[Fix] move ninja objectives into NinjaRole (#15490)

Co-authored-by: deltanedas <@deltanedas:kde.org>
This commit is contained in:
deltanedas
2023-04-17 22:32:05 +00:00
committed by GitHub
parent 60559ad1c1
commit 251f429fb3
15 changed files with 276 additions and 241 deletions

View File

@@ -0,0 +1,43 @@
using Content.Server.Traitor;
using Content.Shared.Roles;
namespace Content.Server.Ninja;
/// <summary>
/// Stores the ninja's objectives in the mind so if they die the rest of the greentext persists.
/// </summary>
public sealed class NinjaRole : TraitorRole
{
public NinjaRole(Mind.Mind mind, AntagPrototype antagPrototype) : base(mind, antagPrototype) { }
/// <summary>
/// Number of doors that have been doorjacked, used for objective
/// </summary>
[ViewVariables]
public int DoorsJacked = 0;
/// <summary>
/// Research nodes that have been downloaded, used for objective
/// </summary>
// TODO: client doesn't need to know what nodes are downloaded, just how many
[ViewVariables]
public HashSet<string> DownloadedNodes = new();
/// <summary>
/// Warp point that the spider charge has to target
/// </summary>
[ViewVariables]
public EntityUid? SpiderChargeTarget = null;
/// <summary>
/// Whether the spider charge has been detonated on the target, used for objective
/// </summary>
[ViewVariables]
public bool SpiderChargeDetonated;
/// <summary>
/// Whether the comms console has been hacked, used for objective
/// </summary>
[ViewVariables]
public bool CalledInThreat;
}

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@@ -1,15 +1,20 @@
using Content.Server.Communications; using Content.Server.Communications;
using Content.Server.DoAfter; using Content.Server.DoAfter;
using Content.Server.Ninja.Systems;
using Content.Server.Power.Components; using Content.Server.Power.Components;
using Content.Shared.DoAfter; using Content.Shared.DoAfter;
using Content.Shared.Interaction.Events; using Content.Shared.Interaction.Events;
using Content.Shared.Ninja.Components; using Content.Shared.Ninja.Components;
using Content.Shared.Ninja.Systems; using Content.Shared.Ninja.Systems;
using Content.Shared.Popups;
using Content.Shared.Research.Components;
namespace Content.Server.Ninja.Systems; namespace Content.Server.Ninja.Systems;
public sealed class NinjaGlovesSystem : SharedNinjaGlovesSystem public sealed class NinjaGlovesSystem : SharedNinjaGlovesSystem
{ {
[Dependency] private readonly new NinjaSystem _ninja = default!;
protected override void OnDrain(EntityUid uid, NinjaDrainComponent comp, InteractionAttemptEvent args) protected override void OnDrain(EntityUid uid, NinjaDrainComponent comp, InteractionAttemptEvent args)
{ {
if (!GloveCheck(uid, args, out var gloves, out var user, out var target) if (!GloveCheck(uid, args, out var gloves, out var user, out var target)
@@ -29,8 +34,59 @@ public sealed class NinjaGlovesSystem : SharedNinjaGlovesSystem
_doAfter.TryStartDoAfter(doAfterArgs); _doAfter.TryStartDoAfter(doAfterArgs);
} }
protected override bool IsCommsConsole(EntityUid uid) protected override void OnDownloadDoAfter(EntityUid uid, NinjaDownloadComponent comp, DownloadDoAfterEvent args)
{ {
return HasComp<CommunicationsConsoleComponent>(uid); if (args.Cancelled || args.Handled)
return;
var user = args.User;
var target = args.Target;
if (!TryComp<NinjaComponent>(user, out var ninja)
|| !TryComp<TechnologyDatabaseComponent>(target, out var database))
return;
var gained = _ninja.Download(uid, database.TechnologyIds);
var str = gained == 0
? Loc.GetString("ninja-download-fail")
: Loc.GetString("ninja-download-success", ("count", gained), ("server", target));
Popups.PopupEntity(str, user, user, PopupType.Medium);
}
protected override void OnTerror(EntityUid uid, NinjaTerrorComponent comp, InteractionAttemptEvent args)
{
if (!GloveCheck(uid, args, out var gloves, out var user, out var target)
|| !_ninja.GetNinjaRole(user, out var role)
|| !HasComp<CommunicationsConsoleComponent>(target))
return;
// can only do it once
if (role.CalledInThreat)
{
Popups.PopupEntity(Loc.GetString("ninja-terror-already-called"), user, user);
return;
}
var doAfterArgs = new DoAfterArgs(user, comp.TerrorTime, new TerrorDoAfterEvent(), target: target, used: uid, eventTarget: uid)
{
BreakOnDamage = true,
BreakOnUserMove = true,
MovementThreshold = 0.5f,
CancelDuplicate = false
};
_doAfter.TryStartDoAfter(doAfterArgs);
// FIXME: doesnt work, don't show the console popup
args.Cancel();
}
protected override void OnTerrorDoAfter(EntityUid uid, NinjaTerrorComponent comp, TerrorDoAfterEvent args)
{
if (args.Cancelled || args.Handled)
return;
_ninja.CallInThreat(args.User);
} }
} }

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@@ -8,12 +8,12 @@ using Content.Server.GameTicking.Rules;
using Content.Server.GameTicking.Rules.Configurations; using Content.Server.GameTicking.Rules.Configurations;
using Content.Server.Ghost.Roles.Events; using Content.Server.Ghost.Roles.Events;
using Content.Server.Mind.Components; using Content.Server.Mind.Components;
using Content.Server.Ninja;
using Content.Server.Ninja.Components; using Content.Server.Ninja.Components;
using Content.Server.Objectives; using Content.Server.Objectives;
using Content.Server.Popups; using Content.Server.Popups;
using Content.Server.Power.Components; using Content.Server.Power.Components;
using Content.Server.PowerCell; using Content.Server.PowerCell;
using Content.Server.Traitor;
using Content.Server.Warps; using Content.Server.Warps;
using Content.Shared.Alert; using Content.Shared.Alert;
using Content.Shared.Doors.Components; using Content.Shared.Doors.Components;
@@ -32,6 +32,7 @@ using Robust.Shared.Player;
using Robust.Shared.Prototypes; using Robust.Shared.Prototypes;
using Robust.Shared.Random; using Robust.Shared.Random;
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
using System.Linq;
namespace Content.Server.Ninja.Systems; namespace Content.Server.Ninja.Systems;
@@ -89,6 +90,49 @@ public sealed class NinjaSystem : SharedNinjaSystem
GreetNinja(mind); GreetNinja(mind);
} }
/// <summary>
/// Download the given set of nodes, returning how many new nodes were downloaded.'
/// </summary>
public int Download(EntityUid uid, List<string> ids)
{
if (!GetNinjaRole(uid, out var role))
return 0;
var oldCount = role.DownloadedNodes.Count;
role.DownloadedNodes.UnionWith(ids);
var newCount = role.DownloadedNodes.Count;
return newCount - oldCount;
}
/// <summary>
/// Gets a ninja's role using the player's mind
/// </summary>
public static bool GetNinjaRole(Mind.Mind? mind, [NotNullWhen(true)] out NinjaRole? role)
{
if (mind == null)
{
role = null;
return false;
}
role = (NinjaRole?) mind.AllRoles
.Where(r => r is NinjaRole)
.FirstOrDefault();
return role != null;
}
/// <summary>
/// Gets a ninja's role using the player's entity id
/// </summary>
public bool GetNinjaRole(EntityUid uid, [NotNullWhen(true)] out NinjaRole? role)
{
role = null;
if (!TryComp<MindComponent>(uid, out var mind))
return false;
return GetNinjaRole(mind.Mind, out role);
}
/// <summary> /// <summary>
/// Returns the space ninja spawn gamerule's config /// Returns the space ninja spawn gamerule's config
/// </summary> /// </summary>
@@ -150,14 +194,17 @@ public sealed class NinjaSystem : SharedNinjaSystem
return GetNinjaBattery(user, out var battery) && battery.TryUseCharge(charge); return GetNinjaBattery(user, out var battery) && battery.TryUseCharge(charge);
} }
public override void CallInThreat(NinjaComponent comp) /// <summary>
/// Completes the objective, makes announcement and adds rule of a random threat.
/// </summary>
public void CallInThreat(EntityUid uid)
{ {
base.CallInThreat(comp);
var config = RuleConfig(); var config = RuleConfig();
if (config.Threats.Count == 0) if (config.Threats.Count == 0 || !GetNinjaRole(uid, out var role) || role.CalledInThreat)
return; return;
role.CalledInThreat = true;
var threat = _random.Pick(config.Threats); var threat = _random.Pick(config.Threats);
if (_proto.TryIndex<GameRulePrototype>(threat.Rule, out var rule)) if (_proto.TryIndex<GameRulePrototype>(threat.Rule, out var rule))
{ {
@@ -224,7 +271,38 @@ public sealed class NinjaSystem : SharedNinjaSystem
_implants.ForceImplant(uid, implant, implantComp); _implants.ForceImplant(uid, implant, implantComp);
} }
}
private void OnNinjaSpawned(EntityUid uid, NinjaComponent comp, GhostRoleSpawnerUsedEvent args)
{
// inherit spawner's station grid
if (TryComp<NinjaStationGridComponent>(args.Spawner, out var station))
SetNinjaStationGrid(uid, station.Grid);
}
private void OnNinjaMindAdded(EntityUid uid, NinjaComponent comp, MindAddedMessage args)
{
Logger.ErrorS("ninja_testing", "AMONG US 2 RELASED");
if (TryComp<MindComponent>(uid, out var mind) && mind.Mind != null)
GreetNinja(mind.Mind);
}
private void GreetNinja(Mind.Mind mind)
{
Logger.ErrorS("ninja_testing", "GREETING");
if (!mind.TryGetSession(out var session))
return;
var config = RuleConfig();
var role = new NinjaRole(mind, _proto.Index<AntagPrototype>("SpaceNinja"));
mind.AddRole(role);
_traitorRule.Traitors.Add(role);
foreach (var objective in config.Objectives)
{
AddObjective(mind, objective);
}
Logger.ErrorS("ninja_testing", "added role");
// choose spider charge detonation point // choose spider charge detonation point
// currently based on warp points, something better could be done (but would likely require mapping work) // currently based on warp points, something better could be done (but would likely require mapping work)
var warps = new List<EntityUid>(); var warps = new List<EntityUid>();
@@ -237,35 +315,7 @@ public sealed class NinjaSystem : SharedNinjaSystem
} }
if (warps.Count > 0) if (warps.Count > 0)
comp.SpiderChargeTarget = _random.Pick(warps); role.SpiderChargeTarget = _random.Pick(warps);
}
private void OnNinjaSpawned(EntityUid uid, NinjaComponent comp, GhostRoleSpawnerUsedEvent args)
{
// inherit spawner's station grid
if (TryComp<NinjaStationGridComponent>(args.Spawner, out var station))
SetNinjaStationGrid(uid, station.Grid);
}
private void OnNinjaMindAdded(EntityUid uid, NinjaComponent comp, MindAddedMessage args)
{
if (TryComp<MindComponent>(uid, out var mind) && mind.Mind != null)
GreetNinja(mind.Mind);
}
private void GreetNinja(Mind.Mind mind)
{
if (!mind.TryGetSession(out var session))
return;
var config = RuleConfig();
var role = new TraitorRole(mind, _proto.Index<AntagPrototype>("SpaceNinja"));
mind.AddRole(role);
_traitorRule.Traitors.Add(role);
foreach (var objective in config.Objectives)
{
AddObjective(mind, objective);
}
_audio.PlayGlobal(config.GreetingSound, Filter.Empty().AddPlayer(session), false, AudioParams.Default); _audio.PlayGlobal(config.GreetingSound, Filter.Empty().AddPlayer(session), false, AudioParams.Default);
_chatMan.DispatchServerMessage(session, Loc.GetString("ninja-role-greeting")); _chatMan.DispatchServerMessage(session, Loc.GetString("ninja-role-greeting"));
@@ -285,8 +335,8 @@ public sealed class NinjaSystem : SharedNinjaSystem
private void OnDoorEmagged(EntityUid uid, DoorComponent door, ref DoorEmaggedEvent args) private void OnDoorEmagged(EntityUid uid, DoorComponent door, ref DoorEmaggedEvent args)
{ {
// make sure it's a ninja doorjacking it // make sure it's a ninja doorjacking it
if (TryComp<NinjaComponent>(args.UserUid, out var ninja)) if (GetNinjaRole(args.UserUid, out var role))
ninja.DoorsJacked++; role.DoorsJacked++;
} }
private void UpdateNinja(EntityUid uid, NinjaComponent ninja, float frameTime) private void UpdateNinja(EntityUid uid, NinjaComponent ninja, float frameTime)

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@@ -26,7 +26,7 @@ public sealed class SpiderChargeSystem : EntitySystem
{ {
var user = args.User; var user = args.User;
if (!TryComp<NinjaComponent>(user, out var ninja)) if (!_ninja.GetNinjaRole(user, out var role))
{ {
_popups.PopupEntity(Loc.GetString("spider-charge-not-ninja"), user, user); _popups.PopupEntity(Loc.GetString("spider-charge-not-ninja"), user, user);
args.Handled = true; args.Handled = true;
@@ -34,17 +34,16 @@ public sealed class SpiderChargeSystem : EntitySystem
} }
// allow planting anywhere if there is no target, which should never happen // allow planting anywhere if there is no target, which should never happen
if (ninja.SpiderChargeTarget != null) if (role.SpiderChargeTarget == null)
return;
// assumes warp point still exists
var target = Transform(role.SpiderChargeTarget.Value).MapPosition;
var coords = args.ClickLocation.ToMap(EntityManager, _transform);
if (!coords.InRange(target, comp.Range))
{ {
// assumes warp point still exists _popups.PopupEntity(Loc.GetString("spider-charge-too-far"), user, user);
var target = Transform(ninja.SpiderChargeTarget.Value).MapPosition; args.Handled = true;
var coords = args.ClickLocation.ToMap(EntityManager, _transform);
if (!coords.InRange(target, comp.Range))
{
_popups.PopupEntity(Loc.GetString("spider-charge-too-far"), user, user);
args.Handled = true;
return;
}
} }
} }
@@ -55,10 +54,10 @@ public sealed class SpiderChargeSystem : EntitySystem
private void OnExplode(EntityUid uid, SpiderChargeComponent comp, TriggerEvent args) private void OnExplode(EntityUid uid, SpiderChargeComponent comp, TriggerEvent args)
{ {
if (comp.Planter == null || !TryComp<NinjaComponent>(comp.Planter, out var ninja)) if (comp.Planter == null || !_ninja.GetNinjaRole(comp.Planter.Value, out var role))
return; return;
// assumes the target was destroyed, that the charge wasn't moved somehow // assumes the target was destroyed, that the charge wasn't moved somehow
_ninja.DetonateSpiderCharge(ninja); role.SpiderChargeDetonated = true;
} }
} }

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@@ -1,5 +1,5 @@
using Content.Server.Ninja.Systems;
using Content.Server.Objectives.Interfaces; using Content.Server.Objectives.Interfaces;
using Content.Shared.Ninja.Components;
using Robust.Shared.Random; using Robust.Shared.Random;
using Robust.Shared.Utility; using Robust.Shared.Utility;
@@ -30,16 +30,14 @@ public sealed class DoorjackCondition : IObjectiveCondition
{ {
get get
{ {
var entMan = IoCManager.Resolve<IEntityManager>();
if (_mind?.OwnedEntity == null
|| !entMan.TryGetComponent<NinjaComponent>(_mind.OwnedEntity, out var ninja))
return 0f;
// prevent divide-by-zero // prevent divide-by-zero
if (_target == 0) if (_target == 0)
return 1f; return 1f;
return (float) ninja.DoorsJacked / (float) _target; if (!NinjaSystem.GetNinjaRole(_mind, out var role))
return 0f;
return (float) role.DoorsJacked / (float) _target;
} }
} }

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@@ -1,5 +1,5 @@
using Content.Server.Ninja.Systems;
using Content.Server.Objectives.Interfaces; using Content.Server.Objectives.Interfaces;
using Content.Shared.Ninja.Components;
using Robust.Shared.Random; using Robust.Shared.Random;
using Robust.Shared.Utility; using Robust.Shared.Utility;
@@ -34,12 +34,10 @@ public sealed class DownloadCondition : IObjectiveCondition
if (_target == 0) if (_target == 0)
return 1f; return 1f;
var entMan = IoCManager.Resolve<IEntityManager>(); if (!NinjaSystem.GetNinjaRole(_mind, out var role))
if (_mind?.OwnedEntity == null
|| !entMan.TryGetComponent<NinjaComponent>(_mind.OwnedEntity, out var ninja))
return 0f; return 0f;
return (float) ninja.DownloadedNodes.Count / (float) _target; return (float) role.DownloadedNodes.Count / (float) _target;
} }
} }

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@@ -1,6 +1,6 @@
using Content.Server.Ninja.Systems;
using Content.Server.Objectives.Interfaces; using Content.Server.Objectives.Interfaces;
using Content.Server.Warps; using Content.Server.Warps;
using Content.Shared.Ninja.Components;
using Robust.Shared.Random; using Robust.Shared.Random;
using Robust.Shared.Utility; using Robust.Shared.Utility;
@@ -23,12 +23,11 @@ public sealed class SpiderChargeCondition : IObjectiveCondition
get get
{ {
var entMan = IoCManager.Resolve<IEntityManager>(); var entMan = IoCManager.Resolve<IEntityManager>();
if (_mind?.OwnedEntity == null if (!NinjaSystem.GetNinjaRole(_mind, out var role)
|| !entMan.TryGetComponent<NinjaComponent>(_mind.OwnedEntity, out var ninja) || role.SpiderChargeTarget == null
|| ninja.SpiderChargeTarget == null || !entMan.TryGetComponent<WarpPointComponent>(role.SpiderChargeTarget, out var warp)
|| !entMan.TryGetComponent<WarpPointComponent>(ninja.SpiderChargeTarget, out var warp)
|| warp.Location == null) || warp.Location == null)
// if you are funny and microbomb then press c, you get this // this should never really happen but eh
return Loc.GetString("objective-condition-spider-charge-no-target"); return Loc.GetString("objective-condition-spider-charge-no-target");
return Loc.GetString("objective-condition-spider-charge-title", ("location", warp.Location)); return Loc.GetString("objective-condition-spider-charge-title", ("location", warp.Location));
@@ -43,12 +42,10 @@ public sealed class SpiderChargeCondition : IObjectiveCondition
{ {
get get
{ {
var entMan = IoCManager.Resolve<IEntityManager>(); if (!NinjaSystem.GetNinjaRole(_mind, out var role))
if (_mind?.OwnedEntity == null
|| !entMan.TryGetComponent<NinjaComponent>(_mind.OwnedEntity, out var ninja))
return 0f; return 0f;
return ninja.SpiderChargeDetonated ? 1f : 0f; return role.SpiderChargeDetonated ? 1f : 0f;
} }
} }

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@@ -1,46 +1,43 @@
using Content.Server.Objectives.Interfaces; using Content.Server.Objectives.Interfaces;
using JetBrains.Annotations;
using Robust.Shared.Utility; using Robust.Shared.Utility;
namespace Content.Server.Objectives.Conditions namespace Content.Server.Objectives.Conditions;
[DataDefinition]
public sealed class SurviveCondition : IObjectiveCondition
{ {
[UsedImplicitly] private Mind.Mind? _mind;
[DataDefinition]
public sealed class SurviveCondition : IObjectiveCondition public IObjectiveCondition GetAssigned(Mind.Mind mind)
{ {
private Mind.Mind? _mind; return new SurviveCondition {_mind = mind};
}
public IObjectiveCondition GetAssigned(Mind.Mind mind) public string Title => Loc.GetString("objective-condition-survive-title");
{
return new SurviveCondition {_mind = mind};
}
public string Title => Loc.GetString("objective-condition-survive-title"); public string Description => Loc.GetString("objective-condition-survive-description");
public string Description => Loc.GetString("objective-condition-survive-description"); public SpriteSpecifier Icon => new SpriteSpecifier.Rsi(new ResourcePath("Clothing/Head/Helmets/spaceninja.rsi"), "icon");
public SpriteSpecifier Icon => new SpriteSpecifier.Rsi(new ResourcePath("Clothing/Head/Helmets/spaceninja.rsi"), "icon"); public float Difficulty => 0.5f;
public float Difficulty => 0.5f; public float Progress => (_mind?.CharacterDeadIC ?? true) ? 0f : 1f;
public float Progress => (_mind?.CharacterDeadIC ?? true) ? 0f : 1f; public bool Equals(IObjectiveCondition? other)
{
return other is SurviveCondition condition && Equals(_mind, condition._mind);
}
public bool Equals(IObjectiveCondition? other) public override bool Equals(object? obj)
{ {
return other is SurviveCondition condition && Equals(_mind, condition._mind); if (ReferenceEquals(null, obj)) return false;
} if (ReferenceEquals(this, obj)) return true;
if (obj.GetType() != GetType()) return false;
return Equals((SurviveCondition) obj);
}
public override bool Equals(object? obj) public override int GetHashCode()
{ {
if (ReferenceEquals(null, obj)) return false; return (_mind != null ? _mind.GetHashCode() : 0);
if (ReferenceEquals(this, obj)) return true;
if (obj.GetType() != GetType()) return false;
return Equals((SurviveCondition) obj);
}
public override int GetHashCode()
{
return (_mind != null ? _mind.GetHashCode() : 0);
}
} }
} }

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@@ -1,5 +1,5 @@
using Content.Server.Ninja.Systems;
using Content.Server.Objectives.Interfaces; using Content.Server.Objectives.Interfaces;
using Content.Shared.Ninja.Components;
using Robust.Shared.Utility; using Robust.Shared.Utility;
namespace Content.Server.Objectives.Conditions; namespace Content.Server.Objectives.Conditions;
@@ -24,12 +24,10 @@ public sealed class TerrorCondition : IObjectiveCondition
{ {
get get
{ {
var entMan = IoCManager.Resolve<IEntityManager>(); if (!NinjaSystem.GetNinjaRole(_mind, out var role))
if (_mind?.OwnedEntity == null
|| !entMan.TryGetComponent<NinjaComponent>(_mind.OwnedEntity, out var ninja))
return 0f; return 0f;
return ninja.CalledInThreat ? 1f : 0f; return role.CalledInThreat ? 1f : 0f;
} }
} }

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@@ -0,0 +1,13 @@
using Content.Server.Objectives.Interfaces;
using Content.Server.Ninja;
namespace Content.Server.Objectives.Requirements;
[DataDefinition]
public sealed class NinjaRequirement : IObjectiveRequirement
{
public bool CanBeAssigned(Mind.Mind mind)
{
return mind.HasRole<NinjaRole>();
}
}

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@@ -4,7 +4,8 @@ using Content.Shared.Roles;
namespace Content.Server.Traitor namespace Content.Server.Traitor
{ {
public sealed class TraitorRole : Role [Virtual]
public class TraitorRole : Role
{ {
public AntagPrototype Prototype { get; } public AntagPrototype Prototype { get; }

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@@ -8,7 +8,6 @@ namespace Content.Shared.Ninja.Components;
/// Component placed on a mob to make it a space ninja, able to use suit and glove powers. /// Component placed on a mob to make it a space ninja, able to use suit and glove powers.
/// Contains ids of all ninja equipment. /// Contains ids of all ninja equipment.
/// </summary> /// </summary>
// TODO: Contains objective related stuff, might want to move it out somehow
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState] [RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
[Access(typeof(SharedNinjaSystem))] [Access(typeof(SharedNinjaSystem))]
public sealed partial class NinjaComponent : Component public sealed partial class NinjaComponent : Component
@@ -16,6 +15,7 @@ public sealed partial class NinjaComponent : Component
/// <summary> /// <summary>
/// Grid entity of the station the ninja was spawned around. Set if spawned naturally by the event. /// Grid entity of the station the ninja was spawned around. Set if spawned naturally by the event.
/// </summary> /// </summary>
[ViewVariables, AutoNetworkedField]
public EntityUid? StationGrid; public EntityUid? StationGrid;
/// <summary> /// <summary>
@@ -35,35 +35,4 @@ public sealed partial class NinjaComponent : Component
/// </summary> /// </summary>
[ViewVariables] [ViewVariables]
public EntityUid? Katana = null; public EntityUid? Katana = null;
/// <summary>
/// Number of doors that have been doorjacked, used for objective
/// </summary>
[ViewVariables, AutoNetworkedField]
public int DoorsJacked = 0;
/// <summary>
/// Research nodes that have been downloaded, used for objective
/// </summary>
// TODO: client doesn't need to know what nodes are downloaded, just how many
[ViewVariables, AutoNetworkedField]
public HashSet<string> DownloadedNodes = new();
/// <summary>
/// Warp point that the spider charge has to target
/// </summary>
[ViewVariables, AutoNetworkedField]
public EntityUid? SpiderChargeTarget = null;
/// <summary>
/// Whether the spider charge has been detonated on the target, used for objective
/// </summary>
[ViewVariables, AutoNetworkedField]
public bool SpiderChargeDetonated;
/// <summary>
/// Whether the comms console has been hacked, used for objective
/// </summary>
[ViewVariables, AutoNetworkedField]
public bool CalledInThreat;
} }

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@@ -36,7 +36,7 @@ public abstract class SharedNinjaGlovesSystem : EntitySystem
[Dependency] private readonly SharedInteractionSystem _interaction = default!; [Dependency] private readonly SharedInteractionSystem _interaction = default!;
[Dependency] private readonly INetManager _net = default!; [Dependency] private readonly INetManager _net = default!;
[Dependency] private readonly SharedNinjaSystem _ninja = default!; [Dependency] private readonly SharedNinjaSystem _ninja = default!;
[Dependency] private readonly SharedPopupSystem _popups = default!; [Dependency] protected readonly SharedPopupSystem Popups = default!;
[Dependency] private readonly TagSystem _tags = default!; [Dependency] private readonly TagSystem _tags = default!;
[Dependency] private readonly IGameTiming _timing = default!; [Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly UseDelaySystem _useDelay = default!; [Dependency] private readonly UseDelaySystem _useDelay = default!;
@@ -72,7 +72,7 @@ public abstract class SharedNinjaGlovesSystem : EntitySystem
if (comp.User != null) if (comp.User != null)
{ {
comp.User = null; comp.User = null;
_popups.PopupEntity(Loc.GetString("ninja-gloves-off"), user, user); Popups.PopupEntity(Loc.GetString("ninja-gloves-off"), user, user);
} }
} }
@@ -191,7 +191,7 @@ public abstract class SharedNinjaGlovesSystem : EntitySystem
// take charge from battery // take charge from battery
if (!_ninja.TryUseCharge(user, comp.StunCharge)) if (!_ninja.TryUseCharge(user, comp.StunCharge))
{ {
_popups.PopupEntity(Loc.GetString("ninja-no-power"), user, user); Popups.PopupEntity(Loc.GetString("ninja-no-power"), user, user);
return; return;
} }
@@ -239,76 +239,18 @@ public abstract class SharedNinjaGlovesSystem : EntitySystem
args.Cancel(); args.Cancel();
} }
private void OnDownloadDoAfter(EntityUid uid, NinjaDownloadComponent comp, DownloadDoAfterEvent args) // can't predict roles so only done on server.
{ protected virtual void OnDownloadDoAfter(EntityUid uid, NinjaDownloadComponent comp, DownloadDoAfterEvent args) { }
if (args.Cancelled || args.Handled)
return;
var user = args.User; // cant predict roles for checking if already called
var target = args.Target; protected virtual void OnTerror(EntityUid uid, NinjaTerrorComponent comp, InteractionAttemptEvent args) { }
if (!TryComp<NinjaComponent>(user, out var ninja) // can't predict roles or anything announcements related so only done on server.
|| !TryComp<TechnologyDatabaseComponent>(target, out var database)) protected virtual void OnTerrorDoAfter(EntityUid uid, NinjaTerrorComponent comp, TerrorDoAfterEvent args) { }
return;
var gained = _ninja.Download(ninja, database.TechnologyIds);
var str = gained == 0
? Loc.GetString("ninja-download-fail")
: Loc.GetString("ninja-download-success", ("count", gained), ("server", target));
_popups.PopupEntity(str, user, user, PopupType.Medium);
}
private void OnTerror(EntityUid uid, NinjaTerrorComponent comp, InteractionAttemptEvent args)
{
if (!GloveCheck(uid, args, out var gloves, out var user, out var target)
|| !TryComp<NinjaComponent>(user, out var ninja))
return;
if (!IsCommsConsole(target))
return;
// can only do it once
if (ninja.CalledInThreat)
{
_popups.PopupEntity(Loc.GetString("ninja-terror-already-called"), user, user);
return;
}
var doAfterArgs = new DoAfterArgs(user, comp.TerrorTime, new TerrorDoAfterEvent(), target: target, used: uid, eventTarget: uid)
{
BreakOnDamage = true,
BreakOnUserMove = true,
MovementThreshold = 0.5f,
CancelDuplicate = false
};
_doAfter.TryStartDoAfter(doAfterArgs);
// FIXME: doesnt work, don't show the console popup
args.Cancel();
}
//for some reason shared comms console component isn't a component, so this has to be done server-side
protected virtual bool IsCommsConsole(EntityUid uid)
{
return false;
}
private void OnTerrorDoAfter(EntityUid uid, NinjaTerrorComponent comp, TerrorDoAfterEvent args)
{
if (args.Cancelled || args.Handled)
return;
var user = args.User;
if (!TryComp<NinjaComponent>(user, out var ninja) || ninja.CalledInThreat)
return;
_ninja.CallInThreat(ninja);
}
private void ClientPopup(string msg, EntityUid user, PopupType type = PopupType.Small) private void ClientPopup(string msg, EntityUid user, PopupType type = PopupType.Small)
{ {
if (_net.IsClient) if (_net.IsClient)
_popups.PopupEntity(msg, user, user, type); Popups.PopupEntity(msg, user, user, type);
} }
} }

View File

@@ -48,21 +48,6 @@ public abstract class SharedNinjaSystem : EntitySystem
comp.Katana = katana; comp.Katana = katana;
} }
// TODO: remove when objective stuff moved into objectives somehow
public void DetonateSpiderCharge(NinjaComponent comp)
{
comp.SpiderChargeDetonated = true;
}
/// <summary>
/// Marks the objective as complete.
/// On server, makes announcement and adds rule of random threat.
/// </summary>
public virtual void CallInThreat(NinjaComponent comp)
{
comp.CalledInThreat = true;
}
/// <summary> /// <summary>
/// Drain power from a target battery into the ninja's suit battery. /// Drain power from a target battery into the ninja's suit battery.
/// Serverside only. /// Serverside only.
@@ -71,17 +56,6 @@ public abstract class SharedNinjaSystem : EntitySystem
{ {
} }
/// <summary>
/// Download the given set of nodes, returning how many new nodes were downloaded.'
/// </summary>
public int Download(NinjaComponent ninja, List<string> ids)
{
var oldCount = ninja.DownloadedNodes.Count;
ninja.DownloadedNodes.UnionWith(ids);
var newCount = ninja.DownloadedNodes.Count;
return newCount - oldCount;
}
/// <summary> /// <summary>
/// Gets the user's battery and tries to use some charge from it, returning true if successful. /// Gets the user's battery and tries to use some charge from it, returning true if successful.
/// Serverside only. /// Serverside only.

View File

@@ -2,7 +2,7 @@
id: DownloadObjective id: DownloadObjective
issuer: spiderclan issuer: spiderclan
requirements: requirements:
- !type:TraitorRequirement {} - !type:NinjaRequirement {}
conditions: conditions:
- !type:DownloadCondition {} - !type:DownloadCondition {}
@@ -10,7 +10,7 @@
id: DoorjackObjective id: DoorjackObjective
issuer: spiderclan issuer: spiderclan
requirements: requirements:
- !type:TraitorRequirement {} - !type:NinjaRequirement {}
conditions: conditions:
- !type:DoorjackCondition {} - !type:DoorjackCondition {}
@@ -18,7 +18,7 @@
id: SpiderChargeObjective id: SpiderChargeObjective
issuer: spiderclan issuer: spiderclan
requirements: requirements:
- !type:TraitorRequirement {} - !type:NinjaRequirement {}
conditions: conditions:
- !type:SpiderChargeCondition {} - !type:SpiderChargeCondition {}
@@ -26,7 +26,7 @@
id: TerrorObjective id: TerrorObjective
issuer: spiderclan issuer: spiderclan
requirements: requirements:
- !type:TraitorRequirement {} - !type:NinjaRequirement {}
conditions: conditions:
- !type:TerrorCondition {} - !type:TerrorCondition {}
@@ -34,6 +34,6 @@
id: SurviveObjective id: SurviveObjective
issuer: spiderclan issuer: spiderclan
requirements: requirements:
- !type:TraitorRequirement {} - !type:NinjaRequirement {}
conditions: conditions:
- !type:SurviveCondition {} - !type:SurviveCondition {}