Require traitors to maroon their objective no matter what (#35825)

* jesus

* okay.

* OOPS

* ok

* ok

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* ok

* Update Resources/Prototypes/Objectives/paradoxClone.yml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Resources/Prototypes/Objectives/base_objectives.yml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* m

* ok

* ok

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
This commit is contained in:
Jackson Langley
2025-04-20 16:34:19 -05:00
committed by GitHub
parent 1ba2dfa10e
commit 256b6b88fb
5 changed files with 28 additions and 25 deletions

View File

@@ -10,8 +10,14 @@ namespace Content.Server.Objectives.Components;
public sealed partial class KillPersonConditionComponent : Component
{
/// <summary>
/// Whether the target must be truly dead, ignores missing evac.
/// Whether the target must be dead
/// </summary>
[DataField, ViewVariables(VVAccess.ReadWrite)]
public bool RequireDead = false;
/// <summary>
/// Whether the target must not be on evac
/// </summary>
[DataField, ViewVariables(VVAccess.ReadWrite)]
public bool RequireMaroon = false;
}