Update tilechangedevent to ref structs (#13383)

This commit is contained in:
metalgearsloth
2023-01-09 13:45:21 +11:00
committed by GitHub
parent 2ee5eaeeec
commit 243fd73db4
7 changed files with 11 additions and 17 deletions

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@@ -221,7 +221,7 @@ public sealed partial class ExplosionSystem : EntitySystem
/// <summary>
/// When a tile is updated, we might need to update the grid edge maps.
/// </summary>
private void OnTileChanged(TileChangedEvent ev)
private void OnTileChanged(ref TileChangedEvent ev)
{
// only need to update the grid-edge map if a tile was added or removed from the grid.
if (!ev.NewTile.Tile.IsEmpty && !ev.OldTile.IsEmpty)