Moved Food and Utensil to ECS (#5380)
* Food and Utensil to ECS, Made utensil less restrictive, no more soup eating with a knife... * AltVerb "can eat" check * removed HasFlag calls * AltActionVerb -> InteractionVerb * "required utensil" filed
This commit is contained in:
@@ -1,24 +1,10 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using Content.Server.Body.Behavior;
|
||||
using Content.Server.Body.Components;
|
||||
using Content.Server.Body.Systems;
|
||||
using Content.Server.Chemistry.EntitySystems;
|
||||
using Content.Server.Hands.Components;
|
||||
using Content.Server.Items;
|
||||
using Content.Shared.Body.Components;
|
||||
using Content.Shared.Chemistry.Reagent;
|
||||
using Content.Server.Nutrition.EntitySystems;
|
||||
using Content.Shared.FixedPoint;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Interaction.Helpers;
|
||||
using Content.Shared.Popups;
|
||||
using Content.Shared.Sound;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.Analyzers;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Localization;
|
||||
using Robust.Shared.Player;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Serialization.Manager.Attributes;
|
||||
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
|
||||
@@ -26,9 +12,8 @@ using Robust.Shared.ViewVariables;
|
||||
|
||||
namespace Content.Server.Nutrition.Components
|
||||
{
|
||||
[RegisterComponent]
|
||||
[ComponentReference(typeof(IAfterInteract))]
|
||||
public class FoodComponent : Component, IUse, IAfterInteract
|
||||
[RegisterComponent, Friend(typeof(FoodSystem))]
|
||||
public class FoodComponent : Component
|
||||
{
|
||||
public override string Name => "Food";
|
||||
|
||||
@@ -37,21 +22,31 @@ namespace Content.Server.Nutrition.Components
|
||||
|
||||
[ViewVariables]
|
||||
[DataField("useSound")]
|
||||
private SoundSpecifier UseSound { get; set; } = new SoundPathSpecifier("/Audio/Items/eatfood.ogg");
|
||||
public SoundSpecifier UseSound { get; set; } = new SoundPathSpecifier("/Audio/Items/eatfood.ogg");
|
||||
|
||||
[ViewVariables]
|
||||
[DataField("trash", customTypeSerializer: typeof(PrototypeIdSerializer<EntityPrototype>))]
|
||||
private string? TrashPrototype { get; set; }
|
||||
public string? TrashPrototype { get; set; }
|
||||
|
||||
[ViewVariables]
|
||||
[DataField("transferAmount")]
|
||||
private FixedPoint2? TransferAmount { get; set; } = FixedPoint2.New(5);
|
||||
public FixedPoint2? TransferAmount { get; set; } = FixedPoint2.New(5);
|
||||
|
||||
/// <summary>
|
||||
/// Acceptable utensil to use
|
||||
/// </summary>
|
||||
[DataField("utensil")]
|
||||
public UtensilType Utensil = UtensilType.Fork; //There are more "solid" than "liquid" food
|
||||
|
||||
/// <summary>
|
||||
/// Is utensil required to eat this food
|
||||
/// </summary>
|
||||
[DataField("utensilRequired")]
|
||||
public bool UtensilRequired = false;
|
||||
|
||||
[DataField("utensilsNeeded")]
|
||||
private UtensilType _utensilsNeeded = UtensilType.None;
|
||||
|
||||
[DataField("eatMessage")]
|
||||
private string _eatMessage = "food-nom";
|
||||
public string EatMessage = "food-nom";
|
||||
|
||||
[ViewVariables]
|
||||
public int UsesRemaining
|
||||
@@ -71,168 +66,5 @@ namespace Content.Server.Nutrition.Components
|
||||
: Math.Max(1, (int) Math.Ceiling((solution.CurrentVolume / (FixedPoint2)TransferAmount).Float()));
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
// Owner.EnsureComponentWarn<SolutionContainerManager>();
|
||||
}
|
||||
|
||||
bool IUse.UseEntity(UseEntityEventArgs eventArgs)
|
||||
{
|
||||
if (_utensilsNeeded != UtensilType.None)
|
||||
{
|
||||
eventArgs.User.PopupMessage(Loc.GetString("food-you-need-utensil", ("utensil", _utensilsNeeded)));
|
||||
return false;
|
||||
}
|
||||
|
||||
return TryUseFood(eventArgs.User, null);
|
||||
}
|
||||
|
||||
// Feeding someone else
|
||||
async Task<bool> IAfterInteract.AfterInteract(AfterInteractEventArgs eventArgs)
|
||||
{
|
||||
if (eventArgs.Target == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
TryUseFood(eventArgs.User, eventArgs.Target);
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool TryUseFood(IEntity? user, IEntity? target, UtensilComponent? utensilUsed = null)
|
||||
{
|
||||
var solutionContainerSys = EntitySystem.Get<SolutionContainerSystem>();
|
||||
var bodySys = EntitySystem.Get<BodySystem>();
|
||||
var stomachSys = EntitySystem.Get<StomachSystem>();
|
||||
|
||||
if (!solutionContainerSys.TryGetSolution(Owner.Uid, SolutionName, out var solution))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (user == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (UsesRemaining <= 0)
|
||||
{
|
||||
user.PopupMessage(Loc.GetString("food-component-try-use-food-is-empty", ("entity", Owner)));
|
||||
DeleteAndSpawnTrash(user);
|
||||
return false;
|
||||
}
|
||||
|
||||
var trueTarget = target ?? user;
|
||||
|
||||
if (!trueTarget.TryGetComponent(out SharedBodyComponent? body) ||
|
||||
!bodySys.TryGetComponentsOnMechanisms<StomachComponent>(body.OwnerUid, out var stomachs, body))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var utensils = utensilUsed != null
|
||||
? new List<UtensilComponent> { utensilUsed }
|
||||
: null;
|
||||
|
||||
if (_utensilsNeeded != UtensilType.None)
|
||||
{
|
||||
utensils = new List<UtensilComponent>();
|
||||
var types = UtensilType.None;
|
||||
|
||||
if (user.TryGetComponent(out HandsComponent? hands))
|
||||
{
|
||||
foreach (var item in hands.GetAllHeldItems())
|
||||
{
|
||||
if (!item.Owner.TryGetComponent(out UtensilComponent? utensil))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
utensils.Add(utensil);
|
||||
types |= utensil.Types;
|
||||
}
|
||||
}
|
||||
|
||||
if (!types.HasFlag(_utensilsNeeded))
|
||||
{
|
||||
trueTarget.PopupMessage(user,
|
||||
Loc.GetString("food-you-need-to-hold-utensil", ("utensil", _utensilsNeeded)));
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if (!user.InRangeUnobstructed(trueTarget, popup: true))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var transferAmount = TransferAmount != null ? FixedPoint2.Min((FixedPoint2)TransferAmount, solution.CurrentVolume) : solution.CurrentVolume;
|
||||
var split = solutionContainerSys.SplitSolution(Owner.Uid, solution, transferAmount);
|
||||
var firstStomach = stomachs.FirstOrDefault(stomach => stomachSys.CanTransferSolution(stomach.OwnerUid, split));
|
||||
|
||||
if (firstStomach == null)
|
||||
{
|
||||
solutionContainerSys.TryAddSolution(Owner.Uid, solution, split);
|
||||
trueTarget.PopupMessage(user, Loc.GetString("food-you-cannot-eat-any-more"));
|
||||
return false;
|
||||
}
|
||||
|
||||
// TODO: Account for partial transfer.
|
||||
split.DoEntityReaction(trueTarget.Uid, ReactionMethod.Ingestion);
|
||||
stomachSys.TryTransferSolution(firstStomach.OwnerUid, split, firstStomach);
|
||||
SoundSystem.Play(Filter.Pvs(trueTarget), UseSound.GetSound(), trueTarget, AudioParams.Default.WithVolume(-1f));
|
||||
trueTarget.PopupMessage(user, Loc.GetString(_eatMessage, ("food", Owner)));
|
||||
|
||||
// If utensils were used
|
||||
if (utensils != null)
|
||||
{
|
||||
foreach (var utensil in utensils)
|
||||
{
|
||||
utensil.TryBreak(user);
|
||||
}
|
||||
}
|
||||
|
||||
if (UsesRemaining > 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (string.IsNullOrEmpty(TrashPrototype))
|
||||
{
|
||||
Owner.QueueDelete();
|
||||
return true;
|
||||
}
|
||||
|
||||
DeleteAndSpawnTrash(user);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private void DeleteAndSpawnTrash(IEntity user)
|
||||
{
|
||||
//We're empty. Become trash.
|
||||
var position = Owner.Transform.Coordinates;
|
||||
var finisher = Owner.EntityManager.SpawnEntity(TrashPrototype, position);
|
||||
|
||||
// If the user is holding the item
|
||||
if (user.TryGetComponent(out HandsComponent? handsComponent) &&
|
||||
handsComponent.IsHolding(Owner))
|
||||
{
|
||||
Owner.Delete();
|
||||
|
||||
// Put the trash in the user's hand
|
||||
if (finisher.TryGetComponent(out ItemComponent? item) &&
|
||||
handsComponent.CanPutInHand(item))
|
||||
{
|
||||
handsComponent.PutInHand(item);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Owner.Delete();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user