Tweaks to ContainerAmmoProvider (#15945)
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@@ -11,7 +11,7 @@ public partial class SharedGunSystem
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[Dependency] private readonly INetManager _netMan = default!;
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[Dependency] private readonly SharedContainerSystem _container = default!;
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public void InitializeContainer()
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private void InitializeContainer()
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{
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SubscribeLocalEvent<ContainerAmmoProviderComponent, TakeAmmoEvent>(OnContainerTakeAmmo);
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SubscribeLocalEvent<ContainerAmmoProviderComponent, GetAmmoCountEvent>(OnContainerAmmoCount);
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@@ -19,10 +19,11 @@ public partial class SharedGunSystem
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private void OnContainerTakeAmmo(EntityUid uid, ContainerAmmoProviderComponent component, TakeAmmoEvent args)
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{
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if (!_container.TryGetContainer(uid, component.Container, out var container))
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component.ProviderUid ??= uid;
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if (!_container.TryGetContainer(component.ProviderUid.Value, component.Container, out var container))
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return;
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for (int i = 0; i < args.Shots; i++)
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for (var i = 0; i < args.Shots; i++)
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{
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if (!container.ContainedEntities.Any())
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break;
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@@ -38,7 +39,8 @@ public partial class SharedGunSystem
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private void OnContainerAmmoCount(EntityUid uid, ContainerAmmoProviderComponent component, ref GetAmmoCountEvent args)
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{
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if (!_container.TryGetContainer(uid, component.Container, out var container))
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component.ProviderUid ??= uid;
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if (!_container.TryGetContainer(component.ProviderUid.Value, component.Container, out var container))
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{
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args.Capacity = 0;
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args.Count = 0;
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