Solution spiking (#8984)
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@@ -0,0 +1,30 @@
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namespace Content.Server.Chemistry.Components;
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[RegisterComponent]
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public sealed class SolutionSpikerComponent : Component
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{
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/// <summary>
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/// The source solution to take the reagents from in order
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/// to spike the other solution container.
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/// </summary>
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[DataField("sourceSolution")]
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public string SourceSolution { get; } = string.Empty;
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/// <summary>
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/// If spiking with this entity should ignore empty containers or not.
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/// </summary>
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[DataField("ignoreEmpty")]
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public bool IgnoreEmpty { get; }
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/// <summary>
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/// What should pop up when spiking with this entity.
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/// </summary>
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[DataField("popup")]
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public string Popup { get; } = "spike-solution-generic";
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/// <summary>
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/// What should pop up when spiking fails because the container was empty.
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/// </summary>
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[DataField("popupEmpty")]
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public string PopupEmpty { get; } = "spike-solution-empty-generic";
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}
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@@ -96,7 +96,7 @@ public sealed partial class SolutionContainerSystem : EntitySystem
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|| !Resolve(uid, ref appearanceComponent, false))
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return;
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var filledVolumePercent = solution.CurrentVolume.Float() / solution.MaxVolume.Float();
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var filledVolumePercent = Math.Min(1.0f, solution.CurrentVolume.Float() / solution.MaxVolume.Float());
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appearanceComponent.SetData(SolutionContainerVisuals.VisualState,
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new SolutionContainerVisualState(solution.Color, filledVolumePercent));
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}
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@@ -0,0 +1,94 @@
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using Content.Server.Chemistry.Components;
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using Content.Server.Chemistry.Components.SolutionManager;
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using Content.Server.Explosion.EntitySystems;
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using Content.Server.Popups;
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using Content.Shared.Chemistry.Components;
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using Content.Shared.FixedPoint;
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using Content.Shared.Interaction;
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using Robust.Shared.Player;
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namespace Content.Server.Chemistry.EntitySystems;
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/// <summary>
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/// Entity system used to handle when solution containers are 'spiked'
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/// with another entity. Triggers the source entity afterwards.
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/// Uses refillable solution as the target solution, as that indicates
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/// 'easy' refills.
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///
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/// Examples of spikable entity interactions include pills being dropped into glasses,
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/// eggs being cracked into bowls, and so on.
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/// </summary>
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public sealed class SolutionSpikableSystem : EntitySystem
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{
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[Dependency] private readonly SolutionContainerSystem _solutionSystem = default!;
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[Dependency] private readonly TriggerSystem _triggerSystem = default!;
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[Dependency] private readonly PopupSystem _popupSystem = default!;
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public override void Initialize()
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{
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SubscribeLocalEvent<RefillableSolutionComponent, InteractUsingEvent>(OnInteractUsing);
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}
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private void OnInteractUsing(EntityUid uid, RefillableSolutionComponent target, InteractUsingEvent args)
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{
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TrySpike(args.Used, args.Target, args.User, target);
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}
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/// <summary>
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/// Immediately transfer all reagents from this entity, to the other entity.
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/// The source entity will then be acted on by TriggerSystem.
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/// </summary>
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/// <param name="source">Source of the solution.</param>
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/// <param name="target">Target to spike with the solution from source.</param>
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/// <param name="user">User spiking the target solution.</param>
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private void TrySpike(EntityUid source, EntityUid target, EntityUid user, RefillableSolutionComponent? spikableTarget = null,
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SolutionSpikerComponent? spikableSource = null,
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SolutionContainerManagerComponent? managerSource = null,
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SolutionContainerManagerComponent? managerTarget = null)
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{
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if (!Resolve(source, ref spikableSource, ref managerSource, false)
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|| !Resolve(target, ref spikableTarget, ref managerTarget, false)
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|| !_solutionSystem.TryGetRefillableSolution(target, out var targetSolution, managerTarget, spikableTarget)
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|| !managerSource.Solutions.TryGetValue(spikableSource.SourceSolution, out var sourceSolution))
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{
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return;
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}
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if (targetSolution.CurrentVolume == 0 && !spikableSource.IgnoreEmpty)
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{
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_popupSystem.PopupEntity(Loc.GetString(spikableSource.PopupEmpty, ("spiked-entity", target), ("spike-entity", source)), user, Filter.Entities(user));
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return;
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}
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if (_solutionSystem.TryMixAndOverflow(target,
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targetSolution,
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sourceSolution,
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targetSolution.MaxVolume,
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out var overflow))
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{
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if (overflow.TotalVolume > 0)
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{
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RaiseLocalEvent(target, new SolutionSpikeOverflowEvent(overflow));
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}
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_popupSystem.PopupEntity(Loc.GetString(spikableSource.Popup, ("spiked-entity", target), ("spike-entity", source)), user, Filter.Entities(user));
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sourceSolution.RemoveAllSolution();
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_triggerSystem.Trigger(source);
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}
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}
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}
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public sealed class SolutionSpikeOverflowEvent : HandledEntityEventArgs
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{
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/// <summary>
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/// The solution that's been overflowed from the spike.
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/// </summary>
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public Solution Overflow { get; }
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public SolutionSpikeOverflowEvent(Solution overflow)
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{
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Overflow = overflow;
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}
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}
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@@ -33,6 +33,17 @@ public sealed class SpillableSystem : EntitySystem
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SubscribeLocalEvent<SpillableComponent, LandEvent>(SpillOnLand);
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SubscribeLocalEvent<SpillableComponent, GetVerbsEvent<Verb>>(AddSpillVerb);
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SubscribeLocalEvent<SpillableComponent, GotEquippedEvent>(OnGotEquipped);
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SubscribeLocalEvent<SpillableComponent, SolutionSpikeOverflowEvent>(OnSpikeOverflow);
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}
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private void OnSpikeOverflow(EntityUid uid, SpillableComponent component, SolutionSpikeOverflowEvent args)
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{
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if (!args.Handled)
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{
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SpillAt(args.Overflow, Transform(uid).Coordinates, "PuddleSmear");
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}
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args.Handled = true;
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}
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private void OnGotEquipped(EntityUid uid, SpillableComponent component, GotEquippedEvent args)
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@@ -0,0 +1,3 @@
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spike-solution-generic = You spike {THE($spiked-entity)} with {THE($spike-entity)}.
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spike-solution-empty-generic = {THE($spike-entity)} fails to dissolve in {THE($spiked-entity)}.
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spike-solution-egg = You crack {THE($spike-entity)} into {THE($spiked-entity)}.
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@@ -23,7 +23,12 @@
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maxVol: 6
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reagents:
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- ReagentId: Egg
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Quantity: 5
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Quantity: 6
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- type: SolutionSpiker
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sourceSolution: food
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ignoreEmpty: true
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popup: spike-solution-egg
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- type: DeleteOnTrigger
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- type: DamageOnLand
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damage:
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types:
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@@ -273,6 +273,9 @@
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solutions:
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food:
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maxVol: 50
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- type: SolutionSpiker
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sourceSolution: food
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- type: DeleteOnTrigger
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- type: Extractable
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grindableSolutionName: food
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