rev roundend shows converted count (#21854)
* add ConvertedCount field to role * make objectives roundend title logic reusable * change rev system + use GetTitle --------- Co-authored-by: deltanedas <@deltanedas:kde.org>
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@@ -110,26 +110,9 @@ public sealed class ObjectivesSystem : SharedObjectivesSystem
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if (!TryComp(mindId, out MindComponent? mind))
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continue;
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var name = mind.CharacterName;
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_mind.TryGetSession(mindId, out var session);
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var username = session?.Name;
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string title;
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if (username != null)
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{
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if (name != null)
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title = Loc.GetString("objectives-player-user-named", ("user", username), ("name", name));
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else
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title = Loc.GetString("objectives-player-user", ("user", username));
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}
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else
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{
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// nothing to identify the player by, just give up
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if (name == null)
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continue;
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title = Loc.GetString("objectives-player-named", ("name", name));
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}
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var title = GetTitle(mindId, mind);
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if (title == null)
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continue;
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result += "\n";
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@@ -230,6 +213,33 @@ public sealed class ObjectivesSystem : SharedObjectivesSystem
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return originalEntityInCustody || (TryComp<CuffableComponent>(mind.OwnedEntity, out var cuffed) && cuffed.CuffedHandCount > 0
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&& _emergencyShuttle.IsTargetEscaping(mind.OwnedEntity.Value));
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}
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/// <summary>
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/// Get the title for a player's mind used in round end.
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/// </summary>
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public string? GetTitle(EntityUid mindId, MindComponent? mind = null)
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{
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if (!Resolve(mindId, ref mind))
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return null;
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var name = mind.CharacterName;
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_mind.TryGetSession(mindId, out var session);
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var username = session?.Name;
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if (username != null)
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{
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if (name != null)
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return Loc.GetString("objectives-player-user-named", ("user", username), ("name", name));
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return Loc.GetString("objectives-player-user", ("user", username));
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}
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// nothing to identify the player by, just give up
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if (name == null)
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return null;
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return Loc.GetString("objectives-player-named", ("name", name));
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}
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}
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/// <summary>
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