Electrolysis and Centrifuge (#22517)

* electrolysis and centrifuge

* sprote

* final

* bomp!

* COUGH COUGH SPROTE

* boarsd
This commit is contained in:
Nemanja
2023-12-15 04:52:46 -05:00
committed by GitHub
parent 0349c53d0c
commit 2455980090
27 changed files with 478 additions and 4 deletions

View File

@@ -0,0 +1,44 @@
using Content.Shared.Chemistry.EntitySystems;
using Content.Shared.Chemistry.Reaction;
using Robust.Shared.Audio;
using Robust.Shared.Audio.Components;
using Robust.Shared.GameStates;
using Robust.Shared.Serialization;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
namespace Content.Shared.Chemistry.Components;
/// <summary>
/// This is used for an entity that uses <see cref="ReactionMixerComponent"/> to mix any container with a solution after a period of time.
/// </summary>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
[Access(typeof(SharedSolutionContainerMixerSystem))]
public sealed partial class SolutionContainerMixerComponent : Component
{
[DataField, ViewVariables(VVAccess.ReadWrite)]
public string ContainerId = "mixer";
[DataField, AutoNetworkedField]
public bool Mixing;
/// <summary>
/// How long it takes for mixing to occurs.
/// </summary>
[DataField, ViewVariables(VVAccess.ReadWrite), AutoNetworkedField]
public TimeSpan MixDuration;
[DataField(customTypeSerializer: typeof(TimeOffsetSerializer)), ViewVariables(VVAccess.ReadWrite), AutoNetworkedField]
public TimeSpan MixTimeEnd;
[DataField, AutoNetworkedField]
public SoundSpecifier? MixingSound;
[DataField]
public Entity<AudioComponent>? MixingSoundEntity;
}
[Serializable, NetSerializable]
public enum SolutionContainerMixerVisuals : byte
{
Mixing
}