@@ -1,14 +1,18 @@
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||||
using Content.Server.GameObjects.Components.Stack;
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using Content.Server.GameObjects.Components.NodeContainer;
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using Content.Server.GameObjects.Components.NodeContainer.NodeGroups;
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using Content.Server.GameObjects.Components.NodeContainer.Nodes;
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using Content.Server.GameObjects.Components.Stack;
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using Content.Server.GameObjects.EntitySystems;
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using Content.Server.Utility;
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using Robust.Server.GameObjects;
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using Robust.Server.Interfaces.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameObjects.Components.Transform;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Interfaces.Map;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using Robust.Shared.Serialization;
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using Robust.Shared.ViewVariables;
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using System.Collections.Generic;
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using System.Linq;
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||||
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namespace Content.Server.GameObjects.Components.Power
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{
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@@ -23,46 +27,39 @@ namespace Content.Server.GameObjects.Components.Power
|
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/// <inheritdoc />
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||||
public override string Name => "WirePlacer";
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||||
|
||||
[ViewVariables]
|
||||
private string _wirePrototypeID;
|
||||
|
||||
[ViewVariables]
|
||||
private WireType _blockingWireType;
|
||||
|
||||
public override void ExposeData(ObjectSerializer serializer)
|
||||
{
|
||||
base.ExposeData(serializer);
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||||
serializer.DataField(ref _wirePrototypeID, "wirePrototypeID", "HVWire");
|
||||
serializer.DataField(ref _blockingWireType, "blockingWireType", WireType.HighVoltage);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void AfterInteract(AfterInteractEventArgs eventArgs)
|
||||
{
|
||||
if (!InteractionChecks.InRangeUnobstructed(eventArgs)) return;
|
||||
|
||||
if(!_mapManager.TryGetGrid(eventArgs.ClickLocation.GridID, out var grid))
|
||||
return;
|
||||
|
||||
var snapPos = grid.SnapGridCellFor(eventArgs.ClickLocation, SnapGridOffset.Center);
|
||||
var snapCell = grid.GetSnapGridCell(snapPos, SnapGridOffset.Center);
|
||||
|
||||
if(grid.GetTileRef(snapPos).Tile.IsEmpty)
|
||||
return;
|
||||
|
||||
var found = false;
|
||||
foreach (var snapComp in snapCell)
|
||||
{
|
||||
if (!snapComp.Owner.HasComponent<PowerTransferComponent>())
|
||||
continue;
|
||||
|
||||
found = true;
|
||||
break;
|
||||
if (snapComp.Owner.TryGetComponent<WireComponent>(out var wire) && wire.WireType == _blockingWireType)
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (found)
|
||||
return;
|
||||
|
||||
bool hasItemSpriteComp = Owner.TryGetComponent(out SpriteComponent itemSpriteComp);
|
||||
|
||||
if (Owner.TryGetComponent(out StackComponent stack) && !stack.Use(1))
|
||||
return;
|
||||
|
||||
GridCoordinates coordinates = grid.GridTileToLocal(snapPos);
|
||||
var newWire = _entityManager.SpawnEntity("Wire", coordinates);
|
||||
if (newWire.TryGetComponent(out SpriteComponent wireSpriteComp) && hasItemSpriteComp)
|
||||
{
|
||||
wireSpriteComp.Color = itemSpriteComp.Color;
|
||||
}
|
||||
|
||||
//TODO: There is no way to set this wire as above or below the floor
|
||||
_entityManager.SpawnEntity(_wirePrototypeID, grid.GridTileToLocal(snapPos));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user