[Fix] move ninja objectives into NinjaRole (#15490)

Co-authored-by: deltanedas <@deltanedas:kde.org>
This commit is contained in:
deltanedas
2023-04-17 22:32:05 +00:00
committed by GitHub
parent 60559ad1c1
commit 251f429fb3
15 changed files with 276 additions and 241 deletions

View File

@@ -1,46 +1,43 @@
using Content.Server.Objectives.Interfaces;
using JetBrains.Annotations;
using Robust.Shared.Utility;
namespace Content.Server.Objectives.Conditions
namespace Content.Server.Objectives.Conditions;
[DataDefinition]
public sealed class SurviveCondition : IObjectiveCondition
{
[UsedImplicitly]
[DataDefinition]
public sealed class SurviveCondition : IObjectiveCondition
private Mind.Mind? _mind;
public IObjectiveCondition GetAssigned(Mind.Mind mind)
{
private Mind.Mind? _mind;
return new SurviveCondition {_mind = mind};
}
public IObjectiveCondition GetAssigned(Mind.Mind mind)
{
return new SurviveCondition {_mind = mind};
}
public string Title => Loc.GetString("objective-condition-survive-title");
public string Title => Loc.GetString("objective-condition-survive-title");
public string Description => Loc.GetString("objective-condition-survive-description");
public string Description => Loc.GetString("objective-condition-survive-description");
public SpriteSpecifier Icon => new SpriteSpecifier.Rsi(new ResourcePath("Clothing/Head/Helmets/spaceninja.rsi"), "icon");
public SpriteSpecifier Icon => new SpriteSpecifier.Rsi(new ResourcePath("Clothing/Head/Helmets/spaceninja.rsi"), "icon");
public float Difficulty => 0.5f;
public float Difficulty => 0.5f;
public float Progress => (_mind?.CharacterDeadIC ?? true) ? 0f : 1f;
public float Progress => (_mind?.CharacterDeadIC ?? true) ? 0f : 1f;
public bool Equals(IObjectiveCondition? other)
{
return other is SurviveCondition condition && Equals(_mind, condition._mind);
}
public bool Equals(IObjectiveCondition? other)
{
return other is SurviveCondition condition && Equals(_mind, condition._mind);
}
public override bool Equals(object? obj)
{
if (ReferenceEquals(null, obj)) return false;
if (ReferenceEquals(this, obj)) return true;
if (obj.GetType() != GetType()) return false;
return Equals((SurviveCondition) obj);
}
public override bool Equals(object? obj)
{
if (ReferenceEquals(null, obj)) return false;
if (ReferenceEquals(this, obj)) return true;
if (obj.GetType() != GetType()) return false;
return Equals((SurviveCondition) obj);
}
public override int GetHashCode()
{
return (_mind != null ? _mind.GetHashCode() : 0);
}
public override int GetHashCode()
{
return (_mind != null ? _mind.GetHashCode() : 0);
}
}