Add power debug verbs (#14212)

This commit is contained in:
Leon Friedrich
2023-02-26 06:14:35 +13:00
committed by GitHub
parent 7430a3dba2
commit 2351bbb607
7 changed files with 85 additions and 1 deletions

View File

@@ -1,18 +1,32 @@
using Content.Shared.Containers.ItemSlots;
using Content.Shared.PowerCell.Components;
using Content.Shared.Rejuvenate;
using Robust.Shared.Containers;
namespace Content.Shared.PowerCell;
public abstract class SharedPowerCellSystem : EntitySystem
{
[Dependency] private readonly ItemSlotsSystem _itemSlots = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<PowerCellSlotComponent, RejuvenateEvent>(OnRejuventate);
SubscribeLocalEvent<PowerCellSlotComponent, EntInsertedIntoContainerMessage>(OnCellInserted);
SubscribeLocalEvent<PowerCellSlotComponent, EntRemovedFromContainerMessage>(OnCellRemoved);
SubscribeLocalEvent<PowerCellSlotComponent, ContainerIsInsertingAttemptEvent>(OnCellInsertAttempt);
}
private void OnRejuventate(EntityUid uid, PowerCellSlotComponent component, RejuvenateEvent args)
{
if (!_itemSlots.TryGetSlot(uid, component.CellSlotId, out ItemSlot? itemSlot) || !itemSlot.Item.HasValue)
return;
// charge entity batteries and remove booby traps.
RaiseLocalEvent(itemSlot.Item.Value, args);
}
private void OnCellInsertAttempt(EntityUid uid, PowerCellSlotComponent component, ContainerIsInsertingAttemptEvent args)
{
if (!component.Initialized)