Remove usages of AnchoredChangedMessage.
It was a component message which is now deprecated.
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@@ -16,17 +16,6 @@ namespace Content.Server.GameObjects.Components.PA
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Owner.Transform.Anchored = true;
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}
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public override void HandleMessage(ComponentMessage message, IComponent? component)
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{
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base.HandleMessage(message, component);
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switch (message)
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{
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case AnchoredChangedMessage:
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OnAnchorChanged();
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break;
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}
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}
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public void OnAnchorChanged()
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{
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RescanIfPossible();
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