Seperate EMAG into EMAG and Authentication Disruptor (#34337)
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@@ -46,15 +46,6 @@ public sealed partial class CloningPodComponent : Component
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[DataField("mobSpawnId"), ViewVariables(VVAccess.ReadWrite)]
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public EntProtoId MobSpawnId = "MobAbomination";
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/// <summary>
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/// Emag sound effects.
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/// </summary>
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[DataField("sparkSound")]
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public SoundSpecifier SparkSound = new SoundCollectionSpecifier("sparks")
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{
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Params = AudioParams.Default.WithVolume(8),
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};
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// TODO: Remove this from here when cloning and/or zombies are refactored
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[DataField("screamSound")]
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public SoundSpecifier ScreamSound = new SoundCollectionSpecifier("ZombieScreams")
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