experimental welder fuel regeneration (#15475)
* solution regeneration system * experimental welding tool regenerates 1u of fuel every second * pro * use a solution * added -> generated --------- Co-authored-by: deltanedas <@deltanedas:kde.org>
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using Content.Server.Chemistry.EntitySystems;
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using Content.Shared.Chemistry.Components;
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using Content.Shared.FixedPoint;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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namespace Content.Server.Chemistry.Components;
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/// <summary>
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/// Passively increases a solution's quantity of a reagent.
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/// </summary>
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[RegisterComponent]
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[Access(typeof(SolutionRegenerationSystem))]
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public sealed class SolutionRegenerationComponent : Component
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{
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/// <summary>
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/// The name of the solution to add to.
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/// </summary>
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[DataField("solution", required: true), ViewVariables(VVAccess.ReadWrite)]
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public string Solution = string.Empty;
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/// <summary>
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/// The reagent(s) to be regenerated in the solution.
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/// </summary>
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[DataField("generated", required: true), ViewVariables(VVAccess.ReadWrite)]
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public Solution Generated = default!;
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/// <summary>
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/// How long it takes to regenerate once.
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/// </summary>
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[DataField("duration"), ViewVariables(VVAccess.ReadWrite)]
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public TimeSpan Duration = TimeSpan.FromSeconds(1);
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/// <summary>
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/// The time when the next regeneration will occur.
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/// </summary>
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[DataField("nextChargeTime", customTypeSerializer: typeof(TimeOffsetSerializer)), ViewVariables(VVAccess.ReadWrite)]
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public TimeSpan NextRegenTime = TimeSpan.FromSeconds(0);
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}
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