Telepad revival (#16664)

This commit is contained in:
Nemanja
2023-05-21 06:09:31 -04:00
committed by GitHub
parent 8edfedfba5
commit 252f0be372
15 changed files with 196 additions and 128 deletions

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@@ -1,10 +0,0 @@
using Content.Shared.Cargo.Components;
using Robust.Shared.GameObjects;
namespace Content.Client.Cargo;
[RegisterComponent]
public sealed class CargoTelepadComponent : SharedCargoTelepadComponent
{
}

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@@ -1,4 +1,6 @@
using Content.Shared.Cargo;
using Content.Shared.Cargo.Components;
using JetBrains.Annotations;
using Robust.Client.Animations;
using Robust.Client.GameObjects;
using Robust.Client.Graphics;
@@ -52,47 +54,48 @@ public sealed partial class CargoSystem
private void OnCargoAppChange(EntityUid uid, CargoTelepadComponent component, ref AppearanceChangeEvent args)
{
OnChangeData(args.Component, args.Sprite);
OnChangeData(uid, args.Sprite);
}
private void OnCargoAnimComplete(EntityUid uid, CargoTelepadComponent component, AnimationCompletedEvent args)
{
if (!TryComp<AppearanceComponent>(uid, out var appearance)) return;
OnChangeData(appearance);
OnChangeData(uid);
}
private void OnChangeData(AppearanceComponent component, SpriteComponent? sprite = null)
private void OnChangeData(EntityUid uid, SpriteComponent? sprite = null)
{
if (!Resolve(component.Owner, ref sprite))
if (!Resolve(uid, ref sprite))
return;
_appearance.TryGetData<CargoTelepadState?>(component.Owner, CargoTelepadVisuals.State, out var state);
_appearance.TryGetData<CargoTelepadState?>(uid, CargoTelepadVisuals.State, out var state);
AnimationPlayerComponent? player = null;
switch (state)
{
case CargoTelepadState.Teleporting:
if (_player.HasRunningAnimation(component.Owner, TelepadBeamKey)) return;
_player.Stop(component.Owner, player, TelepadIdleKey);
_player.Play(component.Owner, player, CargoTelepadBeamAnimation, TelepadBeamKey);
if (_player.HasRunningAnimation(uid, TelepadBeamKey))
return;
_player.Stop(uid, player, TelepadIdleKey);
_player.Play(uid, player, CargoTelepadBeamAnimation, TelepadBeamKey);
break;
case CargoTelepadState.Unpowered:
sprite.LayerSetVisible(CargoTelepadLayers.Beam, false);
_player.Stop(component.Owner, player, TelepadBeamKey);
_player.Stop(component.Owner, player, TelepadIdleKey);
_player.Stop(uid, player, TelepadBeamKey);
_player.Stop(uid, player, TelepadIdleKey);
break;
default:
sprite.LayerSetVisible(CargoTelepadLayers.Beam, true);
if (_player.HasRunningAnimation(component.Owner, player, TelepadIdleKey) ||
_player.HasRunningAnimation(component.Owner, player, TelepadBeamKey)) return;
if (_player.HasRunningAnimation(uid, player, TelepadIdleKey) ||
_player.HasRunningAnimation(uid, player, TelepadBeamKey))
return;
_player.Play(component.Owner, player, CargoTelepadIdleAnimation, TelepadIdleKey);
_player.Play(uid, player, CargoTelepadIdleAnimation, TelepadIdleKey);
break;
}
}
[UsedImplicitly]
private enum CargoTelepadLayers : byte
{
Base = 0,

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@@ -1,40 +0,0 @@
using Content.Server.Cargo.Systems;
using Content.Shared.Cargo;
using Content.Shared.Cargo.Components;
using Content.Shared.MachineLinking;
using Robust.Shared.Audio;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Server.Cargo.Components
{
/// <summary>
/// Handles teleporting in requested cargo after the specified delay.
/// </summary>
[RegisterComponent, Access(typeof(CargoSystem))]
public sealed class CargoTelepadComponent : SharedCargoTelepadComponent
{
[DataField("delay")]
public float Delay = 45f;
/// <summary>
/// How much time we've accumulated until next teleport.
/// </summary>
[DataField("accumulator")]
public float Accumulator = 0f;
[ViewVariables]
public CargoTelepadState CurrentState = CargoTelepadState.Unpowered;
[DataField("teleportSound")] public SoundSpecifier TeleportSound = new SoundPathSpecifier("/Audio/Machines/phasein.ogg");
/// <summary>
/// The paper-type prototype to spawn with the order information.
/// </summary>
[DataField("printerOutput", customTypeSerializer: typeof(PrototypeIdSerializer<EntityPrototype>))]
public string PrinterOutput = "PaperCargoInvoice";
[DataField("receiverPort", customTypeSerializer: typeof(PrototypeIdSerializer<ReceiverPortPrototype>))]
public string ReceiverPort = "OrderReceiver";
}
}

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@@ -1,13 +1,12 @@
using Content.Server.Cargo.Systems;
using Content.Server.Cargo.Components;
using Content.Server.Labels.Components;
using Content.Server.Construction;
using Content.Server.Paper;
using Content.Server.Power.Components;
using Content.Shared.Cargo;
using Content.Shared.Cargo.Prototypes;
using Content.Shared.Cargo.Components;
using Content.Shared.DeviceLinking;
using Robust.Shared.Audio;
using Robust.Shared.Collections;
using Robust.Shared.Player;
using Robust.Shared.Utility;
namespace Content.Server.Cargo.Systems;
@@ -19,22 +18,32 @@ public sealed partial class CargoSystem
private void InitializeTelepad()
{
SubscribeLocalEvent<CargoTelepadComponent, ComponentInit>(OnInit);
SubscribeLocalEvent<CargoTelepadComponent, RefreshPartsEvent>(OnRefreshParts);
SubscribeLocalEvent<CargoTelepadComponent, UpgradeExamineEvent>(OnUpgradeExamine);
SubscribeLocalEvent<CargoTelepadComponent, PowerChangedEvent>(OnTelepadPowerChange);
// Shouldn't need re-anchored event
SubscribeLocalEvent<CargoTelepadComponent, AnchorStateChangedEvent>(OnTelepadAnchorChange);
}
private void UpdateTelepad(float frameTime)
{
foreach (var comp in EntityManager.EntityQuery<CargoTelepadComponent>())
var query = EntityQueryEnumerator<CargoTelepadComponent>();
while (query.MoveNext(out var uid, out var comp))
{
// Don't EntityQuery for it as it's not required.
TryComp<AppearanceComponent>(comp.Owner, out var appearance);
TryComp<AppearanceComponent>(uid, out var appearance);
if (comp.CurrentState == CargoTelepadState.Unpowered)
{
comp.CurrentState = CargoTelepadState.Idle;
_appearance.SetData(comp.Owner, CargoTelepadVisuals.State, CargoTelepadState.Idle, appearance);
_appearance.SetData(uid, CargoTelepadVisuals.State, CargoTelepadState.Idle, appearance);
comp.Accumulator = comp.Delay;
continue;
}
if (!TryComp<DeviceLinkSinkComponent>(uid, out var sinkComponent) ||
sinkComponent.LinkedSources.FirstOrNull() is not { } console ||
!HasComp<CargoOrderConsoleComponent>(console))
{
comp.Accumulator = comp.Delay;
continue;
}
@@ -45,11 +54,11 @@ public sealed partial class CargoSystem
if (comp.Accumulator > 0f)
{
comp.CurrentState = CargoTelepadState.Idle;
_appearance.SetData(comp.Owner, CargoTelepadVisuals.State, CargoTelepadState.Idle, appearance);
_appearance.SetData(uid, CargoTelepadVisuals.State, CargoTelepadState.Idle, appearance);
continue;
}
var station = _station.GetOwningStation(comp.Owner);
var station = _station.GetOwningStation(console);
if (!TryComp<StationCargoOrderDatabaseComponent>(station, out var orderDatabase) ||
orderDatabase.Orders.Count == 0)
@@ -58,14 +67,14 @@ public sealed partial class CargoSystem
continue;
}
var xform = Transform(comp.Owner);
if(FulfillOrder(orderDatabase, xform.Coordinates,comp.PrinterOutput))
var xform = Transform(uid);
if (FulfillOrder(orderDatabase, xform.Coordinates,comp.PrinterOutput))
{
_audio.PlayPvs(_audio.GetSound(comp.TeleportSound), comp.Owner, AudioParams.Default.WithVolume(-8f));
_audio.PlayPvs(_audio.GetSound(comp.TeleportSound), uid, AudioParams.Default.WithVolume(-8f));
UpdateOrders(orderDatabase);
comp.CurrentState = CargoTelepadState.Teleporting;
_appearance.SetData(comp.Owner, CargoTelepadVisuals.State, CargoTelepadState.Teleporting, appearance);
_appearance.SetData(uid, CargoTelepadVisuals.State, CargoTelepadState.Teleporting, appearance);
}
comp.Accumulator += comp.Delay;
@@ -77,29 +86,42 @@ public sealed partial class CargoSystem
_linker.EnsureSinkPorts(uid, telepad.ReceiverPort);
}
private void SetEnabled(CargoTelepadComponent component, ApcPowerReceiverComponent? receiver = null,
private void OnRefreshParts(EntityUid uid, CargoTelepadComponent component, RefreshPartsEvent args)
{
var rating = args.PartRatings[component.MachinePartTeleportDelay] - 1;
component.Delay = component.BaseDelay * MathF.Pow(component.PartRatingTeleportDelay, rating);
}
private void OnUpgradeExamine(EntityUid uid, CargoTelepadComponent component, UpgradeExamineEvent args)
{
args.AddPercentageUpgrade("cargo-telepad-delay-upgrade", component.Delay / component.BaseDelay);
}
private void SetEnabled(EntityUid uid, CargoTelepadComponent component, ApcPowerReceiverComponent? receiver = null,
TransformComponent? xform = null)
{
// False due to AllCompsOneEntity test where they may not have the powerreceiver.
if (!Resolve(component.Owner, ref receiver, ref xform, false)) return;
if (!Resolve(uid, ref receiver, ref xform, false))
return;
var disabled = !receiver.Powered || !xform.Anchored;
// Setting idle state should be handled by Update();
if (disabled) return;
if (disabled)
return;
TryComp<AppearanceComponent>(component.Owner, out var appearance);
TryComp<AppearanceComponent>(uid, out var appearance);
component.CurrentState = CargoTelepadState.Unpowered;
_appearance.SetData(component.Owner, CargoTelepadVisuals.State, CargoTelepadState.Unpowered, appearance);
_appearance.SetData(uid, CargoTelepadVisuals.State, CargoTelepadState.Unpowered, appearance);
}
private void OnTelepadPowerChange(EntityUid uid, CargoTelepadComponent component, ref PowerChangedEvent args)
{
SetEnabled(component);
SetEnabled(uid, component);
}
private void OnTelepadAnchorChange(EntityUid uid, CargoTelepadComponent component, ref AnchorStateChangedEvent args)
{
SetEnabled(component);
SetEnabled(uid, component);
}
}

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@@ -1,6 +1,60 @@
using Content.Shared.Construction.Prototypes;
using Content.Shared.MachineLinking;
using Robust.Shared.Audio;
using Robust.Shared.GameStates;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Shared.Cargo.Components;
public abstract class SharedCargoTelepadComponent : Component
/// <summary>
/// Handles teleporting in requested cargo after the specified delay.
/// </summary>
[RegisterComponent, NetworkedComponent, Access(typeof(SharedCargoSystem))]
public sealed class CargoTelepadComponent : Component
{
/// <summary>
/// The base amount of time it takes to teleport from the telepad
/// </summary>
[DataField("baseDelay"), ViewVariables(VVAccess.ReadWrite)]
public float BaseDelay = 45f;
/// <summary>
/// The actual amount of time it takes to teleport from the telepad
/// </summary>
[DataField("delay"), ViewVariables(VVAccess.ReadWrite)]
public float Delay = 45f;
/// <summary>
/// The machine part that affects <see cref="Delay"/>
/// </summary>
[DataField("machinePartTeleportDelay", customTypeSerializer: typeof(PrototypeIdSerializer<MachinePartPrototype>)), ViewVariables(VVAccess.ReadWrite)]
public string MachinePartTeleportDelay = "Capacitor";
/// <summary>
/// A multiplier applied to <see cref="Delay"/> for each level of <see cref="MachinePartTeleportDelay"/>
/// </summary>
[DataField("partRatingTeleportDelay"), ViewVariables(VVAccess.ReadWrite)]
public float PartRatingTeleportDelay = 0.8f;
/// <summary>
/// How much time we've accumulated until next teleport.
/// </summary>
[DataField("accumulator"), ViewVariables(VVAccess.ReadWrite)]
public float Accumulator;
[DataField("currentState")]
public CargoTelepadState CurrentState = CargoTelepadState.Unpowered;
[DataField("teleportSound")]
public SoundSpecifier TeleportSound = new SoundPathSpecifier("/Audio/Machines/phasein.ogg");
/// <summary>
/// The paper-type prototype to spawn with the order information.
/// </summary>
[DataField("printerOutput", customTypeSerializer: typeof(PrototypeIdSerializer<EntityPrototype>)), ViewVariables(VVAccess.ReadWrite)]
public string PrinterOutput = "PaperCargoInvoice";
[DataField("receiverPort", customTypeSerializer: typeof(PrototypeIdSerializer<ReceiverPortPrototype>)), ViewVariables(VVAccess.ReadWrite)]
public string ReceiverPort = "OrderReceiver";
}

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@@ -43,3 +43,5 @@ cargo-shuttle-console-station-unknown = Unknown
cargo-shuttle-console-shuttle-not-found = Not found
cargo-shuttle-console-organics = Detected organic lifeforms on the shuttle
cargo-no-shuttle = No cargo shuttle found!
cargo-telepad-delay-upgrade = Teleport delay

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@@ -50,4 +50,4 @@ research-technology-advanced-cleaning = Advanced Cleaning
research-technology-meat-manipulation = Meat Manipulation
research-technology-honk-mech = H.O.N.K. Mech
research-technology-advanced-spray = Advanced Spray
research-technology-bluespace-cargo-transport = Bluespace Cargo Transport

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@@ -775,6 +775,21 @@
DefaultPrototype: Beaker
ExamineName: Glass Beaker
- type: entity
id: CargoTelepadMachineCircuitboard
parent: BaseMachineCircuitboard
name: cargo telepad machine board
description: A machine printed circuit board for a cargo telepad.
components:
- type: Sprite
state: supply
- type: MachineBoard
prototype: CargoTelepad
requirements:
Capacitor: 2
materialRequirements:
Steel: 5
- type: entity
id: SodaDispenserMachineCircuitboard
parent: BaseMachineCircuitboard

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@@ -673,6 +673,15 @@
color: "#b89f25"
- type: AccessReader
access: [["Cargo"]]
- type: DeviceNetwork
deviceNetId: Wireless
receiveFrequencyId: BasicDevice
- type: WirelessNetworkConnection
range: 200
- type: DeviceLinkSource
range: 200
ports:
- OrderSender
- type: entity
parent: BaseComputer

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@@ -308,6 +308,7 @@
- StasisBedMachineCircuitboard
- MaterialReclaimerMachineCircuitboard
- OreProcessorMachineCircuitboard
- CargoTelepadMachineCircuitboard
- RipleyCentralElectronics
- RipleyPeripheralsElectronics
- HonkerCentralElectronics

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@@ -1,7 +1,8 @@
- type: entity
id: CargoTelepad
parent: BaseStructureDynamic
parent: [ BaseMachinePowered, ConstructibleMachine ]
name: cargo telepad
description: Beam in the pizzas and dig in.
components:
- type: InteractionOutline
- type: Physics
@@ -20,15 +21,14 @@
mask:
- MachineMask
- type: Sprite
netsync: false
sprite: Structures/cargo_telepad.rsi
drawdepth: FloorObjects
layers:
- state: offline
map: [ "enum.CargoTelepadLayers.Base" ]
- state: idle
map: [ "enum.CargoTelepadLayers.Beam" ]
shader: unshaded
- state: offline
map: [ "enum.CargoTelepadLayers.Base" ]
- state: idle
map: [ "enum.CargoTelepadLayers.Beam" ]
shader: unshaded
- type: Damageable
damageContainer: Inorganic
damageModifierSet: Metallic
@@ -40,22 +40,10 @@
- type: DeviceLinkSink
ports:
- OrderReceiver
- type: Destructible
thresholds:
- trigger:
!type:DamageTrigger
damage: 75
behaviors:
- !type:SpawnEntitiesBehavior
spawn:
SheetSteel1:
min: 1
max: 1
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: ApcPowerReceiver
powerLoad: 1000 # TODO if we keep this make it spike power draw when teleporting
- type: ExtensionCableReceiver
- type: CargoTelepad
- type: Machine
board: CargoTelepadMachineCircuitboard
- type: Appearance
- type: CollideOnAnchor

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@@ -563,6 +563,15 @@
Steel: 100
Glass: 900
- type: latheRecipe
id: CargoTelepadMachineCircuitboard
result: CargoTelepadMachineCircuitboard
completetime: 4
materials:
Steel: 100
Glass: 900
Gold: 100
- type: latheRecipe
id: SodaDispenserMachineCircuitboard
result: SodaDispenserMachineCircuitboard

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@@ -74,6 +74,20 @@
- SurveillanceWirelessCameraMonitorCircuitboard
- TelecomServerCircuitboard
- type: technology
id: AdvancedEntertainment
name: research-technology-advanced-entertainment
icon:
sprite: Structures/Machines/computers.rsi
state: television
discipline: CivilianServices
tier: 1
cost: 7500
recipeUnlocks:
- ComputerTelevisionCircuitboard
- SynthesizerInstrument
- DawInstrumentMachineCircuitboard
# Tier 2
- type: technology
@@ -123,22 +137,6 @@
- HonkerTargetingElectronics
- MechEquipmentHorn
- type: technology
id: AdvancedEntertainment
name: research-technology-advanced-entertainment
icon:
sprite: Structures/Machines/computers.rsi
state: television
discipline: CivilianServices
tier: 2
cost: 7500
recipeUnlocks:
- ComputerTelevisionCircuitboard
- SynthesizerInstrument
- DawInstrumentMachineCircuitboard
# Tier 3
- type: technology
id: AdvancedSpray
name: research-technology-advanced-spray
@@ -146,8 +144,22 @@
sprite: Objects/Weapons/Guns/Basic/spraynozzle.rsi
state: icon
discipline: CivilianServices
tier: 3
cost: 15000
tier: 2
cost: 10000
recipeUnlocks:
- WeaponSprayNozzle
- ClothingBackpackWaterTank
# Tier 3
- type: technology
id: BluespaceCargoTransport
name: research-technology-bluespace-cargo-transport
icon:
sprite: Structures/cargo_telepad.rsi
state: display
discipline: CivilianServices
tier: 3
cost: 15000
recipeUnlocks:
- CargoTelepadMachineCircuitboard

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@@ -32,6 +32,9 @@
},
{
"name": "offline"
},
{
"name": "display"
}
]
}