilterXml/@EntryValue"><data><IncludeFilters /><ExcludeFilters><Filter ModuleMask="*.UnitTesting" ModuleVersionMask="*" ClassMask="*" FunctionMask="*" IsEnabled="True" /></ExcludeFilters></data></s:String>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=BYOND/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Noto/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=preemptively/@EntryIndexedValue">True</s:Boolean>
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