Guidebook Revival (#13320)
* Fix some bugs in stations and do a little cleanup. * Begin backporting the guidebook. * wow that's a lot of work. * More work, gives the monkey some more interactions. * disco monkye. * monky * jobs entry. * more writing. * disco * im being harassed * fix spacing. * i hate writing. * Update Resources/Prototypes/Entities/Mobs/NPCs/animals.yml Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com> * builds again * a * pilfer changes from AL * fix and remove unused code * pilfer actual guide changes from AL * localization * more error logs & safety checks * replace controls button with command * add test * todos * pidgin parsing * remove old parser * Move files and change tree sorting * add localization and public methods. * Add help component/verb * rename ITag to IDocumentTag * Fix yml and tweak tooltips * autoclose tooltip * Split container * Fancier-tree * Hover color * txt to xml * oops * Curse you hidden merge conflicts * Rename parsing manager * Stricter arg parsing tag args must now be of the form key="value" * Change default args * Moar tests * nullable enable * Even fancier tree * extremely fancy trees * better indent icons * stricter xml and subheadings * tweak embed margin * Fix parsing bugs * quick fixes. * spain. * ogh * hn bmvdsyc Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
This commit is contained in:
244
Content.Client/Guidebook/GuidebookSystem.cs
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244
Content.Client/Guidebook/GuidebookSystem.cs
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using System.Linq;
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using Content.Client.Guidebook.Controls;
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using Content.Client.Light;
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using Content.Client.Verbs;
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using Content.Shared.Input;
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using Content.Shared.Interaction;
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using Content.Shared.Light.Component;
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using Content.Shared.Speech;
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using Content.Shared.Tag;
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using Content.Shared.Verbs;
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using Robust.Client.GameObjects;
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using Robust.Client.Player;
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using Robust.Shared.Input;
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using Robust.Shared.Input.Binding;
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using Robust.Shared.Player;
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using Robust.Shared.Prototypes;
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namespace Content.Client.Guidebook;
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/// <summary>
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/// This system handles the help-verb and interactions with various client-side entities that are embedded into guidebooks.
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/// </summary>
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public sealed class GuidebookSystem : EntitySystem
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{
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[Dependency] private readonly IPlayerManager _playerManager = default!;
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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[Dependency] private readonly SharedAudioSystem _audioSystem = default!;
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[Dependency] private readonly VerbSystem _verbSystem = default!;
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[Dependency] private readonly RgbLightControllerSystem _rgbLightControllerSystem = default!;
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[Dependency] private readonly TagSystem _tags = default!;
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private GuidebookWindow _guideWindow = default!;
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public const string GuideEmbedTag = "GuideEmbeded";
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/// <inheritdoc/>
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public override void Initialize()
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{
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CommandBinds.Builder
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.Bind(ContentKeyFunctions.OpenGuidebook,
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new PointerInputCmdHandler(HandleOpenGuidebook))
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.Register<GuidebookSystem>();
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_guideWindow = new GuidebookWindow();
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SubscribeLocalEvent<GuideHelpComponent, GetVerbsEvent<ExamineVerb>>(OnGetVerbs);
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SubscribeLocalEvent<GuidebookControlsTestComponent, InteractHandEvent>(OnGuidebookControlsTestInteractHand);
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SubscribeLocalEvent<GuidebookControlsTestComponent, ActivateInWorldEvent>(OnGuidebookControlsTestActivateInWorld);
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SubscribeLocalEvent<GuidebookControlsTestComponent, GetVerbsEvent<AlternativeVerb>>(
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OnGuidebookControlsTestGetAlternateVerbs);
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}
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private void OnGetVerbs(EntityUid uid, GuideHelpComponent component, GetVerbsEvent<ExamineVerb> args)
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{
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if (component.Guides.Count == 0 || _tags.HasTag(uid, GuideEmbedTag))
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return;
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args.Verbs.Add(new()
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{
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Text = Loc.GetString("guide-help-verb"),
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IconTexture = "/Textures/Interface/VerbIcons/information.svg.192dpi.png",
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Act = () => OpenGuidebook(component.Guides, includeChildren: component.IncludeChildren, selected: component.Guides[0]),
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ClientExclusive = true,
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CloseMenu = true
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});
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}
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private void OnGuidebookControlsTestGetAlternateVerbs(EntityUid uid, GuidebookControlsTestComponent component, GetVerbsEvent<AlternativeVerb> args)
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{
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args.Verbs.Add(new AlternativeVerb()
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{
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Act = () =>
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{
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if (Transform(uid).LocalRotation != Angle.Zero)
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Transform(uid).LocalRotation -= Angle.FromDegrees(90);
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},
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Text = Loc.GetString("guidebook-monkey-unspin"),
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Priority = -9999,
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});
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args.Verbs.Add(new AlternativeVerb()
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{
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Act = () =>
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{
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var light = EnsureComp<PointLightComponent>(uid); // RGB demands this.
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light.Enabled = false;
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var rgb = EnsureComp<RgbLightControllerComponent>(uid);
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var sprite = EnsureComp<SpriteComponent>(uid);
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var layers = new List<int>();
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for (var i = 0; i < sprite.AllLayers.Count(); i++)
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{
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layers.Add(i);
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}
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_rgbLightControllerSystem.SetLayers(uid, layers, rgb);
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},
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Text = Loc.GetString("guidebook-monkey-disco"),
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Priority = -9998,
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});
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}
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private void OnGuidebookControlsTestActivateInWorld(EntityUid uid, GuidebookControlsTestComponent component, ActivateInWorldEvent args)
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{
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Transform(uid).LocalRotation += Angle.FromDegrees(90);
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}
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private void OnGuidebookControlsTestInteractHand(EntityUid uid, GuidebookControlsTestComponent component, InteractHandEvent args)
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{
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if (!TryComp<SpeechComponent>(uid, out var speech) || speech.SpeechSounds is null)
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return;
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_audioSystem.PlayGlobal(speech.SpeechSounds, Filter.Local(), false, speech.AudioParams);
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}
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public void FakeClientActivateInWorld(EntityUid activated)
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{
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var user = _playerManager.LocalPlayer!.ControlledEntity;
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if (user is null)
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return;
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var activateMsg = new ActivateInWorldEvent(user.Value, activated);
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RaiseLocalEvent(activated, activateMsg, true);
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}
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public void FakeClientAltActivateInWorld(EntityUid activated)
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{
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var user = _playerManager.LocalPlayer!.ControlledEntity;
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if (user is null)
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return;
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// Get list of alt-interact verbs
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var verbs = _verbSystem.GetLocalVerbs(activated, user.Value, typeof(AlternativeVerb));
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if (!verbs.Any())
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return;
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_verbSystem.ExecuteVerb(verbs.First(), user.Value, activated);
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}
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public void FakeClientUse(EntityUid activated)
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{
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var user = _playerManager.LocalPlayer!.ControlledEntity ?? EntityUid.Invalid;
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var activateMsg = new InteractHandEvent(user, activated);
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RaiseLocalEvent(activated, activateMsg, true);
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}
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private bool HandleOpenGuidebook(in PointerInputCmdHandler.PointerInputCmdArgs args)
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{
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if (args.State != BoundKeyState.Down)
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return false;
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OpenGuidebook();
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return true;
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}
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/// <summary>
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/// Opens the guidebook.
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/// </summary>
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/// <param name="guides">What guides should be shown. If not specified, this will instead raise a <see
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/// cref="GetGuidesEvent"/> and automatically include all guide prototypes.</param>
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/// <param name="rootEntries">A list of guides that should form the base of the table of contents. If not specified,
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/// this will automatically simply be a list of all guides that have no parent.</param>
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/// <param name="forceRoot">This forces a singular guide to contain all other guides. This guide will
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/// contain its own children, in addition to what would normally be the root guides if this were not
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/// specified.</param>
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/// <param name="includeChildren">Whether or not to automatically include child entries. If false, this will ONLY
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/// show the specified entries</param>
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/// <param name="selected">The guide whose contents should be displayed when the guidebook is opened</param>
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public bool OpenGuidebook(
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Dictionary<string, GuideEntry>? guides = null,
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List<string>? rootEntries = null,
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string? forceRoot = null,
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bool includeChildren = true,
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string? selected = null)
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{
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_guideWindow.OpenCenteredRight();
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if (guides == null)
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{
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var ev = new GetGuidesEvent()
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{
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Guides = _prototypeManager.EnumeratePrototypes<GuideEntryPrototype>().ToDictionary(x => x.ID, x => (GuideEntry) x)
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};
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RaiseLocalEvent(ev);
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guides = ev.Guides;
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}
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else if (includeChildren)
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{
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var oldGuides = guides;
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guides = new(oldGuides);
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foreach (var guide in oldGuides.Values)
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{
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RecursivelyAddChildren(guide, guides);
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}
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}
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_guideWindow.UpdateGuides(guides, rootEntries, forceRoot, selected);
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return true;
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}
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public bool OpenGuidebook(
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List<string> guideList,
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List<string>? rootEntries = null,
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string? forceRoot = null,
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bool includeChildren = true,
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string? selected = null)
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{
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Dictionary<string, GuideEntry>? guides = new();
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foreach (var guideId in guideList)
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{
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if (!_prototypeManager.TryIndex<GuideEntryPrototype>(guideId, out var guide))
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{
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Logger.Error($"Encountered unknown guide prototype: {guideId}");
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continue;
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}
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guides.Add(guideId, guide);
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}
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return OpenGuidebook(guides, rootEntries, forceRoot, includeChildren, selected);
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}
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private void RecursivelyAddChildren(GuideEntry guide, Dictionary<string, GuideEntry> guides)
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{
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foreach (var childId in guide.Children)
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{
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if (guides.ContainsKey(childId))
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continue;
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if (!_prototypeManager.TryIndex<GuideEntryPrototype>(childId, out var child))
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{
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Logger.Error($"Encountered unknown guide prototype: {childId} as a child of {guide.Id}. If the child is not a prototype, it must be directly provided.");
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continue;
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}
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guides.Add(childId, child);
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RecursivelyAddChildren(child, guides);
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}
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}
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}
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public sealed class GetGuidesEvent : EntityEventArgs
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{
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public Dictionary<string, GuideEntry> Guides { get; init; } = new();
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}
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