@@ -14,6 +14,7 @@ using Robust.Shared.GameObjects;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Maths;
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using Robust.Shared.Utility;
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using Content.Server.GameObjects.Components.Power.ApcNetComponents;
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namespace Content.Server.GameObjects.Components.Medical
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{
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@@ -27,9 +28,8 @@ namespace Content.Server.GameObjects.Components.Medical
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private readonly Vector2 _ejectOffset = new Vector2(-0.5f, 0f);
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public bool IsOccupied => _bodyContainer.ContainedEntity != null;
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///implementing PowerDeviceComponent
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private PowerDeviceComponent _powerDevice;
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private bool Powered => _powerDevice.Powered;
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private PowerReceiverComponent _powerReceiver;
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private bool Powered => _powerReceiver.Powered;
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public override void Initialize()
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{
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@@ -38,7 +38,7 @@ namespace Content.Server.GameObjects.Components.Medical
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_userInterface = Owner.GetComponent<ServerUserInterfaceComponent>()
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.GetBoundUserInterface(MedicalScannerUiKey.Key);
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_bodyContainer = ContainerManagerComponent.Ensure<ContainerSlot>($"{Name}-bodyContainer", Owner);
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_powerDevice = Owner.GetComponent<PowerDeviceComponent>();
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_powerReceiver = Owner.GetComponent<PowerReceiverComponent>();
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UpdateUserInterface();
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}
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