Resolves SingularityVisualizer is Obsolete (#13906)

* Split SingularityVisualizer into Component/System pair

* Server ignore SingularityVisualizer

* Update YAML

* Move to SingularityComponent
This commit is contained in:
TemporalOroboros
2023-02-11 03:41:16 -08:00
committed by GitHub
parent 00b2f2dcec
commit 23f1dc4643
4 changed files with 51 additions and 46 deletions

View File

@@ -2,6 +2,7 @@ using Robust.Shared.GameStates;
using Content.Shared.Singularity.EntitySystems;
using Robust.Shared.Audio;
using Robust.Shared.Utility;
namespace Content.Shared.Singularity.Components;
@@ -81,6 +82,22 @@ public sealed class SingularityComponent : Component
#endregion Audio
#region Appearance
/// <summary>
/// The sprite layer the singularity appearance is attached to.
/// </summary>
[DataField("layer")]
public int Layer { get; } = 0;
/// <summary>
/// The base sprite file and state of the singularity.
/// </summary>
[DataField("baseSprite")]
public SpriteSpecifier.Rsi BaseSprite = new SpriteSpecifier.Rsi(new ResourcePath("Structures/Power/Generation/Singularity/singularity"), "singularity");
#endregion Appearance
#region Update Timing
/// <summary>