Solution spiking (#8984)

This commit is contained in:
Flipp Syder
2022-06-23 19:26:54 -07:00
committed by GitHub
parent f71a4a1f23
commit 25869cd501
7 changed files with 148 additions and 2 deletions

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@@ -0,0 +1,30 @@
namespace Content.Server.Chemistry.Components;
[RegisterComponent]
public sealed class SolutionSpikerComponent : Component
{
/// <summary>
/// The source solution to take the reagents from in order
/// to spike the other solution container.
/// </summary>
[DataField("sourceSolution")]
public string SourceSolution { get; } = string.Empty;
/// <summary>
/// If spiking with this entity should ignore empty containers or not.
/// </summary>
[DataField("ignoreEmpty")]
public bool IgnoreEmpty { get; }
/// <summary>
/// What should pop up when spiking with this entity.
/// </summary>
[DataField("popup")]
public string Popup { get; } = "spike-solution-generic";
/// <summary>
/// What should pop up when spiking fails because the container was empty.
/// </summary>
[DataField("popupEmpty")]
public string PopupEmpty { get; } = "spike-solution-empty-generic";
}

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@@ -96,7 +96,7 @@ public sealed partial class SolutionContainerSystem : EntitySystem
|| !Resolve(uid, ref appearanceComponent, false)) || !Resolve(uid, ref appearanceComponent, false))
return; return;
var filledVolumePercent = solution.CurrentVolume.Float() / solution.MaxVolume.Float(); var filledVolumePercent = Math.Min(1.0f, solution.CurrentVolume.Float() / solution.MaxVolume.Float());
appearanceComponent.SetData(SolutionContainerVisuals.VisualState, appearanceComponent.SetData(SolutionContainerVisuals.VisualState,
new SolutionContainerVisualState(solution.Color, filledVolumePercent)); new SolutionContainerVisualState(solution.Color, filledVolumePercent));
} }

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@@ -0,0 +1,94 @@
using Content.Server.Chemistry.Components;
using Content.Server.Chemistry.Components.SolutionManager;
using Content.Server.Explosion.EntitySystems;
using Content.Server.Popups;
using Content.Shared.Chemistry.Components;
using Content.Shared.FixedPoint;
using Content.Shared.Interaction;
using Robust.Shared.Player;
namespace Content.Server.Chemistry.EntitySystems;
/// <summary>
/// Entity system used to handle when solution containers are 'spiked'
/// with another entity. Triggers the source entity afterwards.
/// Uses refillable solution as the target solution, as that indicates
/// 'easy' refills.
///
/// Examples of spikable entity interactions include pills being dropped into glasses,
/// eggs being cracked into bowls, and so on.
/// </summary>
public sealed class SolutionSpikableSystem : EntitySystem
{
[Dependency] private readonly SolutionContainerSystem _solutionSystem = default!;
[Dependency] private readonly TriggerSystem _triggerSystem = default!;
[Dependency] private readonly PopupSystem _popupSystem = default!;
public override void Initialize()
{
SubscribeLocalEvent<RefillableSolutionComponent, InteractUsingEvent>(OnInteractUsing);
}
private void OnInteractUsing(EntityUid uid, RefillableSolutionComponent target, InteractUsingEvent args)
{
TrySpike(args.Used, args.Target, args.User, target);
}
/// <summary>
/// Immediately transfer all reagents from this entity, to the other entity.
/// The source entity will then be acted on by TriggerSystem.
/// </summary>
/// <param name="source">Source of the solution.</param>
/// <param name="target">Target to spike with the solution from source.</param>
/// <param name="user">User spiking the target solution.</param>
private void TrySpike(EntityUid source, EntityUid target, EntityUid user, RefillableSolutionComponent? spikableTarget = null,
SolutionSpikerComponent? spikableSource = null,
SolutionContainerManagerComponent? managerSource = null,
SolutionContainerManagerComponent? managerTarget = null)
{
if (!Resolve(source, ref spikableSource, ref managerSource, false)
|| !Resolve(target, ref spikableTarget, ref managerTarget, false)
|| !_solutionSystem.TryGetRefillableSolution(target, out var targetSolution, managerTarget, spikableTarget)
|| !managerSource.Solutions.TryGetValue(spikableSource.SourceSolution, out var sourceSolution))
{
return;
}
if (targetSolution.CurrentVolume == 0 && !spikableSource.IgnoreEmpty)
{
_popupSystem.PopupEntity(Loc.GetString(spikableSource.PopupEmpty, ("spiked-entity", target), ("spike-entity", source)), user, Filter.Entities(user));
return;
}
if (_solutionSystem.TryMixAndOverflow(target,
targetSolution,
sourceSolution,
targetSolution.MaxVolume,
out var overflow))
{
if (overflow.TotalVolume > 0)
{
RaiseLocalEvent(target, new SolutionSpikeOverflowEvent(overflow));
}
_popupSystem.PopupEntity(Loc.GetString(spikableSource.Popup, ("spiked-entity", target), ("spike-entity", source)), user, Filter.Entities(user));
sourceSolution.RemoveAllSolution();
_triggerSystem.Trigger(source);
}
}
}
public sealed class SolutionSpikeOverflowEvent : HandledEntityEventArgs
{
/// <summary>
/// The solution that's been overflowed from the spike.
/// </summary>
public Solution Overflow { get; }
public SolutionSpikeOverflowEvent(Solution overflow)
{
Overflow = overflow;
}
}

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@@ -33,6 +33,17 @@ public sealed class SpillableSystem : EntitySystem
SubscribeLocalEvent<SpillableComponent, LandEvent>(SpillOnLand); SubscribeLocalEvent<SpillableComponent, LandEvent>(SpillOnLand);
SubscribeLocalEvent<SpillableComponent, GetVerbsEvent<Verb>>(AddSpillVerb); SubscribeLocalEvent<SpillableComponent, GetVerbsEvent<Verb>>(AddSpillVerb);
SubscribeLocalEvent<SpillableComponent, GotEquippedEvent>(OnGotEquipped); SubscribeLocalEvent<SpillableComponent, GotEquippedEvent>(OnGotEquipped);
SubscribeLocalEvent<SpillableComponent, SolutionSpikeOverflowEvent>(OnSpikeOverflow);
}
private void OnSpikeOverflow(EntityUid uid, SpillableComponent component, SolutionSpikeOverflowEvent args)
{
if (!args.Handled)
{
SpillAt(args.Overflow, Transform(uid).Coordinates, "PuddleSmear");
}
args.Handled = true;
} }
private void OnGotEquipped(EntityUid uid, SpillableComponent component, GotEquippedEvent args) private void OnGotEquipped(EntityUid uid, SpillableComponent component, GotEquippedEvent args)

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@@ -0,0 +1,3 @@
spike-solution-generic = You spike {THE($spiked-entity)} with {THE($spike-entity)}.
spike-solution-empty-generic = {THE($spike-entity)} fails to dissolve in {THE($spiked-entity)}.
spike-solution-egg = You crack {THE($spike-entity)} into {THE($spiked-entity)}.

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@@ -23,7 +23,12 @@
maxVol: 6 maxVol: 6
reagents: reagents:
- ReagentId: Egg - ReagentId: Egg
Quantity: 5 Quantity: 6
- type: SolutionSpiker
sourceSolution: food
ignoreEmpty: true
popup: spike-solution-egg
- type: DeleteOnTrigger
- type: DamageOnLand - type: DamageOnLand
damage: damage:
types: types:

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@@ -273,6 +273,9 @@
solutions: solutions:
food: food:
maxVol: 50 maxVol: 50
- type: SolutionSpiker
sourceSolution: food
- type: DeleteOnTrigger
- type: Extractable - type: Extractable
grindableSolutionName: food grindableSolutionName: food