Changed some function names on IMapGrid.
UnitTesting project is now filtered out of the code coverage.
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@@ -191,7 +191,7 @@ namespace Content.Server.GameObjects.EntitySystems
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{
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// Step one: figure out sound collection prototype.
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var grid = _mapManager.GetGrid(coordinates.GridID);
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var tile = grid.GetTile(coordinates);
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var tile = grid.GetTileRef(coordinates);
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// If the coordinates have a catwalk, it's always catwalk.
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string soundCollectionName;
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