Fix construction rotation (#28427)
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@@ -271,7 +271,7 @@ namespace Content.Server.Construction
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}
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var newEntityProto = graph.Nodes[edge.Target].Entity.GetId(null, user, new(EntityManager));
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var newEntity = Spawn(newEntityProto, _transformSystem.ToMapCoordinates(coords), rotation: angle);
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var newEntity = EntityManager.SpawnAttachedTo(newEntityProto, coords, rotation: angle);
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if (!TryComp(newEntity, out ConstructionComponent? construction))
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{
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