Power Rework (#863)

Co-authored-by: py01 <pyronetics01@gmail.com>
This commit is contained in:
py01
2020-06-28 09:23:26 -06:00
committed by GitHub
parent ffe25de723
commit 23cc6b1d4e
154 changed files with 11253 additions and 3913 deletions

View File

@@ -0,0 +1,20 @@
using System;
namespace Content.Server.GameObjects.Components.NodeContainer.Nodes
{
/// <summary>
/// Associates a <see cref="Node"/> implementation with a string. This is used
/// to specify an <see cref="Node"/>'s strategy in yaml. Used by <see cref="INodeFactory"/>.
/// </summary>
[AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = false)]
public class
NodeAttribute : Attribute
{
public string Name { get; }
public NodeAttribute(string name)
{
Name = name;
}
}
}