Content changes for engine state-handling & PVS PR (#9273)

This commit is contained in:
Leon Friedrich
2022-08-21 05:38:20 +12:00
committed by GitHub
parent 5d74ac3954
commit 25093f5146
7 changed files with 32 additions and 26 deletions

View File

@@ -45,7 +45,6 @@ public static class PoolManager
(CCVars.GameMapForced.Name, "true", true),
(CCVars.AdminLogsQueueSendDelay.Name, "0", true),
(CCVars.NetPVS.Name, "false", true),
(CCVars.NetInterp.Name, "false", true),
(CCVars.NPCMaxUpdates.Name, "999999", true),
(CCVars.GameMapForced.Name, "true", true),
(CCVars.SysWinTickPeriod.Name, "0", true),