Adds a refund button & action upgrades for stores (#24518)

* adds refunds to stores

* Adds method to check for starting map

* comments, datafields, some requested changes

* turns event into ref event

* Adds datafields

* Switches to entity terminating event

* Changes store entity to be nullable and checks if store is terminating to remove reference.

* Tryadd instead of containskey

* Adds a refund disable method, disables refund on bought ent container changes if not an action

* Removes datafield specification

* Readds missing using statement

* Removes unused using statements

* What the heck is listing data

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
keronshb
2024-02-03 19:48:51 -05:00
committed by GitHub
parent c15b0691ec
commit 257909fd97
10 changed files with 318 additions and 6 deletions

View File

@@ -4,11 +4,13 @@ using Content.Server.Administration.Logs;
using Content.Server.PDA.Ringer;
using Content.Server.Stack;
using Content.Server.Store.Components;
using Content.Shared.UserInterface;
using Content.Shared.Actions;
using Content.Shared.Database;
using Content.Shared.FixedPoint;
using Content.Shared.Hands.EntitySystems;
using Content.Shared.Mind;
using Content.Shared.Store;
using Content.Shared.UserInterface;
using Robust.Server.GameObjects;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Player;
@@ -20,6 +22,9 @@ public sealed partial class StoreSystem
[Dependency] private readonly IAdminLogManager _admin = default!;
[Dependency] private readonly SharedHandsSystem _hands = default!;
[Dependency] private readonly ActionsSystem _actions = default!;
[Dependency] private readonly ActionContainerSystem _actionContainer = default!;
[Dependency] private readonly ActionUpgradeSystem _actionUpgrade = default!;
[Dependency] private readonly SharedMindSystem _mind = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly StackSystem _stack = default!;
[Dependency] private readonly UserInterfaceSystem _ui = default!;
@@ -29,6 +34,13 @@ public sealed partial class StoreSystem
SubscribeLocalEvent<StoreComponent, StoreRequestUpdateInterfaceMessage>(OnRequestUpdate);
SubscribeLocalEvent<StoreComponent, StoreBuyListingMessage>(OnBuyRequest);
SubscribeLocalEvent<StoreComponent, StoreRequestWithdrawMessage>(OnRequestWithdraw);
SubscribeLocalEvent<StoreComponent, StoreRequestRefundMessage>(OnRequestRefund);
SubscribeLocalEvent<StoreComponent, RefundEntityDeletedEvent>(OnRefundEntityDeleted);
}
private void OnRefundEntityDeleted(Entity<StoreComponent> ent, ref RefundEntityDeletedEvent args)
{
ent.Comp.BoughtEntities.Remove(args.Uid);
}
/// <summary>
@@ -98,7 +110,7 @@ public sealed partial class StoreSystem
// only tell operatives to lock their uplink if it can be locked
var showFooter = HasComp<RingerUplinkComponent>(store);
var state = new StoreUpdateState(component.LastAvailableListings, allCurrency, showFooter);
var state = new StoreUpdateState(component.LastAvailableListings, allCurrency, showFooter, component.RefundAllowed);
_ui.SetUiState(ui, state);
}
@@ -118,6 +130,7 @@ public sealed partial class StoreSystem
private void OnBuyRequest(EntityUid uid, StoreComponent component, StoreBuyListingMessage msg)
{
var listing = component.Listings.FirstOrDefault(x => x.Equals(msg.Listing));
if (listing == null) //make sure this listing actually exists
{
Log.Debug("listing does not exist");
@@ -149,10 +162,20 @@ public sealed partial class StoreSystem
return;
}
}
if (!IsOnStartingMap(uid, component))
component.RefundAllowed = false;
else
component.RefundAllowed = true;
//subtract the cash
foreach (var currency in listing.Cost)
foreach (var (currency, value) in listing.Cost)
{
component.Balance[currency.Key] -= currency.Value;
component.Balance[currency] -= value;
component.BalanceSpent.TryAdd(currency, FixedPoint2.Zero);
component.BalanceSpent[currency] += value;
}
//spawn entity
@@ -160,13 +183,71 @@ public sealed partial class StoreSystem
{
var product = Spawn(listing.ProductEntity, Transform(buyer).Coordinates);
_hands.PickupOrDrop(buyer, product);
HandleRefundComp(uid, component, product);
var xForm = Transform(product);
if (xForm.ChildCount > 0)
{
var childEnumerator = xForm.ChildEnumerator;
while (childEnumerator.MoveNext(out var child))
{
component.BoughtEntities.Add(child);
}
}
}
//give action
if (!string.IsNullOrWhiteSpace(listing.ProductAction))
{
EntityUid? actionId;
// I guess we just allow duplicate actions?
_actions.AddAction(buyer, listing.ProductAction);
// Allow duplicate actions and just have a single list buy for the buy-once ones.
if (!_mind.TryGetMind(buyer, out var mind, out _))
actionId = _actions.AddAction(buyer, listing.ProductAction);
else
actionId = _actionContainer.AddAction(mind, listing.ProductAction);
// Add the newly bought action entity to the list of bought entities
// And then add that action entity to the relevant product upgrade listing, if applicable
if (actionId != null)
{
HandleRefundComp(uid, component, actionId.Value);
if (listing.ProductUpgradeID != null)
{
foreach (var upgradeListing in component.Listings)
{
if (upgradeListing.ID == listing.ProductUpgradeID)
{
upgradeListing.ProductActionEntity = actionId.Value;
break;
}
}
}
}
}
if (listing is { ProductUpgradeID: not null, ProductActionEntity: not null })
{
if (listing.ProductActionEntity != null)
{
component.BoughtEntities.Remove(listing.ProductActionEntity.Value);
}
if (!_actionUpgrade.TryUpgradeAction(listing.ProductActionEntity, out var upgradeActionId))
{
if (listing.ProductActionEntity != null)
HandleRefundComp(uid, component, listing.ProductActionEntity.Value);
return;
}
listing.ProductActionEntity = upgradeActionId;
if (upgradeActionId != null)
HandleRefundComp(uid, component, upgradeActionId.Value);
}
//broadcast event
@@ -225,4 +306,71 @@ public sealed partial class StoreSystem
component.Balance[msg.Currency] -= msg.Amount;
UpdateUserInterface(buyer, uid, component);
}
private void OnRequestRefund(EntityUid uid, StoreComponent component, StoreRequestRefundMessage args)
{
// TODO: Remove guardian/holopara
if (args.Session.AttachedEntity is not { Valid: true } buyer)
return;
if (!IsOnStartingMap(uid, component))
{
component.RefundAllowed = false;
UpdateUserInterface(buyer, uid, component);
}
if (!component.RefundAllowed || component.BoughtEntities.Count == 0)
return;
for (var i = component.BoughtEntities.Count; i >= 0; i--)
{
var purchase = component.BoughtEntities[i];
if (!Exists(purchase))
continue;
component.BoughtEntities.RemoveAt(i);
if (_actions.TryGetActionData(purchase, out var actionComponent))
{
_actionContainer.RemoveAction(purchase, actionComponent);
}
EntityManager.DeleteEntity(purchase);
}
foreach (var (currency, value) in component.BalanceSpent)
{
component.Balance[currency] += value;
}
// Reset store back to its original state
RefreshAllListings(component);
component.BalanceSpent = new();
UpdateUserInterface(buyer, uid, component);
}
private void HandleRefundComp(EntityUid uid, StoreComponent component, EntityUid purchase)
{
component.BoughtEntities.Add(purchase);
var refundComp = EnsureComp<StoreRefundComponent>(purchase);
refundComp.StoreEntity = uid;
}
private bool IsOnStartingMap(EntityUid store, StoreComponent component)
{
var xform = Transform(store);
return component.StartingMap == xform.MapUid;
}
/// <summary>
/// Disables refunds for this store
/// </summary>
public void DisableRefund(EntityUid store, StoreComponent? component = null)
{
if (!Resolve(store, ref component))
return;
component.RefundAllowed = false;
}
}