New Health Analyzer UI (#30834)
* WIP: first prototype * Change text slightly * Allow names to wrap * Add label for the scan mode * Remove ugly text * Readd bleeding message * Update code * Allow for the Health Analyzer UI to grow vertically
This commit is contained in:
@@ -17,6 +17,7 @@ namespace Content.Client.HealthAnalyzer.UI
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protected override void Open()
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{
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base.Open();
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_window = this.CreateWindow<HealthAnalyzerWindow>();
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_window.Title = EntMan.GetComponent<MetaDataComponent>(Owner).EntityName;
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@@ -1,48 +1,64 @@
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<controls:FancyWindow
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<controls:FancyWindow
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xmlns="https://spacestation14.io"
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xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
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SetSize="250 100">
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MaxHeight="525"
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MinWidth="300">
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<ScrollContainer
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Margin="5 5 5 5"
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ReturnMeasure="True"
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VerticalExpand="True">
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<BoxContainer
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Name="RootContainer"
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VerticalExpand="True"
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Orientation="Vertical">
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<Label
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Name="NoPatientDataText"
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Text="{Loc health-analyzer-window-no-patient-data-text}" />
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<BoxContainer
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Name="PatientDataContainer"
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Orientation="Vertical"
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Margin="0 0 5 10">
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<BoxContainer Name="ScanModePanel" HorizontalExpand="True" Visible="False" Margin="0 5 0 0">
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<Label
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Name="ScanMode"
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Align="Left"
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Text="{Loc health-analyzer-window-scan-mode-text}"/>
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<Label
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Name="ScanModeText"
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Align="Right"
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HorizontalExpand="True"/>
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Margin="0 0 0 5"
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Orientation="Vertical">
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<BoxContainer Orientation="Horizontal" Margin="0 0 0 5">
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<SpriteView OverrideDirection="South" Scale="2 2" Name="SpriteView" Access="Public" SetSize="64 64" />
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<BoxContainer Margin="5 0 0 0" Orientation="Vertical" VerticalAlignment="Top">
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<RichTextLabel Name="NameLabel" SetWidth="150" />
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<Label Name="SpeciesLabel" VerticalAlignment="Top" StyleClasses="LabelSubText" />
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</BoxContainer>
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<Label Margin="0 0 5 0" HorizontalExpand="True" HorizontalAlignment="Right" VerticalExpand="True"
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VerticalAlignment="Top" Name="ScanModeLabel"
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Text="{Loc 'health-analyzer-window-entity-unknown-text'}" />
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</BoxContainer>
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<Label
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Name="PatientName"/>
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<Label
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Name="Temperature"
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Margin="0 5 0 0"/>
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<Label
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Name="BloodLevel"
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Margin="0 5 0 0"/>
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<Label
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Name="Bleeding"
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Margin="0 5 0 0"/>
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<Label
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Name="patientDamageAmount"
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Margin="0 15 0 0"/>
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<PanelContainer StyleClasses="LowDivider" />
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<GridContainer Margin="0 5 0 0" Columns="2">
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<Label Text="{Loc 'health-analyzer-window-entity-status-text'}" />
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<Label Name="StatusLabel" />
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<Label Text="{Loc 'health-analyzer-window-entity-temperature-text'}" />
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<Label Name="TemperatureLabel" />
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<Label Text="{Loc 'health-analyzer-window-entity-blood-level-text'}" />
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<Label Name="BloodLabel" />
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<Label Text="{Loc 'health-analyzer-window-entity-damage-total-text'}" />
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<Label Name="DamageLabel" />
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</GridContainer>
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</BoxContainer>
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<PanelContainer Name="AlertsDivider" Visible="False" StyleClasses="LowDivider" />
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<BoxContainer Name="AlertsContainer" Visible="False" Margin="0 5" Orientation="Horizontal"
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HorizontalExpand="True" HorizontalAlignment="Center">
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</BoxContainer>
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<PanelContainer StyleClasses="LowDivider" />
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<BoxContainer
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Name="GroupsContainer"
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Margin="0 5 0 5"
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Orientation="Vertical">
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</BoxContainer>
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</BoxContainer>
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</ScrollContainer>
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</controls:FancyWindow>
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@@ -1,12 +1,20 @@
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using System.Linq;
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using System.Numerics;
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using Content.Client.Message;
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using Content.Shared.Atmos;
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using Content.Client.UserInterface.Controls;
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using Content.Shared.Alert;
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using Content.Shared.Damage;
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using Content.Shared.Damage.Prototypes;
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using Content.Shared.FixedPoint;
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using Content.Shared.Humanoid;
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using Content.Shared.Humanoid.Prototypes;
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using Content.Shared.IdentityManagement;
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using Content.Shared.Inventory;
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using Content.Shared.MedicalScanner;
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using Content.Shared.Mobs;
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using Content.Shared.Mobs.Components;
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using Content.Shared.Mobs.Systems;
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using Content.Shared.Nutrition.Components;
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using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface.XAML;
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@@ -28,9 +36,6 @@ namespace Content.Client.HealthAnalyzer.UI
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private readonly IPrototypeManager _prototypes;
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private readonly IResourceCache _cache;
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private const int AnalyzerHeight = 430;
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private const int AnalyzerWidth = 300;
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public HealthAnalyzerWindow()
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{
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RobustXamlLoader.Load(this);
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@@ -44,8 +49,6 @@ namespace Content.Client.HealthAnalyzer.UI
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public void Populate(HealthAnalyzerScannedUserMessage msg)
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{
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GroupsContainer.RemoveAllChildren();
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var target = _entityManager.GetEntity(msg.TargetEntity);
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if (target == null
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@@ -57,82 +60,96 @@ namespace Content.Client.HealthAnalyzer.UI
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NoPatientDataText.Visible = false;
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string entityName = Loc.GetString("health-analyzer-window-entity-unknown-text");
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if (_entityManager.HasComponent<MetaDataComponent>(target.Value))
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{
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entityName = Identity.Name(target.Value, _entityManager);
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}
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// Scan Mode
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if (msg.ScanMode.HasValue)
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{
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ScanModePanel.Visible = true;
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ScanModeText.Text = Loc.GetString(msg.ScanMode.Value ? "health-analyzer-window-scan-mode-active" : "health-analyzer-window-scan-mode-inactive");
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ScanModeText.FontColorOverride = msg.ScanMode.Value ? Color.Green : Color.Red;
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}
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else
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{
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ScanModePanel.Visible = false;
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}
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ScanModeLabel.Text = msg.ScanMode.HasValue
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? msg.ScanMode.Value
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? Loc.GetString("health-analyzer-window-scan-mode-active")
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: Loc.GetString("health-analyzer-window-scan-mode-inactive")
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: Loc.GetString("health-analyzer-window-entity-unknown-text");
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PatientName.Text = Loc.GetString(
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"health-analyzer-window-entity-health-text",
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("entityName", entityName)
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);
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ScanModeLabel.FontColorOverride = msg.ScanMode.HasValue && msg.ScanMode.Value ? Color.Green : Color.Red;
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Temperature.Text = Loc.GetString("health-analyzer-window-entity-temperature-text",
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("temperature", float.IsNaN(msg.Temperature) ? "N/A" : $"{msg.Temperature - Atmospherics.T0C:F1} °C ({msg.Temperature:F1} K)")
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);
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// Patient Information
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BloodLevel.Text = Loc.GetString("health-analyzer-window-entity-blood-level-text",
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("bloodLevel", float.IsNaN(msg.BloodLevel) ? "N/A" : $"{msg.BloodLevel * 100:F1} %")
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);
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SpriteView.SetEntity(target.Value);
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var name = new FormattedMessage();
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name.PushColor(Color.White);
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name.AddText(_entityManager.HasComponent<MetaDataComponent>(target.Value)
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? Identity.Name(target.Value, _entityManager)
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: Loc.GetString("health-analyzer-window-entity-unknown-text"));
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NameLabel.SetMessage(name);
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SpeciesLabel.Text =
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_entityManager.TryGetComponent<HumanoidAppearanceComponent>(target.Value,
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out var humanoidAppearanceComponent)
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? Loc.GetString(_prototypes.Index<SpeciesPrototype>(humanoidAppearanceComponent.Species).Name)
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: Loc.GetString("health-analyzer-window-entity-unknown-species-text");
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// Basic Diagnostic
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TemperatureLabel.Text = !float.IsNaN(msg.Temperature)
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? $"{msg.Temperature - Atmospherics.T0C:F1} °C ({msg.Temperature:F1} K)"
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: Loc.GetString("health-analyzer-window-entity-unknown-value-text");
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BloodLabel.Text = !float.IsNaN(msg.BloodLevel)
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? $"{msg.BloodLevel * 100:F1} %"
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: Loc.GetString("health-analyzer-window-entity-unknown-value-text");
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StatusLabel.Text =
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_entityManager.TryGetComponent<MobStateComponent>(target.Value, out var mobStateComponent)
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? GetStatus(mobStateComponent.CurrentState)
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: Loc.GetString("health-analyzer-window-entity-unknown-text");
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// Total Damage
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DamageLabel.Text = damageable.TotalDamage.ToString();
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// Alerts
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AlertsDivider.Visible = msg.Bleeding == true;
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AlertsContainer.Visible = msg.Bleeding == true;
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if (msg.Bleeding == true)
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{
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Bleeding.Text = Loc.GetString("health-analyzer-window-entity-bleeding-text");
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Bleeding.FontColorOverride = Color.Red;
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}
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else
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{
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Bleeding.Text = string.Empty; // Clear the text
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AlertsContainer.DisposeAllChildren();
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AlertsContainer.AddChild(new Label
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{
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Text = Loc.GetString("health-analyzer-window-entity-bleeding-text"),
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FontColorOverride = Color.Red,
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});
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}
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patientDamageAmount.Text = Loc.GetString(
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"health-analyzer-window-entity-damage-total-text",
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("amount", damageable.TotalDamage)
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);
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// Damage Groups
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var damageSortedGroups =
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damageable.DamagePerGroup.OrderBy(damage => damage.Value)
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damageable.DamagePerGroup.OrderByDescending(damage => damage.Value)
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.ToDictionary(x => x.Key, x => x.Value);
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IReadOnlyDictionary<string, FixedPoint2> damagePerType = damageable.Damage.DamageDict;
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DrawDiagnosticGroups(damageSortedGroups, damagePerType);
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}
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if (_entityManager.TryGetComponent(target, out HungerComponent? hunger)
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&& hunger.StarvationDamage != null
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&& hunger.CurrentThreshold <= HungerThreshold.Starving)
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private static string GetStatus(MobState mobState)
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{
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return mobState switch
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{
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var box = new Control { Margin = new Thickness(0, 0, 0, 15) };
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box.AddChild(CreateDiagnosticGroupTitle(
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Loc.GetString("health-analyzer-window-malnutrition"),
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"malnutrition"));
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GroupsContainer.AddChild(box);
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}
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SetHeight = AnalyzerHeight;
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SetWidth = AnalyzerWidth;
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MobState.Alive => Loc.GetString("health-analyzer-window-entity-alive-text"),
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MobState.Critical => Loc.GetString("health-analyzer-window-entity-critical-text"),
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MobState.Dead => Loc.GetString("health-analyzer-window-entity-dead-text"),
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_ => Loc.GetString("health-analyzer-window-entity-unknown-text"),
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};
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}
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private void DrawDiagnosticGroups(
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Dictionary<string, FixedPoint2> groups, IReadOnlyDictionary<string, FixedPoint2> damageDict)
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Dictionary<string, FixedPoint2> groups,
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IReadOnlyDictionary<string, FixedPoint2> damageDict)
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{
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HashSet<string> shownTypes = new();
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GroupsContainer.RemoveAllChildren();
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// Show the total damage and type breakdown for each damage group.
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foreach (var (damageGroupId, damageAmount) in groups.Reverse())
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foreach (var (damageGroupId, damageAmount) in groups)
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{
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if (damageAmount == 0)
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continue;
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@@ -145,7 +162,6 @@ namespace Content.Client.HealthAnalyzer.UI
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var groupContainer = new BoxContainer
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{
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Margin = new Thickness(0, 0, 0, 15),
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Align = BoxContainer.AlignMode.Begin,
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Orientation = BoxContainer.LayoutOrientation.Vertical,
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};
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@@ -159,23 +175,16 @@ namespace Content.Client.HealthAnalyzer.UI
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foreach (var type in group.DamageTypes)
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{
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if (damageDict.TryGetValue(type, out var typeAmount) && typeAmount > 0)
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{
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// If damage types are allowed to belong to more than one damage group,
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// they may appear twice here. Mark them as duplicate.
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if (shownTypes.Contains(type))
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continue;
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if (!damageDict.TryGetValue(type, out var typeAmount) || typeAmount <= 0)
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continue;
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shownTypes.Add(type);
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var damageString = Loc.GetString(
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"health-analyzer-window-damage-type-text",
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("damageType", _prototypes.Index<DamageTypePrototype>(type).LocalizedName),
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("amount", typeAmount)
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);
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var damageString = Loc.GetString(
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"health-analyzer-window-damage-type-text",
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("damageType", _prototypes.Index<DamageTypePrototype>(type).LocalizedName),
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("amount", typeAmount)
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);
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groupContainer.AddChild(CreateDiagnosticItemLabel(damageString.Insert(0, "- ")));
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}
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groupContainer.AddChild(CreateDiagnosticItemLabel(damageString.Insert(0, " · ")));
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}
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}
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}
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@@ -198,7 +207,6 @@ namespace Content.Client.HealthAnalyzer.UI
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{
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return new Label
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{
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Margin = new Thickness(2, 2),
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Text = text,
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};
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}
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@@ -207,13 +215,13 @@ namespace Content.Client.HealthAnalyzer.UI
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{
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var rootContainer = new BoxContainer
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{
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Margin = new Thickness(0, 6, 0, 0),
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VerticalAlignment = VAlignment.Bottom,
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Orientation = BoxContainer.LayoutOrientation.Horizontal
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Orientation = BoxContainer.LayoutOrientation.Horizontal,
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};
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rootContainer.AddChild(new TextureRect
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{
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Margin = new Thickness(0, 3),
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SetSize = new Vector2(30, 30),
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Texture = GetTexture(id.ToLower())
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});
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@@ -1,18 +1,24 @@
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health-analyzer-window-no-patient-data-text = No patient data.
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health-analyzer-window-entity-unknown-text = unknown
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health-analyzer-window-entity-health-text = {$entityName}'s health:
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health-analyzer-window-entity-temperature-text = Temperature: {$temperature}
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health-analyzer-window-entity-blood-level-text = Blood Level: {$bloodLevel}
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health-analyzer-window-entity-bleeding-text = Patient is bleeding!
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health-analyzer-window-entity-damage-total-text = Total Damage: {$amount}
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health-analyzer-window-entity-unknown-text = Unknown
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health-analyzer-window-entity-unknown-species-text = Non-Humanoid
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health-analyzer-window-entity-unknown-value-text = N/A
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health-analyzer-window-entity-alive-text = Alive
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health-analyzer-window-entity-dead-text = Dead
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health-analyzer-window-entity-critical-text = Critical
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health-analyzer-window-entity-temperature-text = Temperature:
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health-analyzer-window-entity-blood-level-text = Blood Level:
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health-analyzer-window-entity-status-text = Status:
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health-analyzer-window-entity-damage-total-text = Total Damage:
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health-analyzer-window-damage-group-text = {$damageGroup}: {$amount}
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health-analyzer-window-damage-type-text = {$damageType}: {$amount}
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health-analyzer-window-damage-type-duplicate-text = {$damageType}: {$amount} (duplicate)
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health-analyzer-window-entity-bleeding-text = Patient is bleeding!
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health-analyzer-window-scan-mode-text = Scan Mode:
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health-analyzer-window-scan-mode-active = ACTIVE
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health-analyzer-window-scan-mode-inactive = INACTIVE
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health-analyzer-window-malnutrition = Severely malnourished
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health-analyzer-window-scan-mode-active = Active
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health-analyzer-window-scan-mode-inactive = Inactive
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health-analyzer-popup-scan-target = {CAPITALIZE(THE($user))} is trying to scan you!
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Reference in New Issue
Block a user