Refactor all references to AudioSystem functions now that the old ones are obsolete. (#1081)
Co-authored-by: FL-OZ <anotherscuffed@gmail.com>
This commit is contained in:
@@ -128,7 +128,7 @@ namespace Content.Server.Explosions
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Shaded = false
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};
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entitySystemManager.GetEntitySystem<EffectSystem>().CreateParticle(message);
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entitySystemManager.GetEntitySystem<AudioSystem>().Play("/Audio/effects/explosion.ogg", coords);
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entitySystemManager.GetEntitySystem<AudioSystem>().PlayAtCoords("/Audio/effects/explosion.ogg", coords);
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// Knock back cameras of all players in the area.
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@@ -323,7 +323,7 @@ namespace Content.Server.GameObjects.Components.Chemistry
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private void ClickSound()
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{
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EntitySystem.Get<AudioSystem>().Play("/Audio/machines/machine_switch.ogg", Owner, AudioParams.Default.WithVolume(-2f));
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EntitySystem.Get<AudioSystem>().PlayFromEntity("/Audio/machines/machine_switch.ogg", Owner, AudioParams.Default.WithVolume(-2f));
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}
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@@ -492,7 +492,7 @@ namespace Content.Server.GameObjects.Components.Chemistry
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}
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//Play reaction sound client-side
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_audioSystem.Play("/Audio/effects/chemistry/bubbles.ogg", Owner.Transform.GridPosition);
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_audioSystem.PlayAtCoords("/Audio/effects/chemistry/bubbles.ogg", Owner.Transform.GridPosition);
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}
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/// <summary>
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@@ -130,9 +130,9 @@ namespace Content.Server.GameObjects.Components.Construction
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return false;
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}
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if (matStep.Material == MaterialType.Cable)
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sound.Play("/Audio/items/zip.ogg", Transform.GridPosition);
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sound.PlayAtCoords("/Audio/items/zip.ogg", Transform.GridPosition);
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else
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sound.Play("/Audio/items/deconstruct.ogg", Transform.GridPosition);
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sound.PlayAtCoords("/Audio/items/deconstruct.ogg", Transform.GridPosition);
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return true;
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case ConstructionStepTool toolStep:
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if (!slapped.TryGetComponent<ToolComponent>(out var tool))
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@@ -84,7 +84,7 @@ namespace Content.Server.GameObjects.Components.Construction
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}
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// OK WE'RE GOOD CONSTRUCTION STARTED.
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EntitySystem.Get<AudioSystem>().Play("/Audio/items/deconstruct.ogg", loc);
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EntitySystem.Get<AudioSystem>().PlayAtCoords("/Audio/items/deconstruct.ogg", loc);
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if (prototype.Stages.Count == 2)
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{
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// Exactly 2 stages, so don't make an intermediate frame.
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@@ -76,7 +76,7 @@ namespace Content.Server.GameObjects.Components.Destructible
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_actSystem.HandleDestruction(Owner, true);
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if(destroySound != string.Empty)
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{
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EntitySystem.Get<AudioSystem>().Play(destroySound, pos);
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EntitySystem.Get<AudioSystem>().PlayAtCoords(destroySound, pos);
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}
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@@ -68,7 +68,7 @@ namespace Content.Server.GameObjects.Components.Fluids
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return true;
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}
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EntitySystem.Get<AudioSystem>().Play(_sound, Owner);
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EntitySystem.Get<AudioSystem>().PlayFromEntity(_sound, Owner);
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return true;
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}
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@@ -113,7 +113,7 @@ namespace Content.Server.GameObjects.Components.Fluids
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return true;
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}
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EntitySystem.Get<AudioSystem>().Play(_sound, Owner);
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EntitySystem.Get<AudioSystem>().PlayFromEntity(_sound, Owner);
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return true;
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@@ -110,7 +110,7 @@ namespace Content.Server.GameObjects.Components.Fluids
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return;
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}
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EntitySystem.Get<AudioSystem>().Play(_pickupSound, Owner);
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EntitySystem.Get<AudioSystem>().PlayFromEntity(_pickupSound, Owner);
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}
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}
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@@ -138,7 +138,7 @@ namespace Content.Server.GameObjects.Components.Fluids
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return true;
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}
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EntitySystem.Get<AudioSystem>().Play(_spillSound);
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EntitySystem.Get<AudioSystem>().PlayAtCoords(_spillSound, Owner.Transform.GridPosition);
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return true;
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}
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@@ -68,7 +68,7 @@ namespace Content.Server.GameObjects.Components.Interactable
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return false;
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}
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EntitySystem.Get<AudioSystem>().Play("/Audio/items/weapons/pistol_magin.ogg", Owner);
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EntitySystem.Get<AudioSystem>().PlayFromEntity("/Audio/items/weapons/pistol_magin.ogg", Owner);
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Dirty();
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@@ -132,7 +132,7 @@ namespace Content.Server.GameObjects.Components.Interactable
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SetState(false);
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Activated = false;
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EntitySystem.Get<AudioSystem>().Play("/Audio/items/flashlight_toggle.ogg", Owner);
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EntitySystem.Get<AudioSystem>().PlayFromEntity("/Audio/items/flashlight_toggle.ogg", Owner);
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}
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@@ -147,7 +147,7 @@ namespace Content.Server.GameObjects.Components.Interactable
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if (cell == null)
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{
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EntitySystem.Get<AudioSystem>().Play("/Audio/machines/button.ogg", Owner);
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EntitySystem.Get<AudioSystem>().PlayFromEntity("/Audio/machines/button.ogg", Owner);
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_notifyManager.PopupMessage(Owner, user, _localizationManager.GetString("Cell missing..."));
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return;
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@@ -158,7 +158,7 @@ namespace Content.Server.GameObjects.Components.Interactable
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// Simple enough.
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if (cell.AvailableCharge(1) < Wattage)
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{
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EntitySystem.Get<AudioSystem>().Play("/Audio/machines/button.ogg", Owner);
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EntitySystem.Get<AudioSystem>().PlayFromEntity("/Audio/machines/button.ogg", Owner);
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_notifyManager.PopupMessage(Owner, user, _localizationManager.GetString("Dead cell..."));
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return;
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}
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@@ -166,7 +166,7 @@ namespace Content.Server.GameObjects.Components.Interactable
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Activated = true;
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SetState(true);
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EntitySystem.Get<AudioSystem>().Play("/Audio/items/flashlight_toggle.ogg", Owner);
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EntitySystem.Get<AudioSystem>().PlayFromEntity("/Audio/items/flashlight_toggle.ogg", Owner);
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}
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@@ -214,7 +214,7 @@ namespace Content.Server.GameObjects.Components.Interactable
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cell.Owner.Transform.GridPosition = user.Transform.GridPosition;
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}
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EntitySystem.Get<AudioSystem>().Play("/Audio/items/weapons/pistol_magout.ogg", Owner);
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EntitySystem.Get<AudioSystem>().PlayFromEntity("/Audio/items/weapons/pistol_magout.ogg", Owner);
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}
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@@ -74,7 +74,7 @@ namespace Content.Server.GameObjects.Components.Interactable
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SetTool();
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var current = _tools[_currentTool];
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if(!string.IsNullOrEmpty(current.ChangeSound))
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_audioSystem.Play(current.ChangeSound, Owner);
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_audioSystem.PlayFromEntity(current.ChangeSound, Owner);
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}
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private void SetTool()
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@@ -127,13 +127,13 @@ namespace Content.Server.GameObjects.Components.Interactable
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var soundCollection = _prototypeManager.Index<SoundCollectionPrototype>(name);
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var file = _robustRandom.Pick(soundCollection.PickFiles);
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EntitySystem.Get<AudioSystem>()
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.Play(file, Owner, AudioHelpers.WithVariation(0.15f).WithVolume(volume));
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.PlayFromEntity(file, Owner, AudioHelpers.WithVariation(0.15f).WithVolume(volume));
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}
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public void PlayUseSound(float volume=-5f)
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{
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if(string.IsNullOrEmpty(UseSoundCollection))
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_audioSystem.Play(UseSound, Owner, AudioHelpers.WithVariation(0.15f).WithVolume(volume));
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_audioSystem.PlayFromEntity(UseSound, Owner, AudioHelpers.WithVariation(0.15f).WithVolume(volume));
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else
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PlaySoundCollection(UseSoundCollection, volume);
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}
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@@ -64,7 +64,7 @@ namespace Content.Server.GameObjects.Components.Items
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{
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var soundCollection = _prototypeManager.Index<SoundCollectionPrototype>(_soundCollectionName);
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var file = _random.Pick(soundCollection.PickFiles);
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EntitySystem.Get<AudioSystem>().Play(file, Owner, AudioParams.Default);
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EntitySystem.Get<AudioSystem>().PlayFromEntity(file, Owner, AudioParams.Default);
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}
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}
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@@ -53,7 +53,7 @@ namespace Content.Server.GameObjects.Components.Items
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{
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var desiredTile = _tileDefinitionManager[_outputTile];
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mapGrid.SetTile(eventArgs.ClickLocation, new Tile(desiredTile.TileId));
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EntitySystem.Get<AudioSystem>().Play("/Audio/items/genhit.ogg", eventArgs.ClickLocation);
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EntitySystem.Get<AudioSystem>().PlayAtCoords("/Audio/items/genhit.ogg", eventArgs.ClickLocation);
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if(_stack.Count < 1){
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Owner.Delete();
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}
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@@ -166,7 +166,7 @@ namespace Content.Server.GameObjects.Components
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}
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ModifyComponents();
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EntitySystem.Get<AudioSystem>().Play("/Audio/machines/closetclose.ogg", Owner);
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EntitySystem.Get<AudioSystem>().PlayFromEntity("/Audio/machines/closetclose.ogg", Owner);
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_lastInternalOpenAttempt = default;
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}
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@@ -175,7 +175,7 @@ namespace Content.Server.GameObjects.Components
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Open = true;
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EmptyContents();
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ModifyComponents();
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EntitySystem.Get<AudioSystem>().Play("/Audio/machines/closetopen.ogg", Owner);
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EntitySystem.Get<AudioSystem>().PlayFromEntity("/Audio/machines/closetopen.ogg", Owner);
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}
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@@ -108,7 +108,7 @@ namespace Content.Server.GameObjects.Components.Items.Storage
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if (CheckAccess(user)) return;
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Locked = false;
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EntitySystem.Get<AudioSystem>().Play("/Audio/machines/door_lock_off.ogg", Owner, AudioParams.Default.WithVolume(-5));
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EntitySystem.Get<AudioSystem>().PlayFromEntity("/Audio/machines/door_lock_off.ogg", Owner, AudioParams.Default.WithVolume(-5));
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}
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private void DoLock(IEntity user)
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@@ -116,7 +116,7 @@ namespace Content.Server.GameObjects.Components.Items.Storage
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if (CheckAccess(user)) return;
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Locked = true;
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EntitySystem.Get<AudioSystem>().Play("/Audio/machines/door_lock_on.ogg", Owner, AudioParams.Default.WithVolume(-5));
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EntitySystem.Get<AudioSystem>().PlayFromEntity("/Audio/machines/door_lock_on.ogg", Owner, AudioParams.Default.WithVolume(-5));
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}
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private bool CheckAccess(IEntity user)
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@@ -301,8 +301,8 @@ namespace Content.Server.GameObjects.Components.Kitchen
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&&
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(_currentCookTimerTime == (uint)recipeToCook.CookTime);
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SetAppearance(MicrowaveVisualState.Cooking);
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_audioSystem.Play(_startCookingSound, Owner, AudioParams.Default);
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Timer.Spawn((int)(_currentCookTimerTime * _cookTimeMultiplier), () =>
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_audioSystem.PlayFromEntity(_startCookingSound, Owner, AudioParams.Default);
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Timer.Spawn((int)(_currentCookTimerTime * _cookTimeMultiplier), (System.Action)(() =>
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{
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if (_lostPower)
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{
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@@ -332,13 +332,13 @@ namespace Content.Server.GameObjects.Components.Kitchen
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_entityManager.SpawnEntity(entityToSpawn, Owner.Transform.GridPosition);
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}
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}
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_audioSystem.PlayFromEntity(_cookingCompleteSound, Owner, AudioParams.Default.WithVolume(-1f));
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_audioSystem.Play(_cookingCompleteSound, Owner, AudioParams.Default.WithVolume(-1f));
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SetAppearance(MicrowaveVisualState.Idle);
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_busy = false;
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_uiDirty = true;
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});
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}));
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_lostPower = false;
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_uiDirty = true;
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}
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@@ -440,7 +440,7 @@ namespace Content.Server.GameObjects.Components.Kitchen
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private void ClickSound()
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{
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_audioSystem.Play("/Audio/machines/machine_switch.ogg",Owner,AudioParams.Default.WithVolume(-2f));
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_audioSystem.PlayFromEntity("/Audio/machines/machine_switch.ogg",Owner,AudioParams.Default.WithVolume(-2f));
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}
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public SuicideKind Suicide(IEntity victim, IChatManager chat)
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@@ -42,7 +42,7 @@ namespace Content.Server.GameObjects.Components.Mining
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if (!item.TryGetComponent(out PickaxeComponent pickaxeComponent)) return true;
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if (!string.IsNullOrWhiteSpace(pickaxeComponent.MiningSound))
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{
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EntitySystem.Get<AudioSystem>().Play(pickaxeComponent.MiningSound, Owner, AudioParams.Default);
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EntitySystem.Get<AudioSystem>().PlayFromEntity(pickaxeComponent.MiningSound, Owner, AudioParams.Default);
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}
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return true;
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}
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@@ -170,7 +170,7 @@ namespace Content.Server.GameObjects.Components.Mobs
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Timer.Spawn(((int)_helpInterval*1000), () => _canHelp = true);
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EntitySystem.Get<AudioSystem>()
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.Play("/Audio/effects/thudswoosh.ogg", Owner, AudioHelpers.WithVariation(0.25f));
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.PlayFromEntity("/Audio/effects/thudswoosh.ogg", Owner, AudioHelpers.WithVariation(0.25f));
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_knockdownTimer -= _helpKnockdownRemove;
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@@ -203,10 +203,10 @@ namespace Content.Server.GameObjects.Components.Movement
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// Departure
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// Do we need to rate-limit sounds to stop ear BLAST?
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soundPlayer.Play(_departureSound, entity.Transform.GridPosition);
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soundPlayer.PlayAtCoords(_departureSound, entity.Transform.GridPosition);
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entity.Transform.DetachParent();
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entity.Transform.GridPosition = position;
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soundPlayer.Play(_arrivalSound, entity.Transform.GridPosition);
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soundPlayer.PlayAtCoords(_arrivalSound, entity.Transform.GridPosition);
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TryChangeState(PortalState.RecentlyTeleported);
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// To stop spam teleporting. Could potentially look at adding a timer to flush this from the portal
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immuneEntities.Add(entity);
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@@ -144,7 +144,7 @@ namespace Content.Server.GameObjects.Components.Movement
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if (_cooldownSound != null)
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{
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var soundPlayer = EntitySystem.Get<AudioSystem>();
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soundPlayer.Play(_cooldownSound, Owner);
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soundPlayer.PlayFromEntity(_cooldownSound, Owner);
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}
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}
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@@ -249,12 +249,12 @@ namespace Content.Server.GameObjects.Components.Movement
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else
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{
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// Departure
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soundPlayer.Play(_departureSound, user.Transform.GridPosition);
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soundPlayer.PlayAtCoords(_departureSound, user.Transform.GridPosition);
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// Arrival
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user.Transform.DetachParent();
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user.Transform.WorldPosition = vector;
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soundPlayer.Play(_arrivalSound, user.Transform.GridPosition);
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soundPlayer.PlayAtCoords(_arrivalSound, user.Transform.GridPosition);
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}
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}
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@@ -93,7 +93,7 @@ namespace Content.Server.GameObjects.Components.Nutrition
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var soundCollection = _prototypeManager.Index<SoundCollectionPrototype>(_soundCollection);
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var file = _random.Pick(soundCollection.PickFiles);
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EntitySystem.Get<AudioSystem>().Play(file, args.User, AudioParams.Default);
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EntitySystem.Get<AudioSystem>().PlayFromEntity(file, args.User, AudioParams.Default);
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_opened = true;
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return false;
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}
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@@ -146,7 +146,7 @@ namespace Content.Server.GameObjects.Components.Nutrition
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if (stomachComponent.TryTransferSolution(split))
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{
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if (_useSound == null) return false;
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EntitySystem.Get<AudioSystem>().Play(_useSound, target, AudioParams.Default.WithVolume(-2f));
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EntitySystem.Get<AudioSystem>().PlayFromEntity(_useSound, target, AudioParams.Default.WithVolume(-2f));
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target.PopupMessage(target, Loc.GetString("Slurp"));
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UpdateAppearance();
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return true;
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@@ -85,7 +85,7 @@ namespace Content.Server.GameObjects.Components.Nutrition
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if (stomachComponent.TryTransferSolution(split))
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{
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_entitySystem.GetEntitySystem<AudioSystem>()
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.Play(_useSound, trueTarget, AudioParams.Default.WithVolume(-1f));
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.PlayFromEntity(_useSound, trueTarget, AudioParams.Default.WithVolume(-1f));
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trueTarget.PopupMessage(user, Loc.GetString("Nom"));
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}
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else
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@@ -87,7 +87,7 @@ namespace Content.Server.GameObjects.Components
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private void Rustle()
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{
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EntitySystem.Get<AudioSystem>()
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.Play("/Audio/effects/plant_rustle.ogg", Owner, AudioHelpers.WithVariation(0.25f));
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.PlayFromEntity("/Audio/effects/plant_rustle.ogg", Owner, AudioHelpers.WithVariation(0.25f));
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}
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}
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}
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@@ -121,7 +121,7 @@ namespace Content.Server.GameObjects.Components.Power
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private void _clickSound()
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{
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EntitySystem.Get<AudioSystem>().Play("/Audio/machines/machine_switch.ogg", AudioParams.Default.WithVolume(-2f));
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EntitySystem.Get<AudioSystem>().PlayFromEntity("/Audio/machines/machine_switch.ogg", Owner,AudioParams.Default.WithVolume(-2f));
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}
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}
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}
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@@ -128,7 +128,7 @@ namespace Content.Server.GameObjects.Components.Power
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var soundCollection = _prototypeManager.Index<SoundCollectionPrototype>("glassbreak");
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var file = _random.Pick(soundCollection.PickFiles);
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EntitySystem.Get<AudioSystem>().Play(file, Owner);
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EntitySystem.Get<AudioSystem>().PlayFromEntity(file, Owner);
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State = LightBulbState.Broken;
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}
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@@ -79,7 +79,7 @@ namespace Content.Server.GameObjects.Components.Power
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{
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damageableComponent.TakeDamage(DamageType.Heat, 20, Owner);
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var audioSystem = EntitySystem.Get<AudioSystem>();
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audioSystem.Play("/Audio/effects/lightburn.ogg", Owner);
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audioSystem.PlayFromEntity("/Audio/effects/lightburn.ogg", Owner);
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}
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void Eject()
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@@ -172,7 +172,7 @@ namespace Content.Server.GameObjects.Components.Power
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if (time > _lastThunk + _thunkDelay)
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{
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_lastThunk = time;
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EntitySystem.Get<AudioSystem>().Play("/Audio/machines/light_tube_on.ogg", Owner, AudioParams.Default.WithVolume(-10f));
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EntitySystem.Get<AudioSystem>().PlayFromEntity("/Audio/machines/light_tube_on.ogg", Owner, AudioParams.Default.WithVolume(-10f));
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}
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}
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else
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@@ -122,7 +122,7 @@ namespace Content.Server.GameObjects.Components.Research
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var soundCollection = _prototypeManager.Index<SoundCollectionPrototype>(_soundCollectionName);
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var file = _random.Pick(soundCollection.PickFiles);
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var audioSystem = EntitySystem.Get<AudioSystem>();
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audioSystem.Play(file,Owner,AudioParams.Default);
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audioSystem.PlayFromEntity(file,Owner,AudioParams.Default);
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}
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@@ -34,10 +34,10 @@ namespace Content.Server.GameObjects.Components.Sound
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{
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if (_pitchVariation > 0.0)
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{
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EntitySystem.Get<AudioSystem>().Play(_soundName, Owner, AudioHelpers.WithVariation(_pitchVariation).WithVolume(-2f));
|
||||
EntitySystem.Get<AudioSystem>().PlayFromEntity(_soundName, Owner, AudioHelpers.WithVariation(_pitchVariation).WithVolume(-2f));
|
||||
return true;
|
||||
}
|
||||
EntitySystem.Get<AudioSystem>().Play(_soundName, Owner, AudioParams.Default.WithVolume(-2f));
|
||||
EntitySystem.Get<AudioSystem>().PlayFromEntity(_soundName, Owner, AudioParams.Default.WithVolume(-2f));
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
|
||||
@@ -41,7 +41,7 @@ namespace Content.Server.GameObjects.Components.Sound
|
||||
{
|
||||
var soundCollection = _prototypeManager.Index<SoundCollectionPrototype>(_soundCollectionName);
|
||||
var file = _footstepRandom.Pick(soundCollection.PickFiles);
|
||||
EntitySystem.Get<AudioSystem>().Play(file, Owner, AudioParams.Default.WithVolume(-2f));
|
||||
EntitySystem.Get<AudioSystem>().PlayFromEntity(file, Owner, AudioParams.Default.WithVolume(-2f));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -112,7 +112,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
|
||||
|
||||
var audioSystem = EntitySystem.Get<AudioSystem>();
|
||||
var emitter = hitEntities.Count == 0 ? eventArgs.User : hitEntities[0];
|
||||
audioSystem.Play(hitEntities.Count > 0 ? _hitSound : "/Audio/weapons/punchmiss.ogg", emitter);
|
||||
audioSystem.PlayFromEntity(hitEntities.Count > 0 ? _hitSound : "/Audio/weapons/punchmiss.ogg", emitter);
|
||||
|
||||
if (Arc != null)
|
||||
{
|
||||
|
||||
@@ -86,7 +86,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
|
||||
if (!Activated || entities.Count == 0 || cell == null || !cell.CanDeductCharge(EnergyPerUse))
|
||||
return false;
|
||||
|
||||
EntitySystem.Get<AudioSystem>().Play("/Audio/weapons/egloves.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
|
||||
EntitySystem.Get<AudioSystem>().PlayAtCoords("/Audio/weapons/egloves.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
|
||||
|
||||
foreach (var entity in entities)
|
||||
{
|
||||
@@ -101,7 +101,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
|
||||
cell.DeductCharge(EnergyPerUse);
|
||||
if(cell.Charge < EnergyPerUse)
|
||||
{
|
||||
EntitySystem.Get<AudioSystem>().Play(AudioHelpers.GetRandomFileFromSoundCollection("sparks"), Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
|
||||
EntitySystem.Get<AudioSystem>().PlayAtCoords(AudioHelpers.GetRandomFileFromSoundCollection("sparks"), Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
|
||||
TurnOff();
|
||||
}
|
||||
|
||||
@@ -132,7 +132,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
|
||||
var sprite = Owner.GetComponent<SpriteComponent>();
|
||||
var item = Owner.GetComponent<ItemComponent>();
|
||||
|
||||
EntitySystem.Get<AudioSystem>().Play(AudioHelpers.GetRandomFileFromSoundCollection("sparks"), Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
|
||||
EntitySystem.Get<AudioSystem>().PlayAtCoords(AudioHelpers.GetRandomFileFromSoundCollection("sparks"), Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
|
||||
|
||||
item.EquippedPrefix = "off";
|
||||
sprite.LayerSetState(0, "stunbaton_off");
|
||||
@@ -152,7 +152,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
|
||||
|
||||
if (cell == null)
|
||||
{
|
||||
EntitySystem.Get<AudioSystem>().Play("/Audio/machines/button.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
|
||||
EntitySystem.Get<AudioSystem>().PlayAtCoords("/Audio/machines/button.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
|
||||
|
||||
_notifyManager.PopupMessage(Owner, user, _localizationManager.GetString("Cell missing..."));
|
||||
return;
|
||||
@@ -160,12 +160,12 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
|
||||
|
||||
if (cell.Charge < EnergyPerUse)
|
||||
{
|
||||
EntitySystem.Get<AudioSystem>().Play("/Audio/machines/button.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
|
||||
EntitySystem.Get<AudioSystem>().PlayAtCoords("/Audio/machines/button.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
|
||||
_notifyManager.PopupMessage(Owner, user, _localizationManager.GetString("Dead cell..."));
|
||||
return;
|
||||
}
|
||||
|
||||
EntitySystem.Get<AudioSystem>().Play(AudioHelpers.GetRandomFileFromSoundCollection("sparks"), Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
|
||||
EntitySystem.Get<AudioSystem>().PlayAtCoords(AudioHelpers.GetRandomFileFromSoundCollection("sparks"), Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
|
||||
|
||||
item.EquippedPrefix = "on";
|
||||
sprite.LayerSetState(0, "stunbaton_on");
|
||||
@@ -192,7 +192,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
|
||||
return false;
|
||||
}
|
||||
|
||||
EntitySystem.Get<AudioSystem>().Play("/Audio/items/weapons/pistol_magin.ogg");
|
||||
EntitySystem.Get<AudioSystem>().PlayFromEntity("/Audio/items/weapons/pistol_magin.ogg", Owner);
|
||||
|
||||
Dirty();
|
||||
|
||||
@@ -223,7 +223,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
|
||||
cell.Owner.Transform.GridPosition = user.Transform.GridPosition;
|
||||
}
|
||||
|
||||
EntitySystem.Get<AudioSystem>().Play("/Audio/items/weapons/pistol_magout.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
|
||||
EntitySystem.Get<AudioSystem>().PlayAtCoords("/Audio/items/weapons/pistol_magout.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
|
||||
}
|
||||
|
||||
public void Examine(FormattedMessage message, bool inDetailsRange)
|
||||
|
||||
@@ -137,7 +137,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Hitscan
|
||||
Shaded = false
|
||||
};
|
||||
EntitySystem.Get<EffectSystem>().CreateParticle(message);
|
||||
EntitySystem.Get<AudioSystem>().Play(_fireSound, Owner, AudioParams.Default.WithVolume(-5));
|
||||
EntitySystem.Get<AudioSystem>().PlayFromEntity(_fireSound, Owner, AudioParams.Default.WithVolume(-5));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -107,7 +107,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile
|
||||
}
|
||||
if (_magInSound != null && playSound)
|
||||
{
|
||||
EntitySystem.Get<AudioSystem>().Play(_magInSound, Owner);
|
||||
EntitySystem.Get<AudioSystem>().PlayFromEntity(_magInSound, Owner);
|
||||
}
|
||||
magazinetype.OnAmmoCountChanged += MagazineAmmoCountChanged;
|
||||
if (GetChambered(0) == null)
|
||||
@@ -136,7 +136,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile
|
||||
entity.Transform.GridPosition = Owner.Transform.GridPosition;
|
||||
if (_magOutSound != null && playSound)
|
||||
{
|
||||
EntitySystem.Get<AudioSystem>().Play(_magOutSound, Owner, AudioParams.Default.WithVolume(20));
|
||||
EntitySystem.Get<AudioSystem>().PlayFromEntity(_magOutSound, Owner, AudioParams.Default.WithVolume(20));
|
||||
}
|
||||
UpdateAppearance();
|
||||
Dirty();
|
||||
@@ -162,7 +162,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile
|
||||
entity.Transform.GridPosition = Owner.Transform.GridPosition.Offset(offsetPos);
|
||||
entity.Transform.LocalRotation = _bulletDropRandom.Pick(RandomBulletDirs).ToAngle();
|
||||
var effect = $"/Audio/Guns/Casings/casingfall{_bulletDropRandom.Next(1, 4)}.ogg";
|
||||
EntitySystem.Get<AudioSystem>().Play(effect, Owner, AudioParams.Default.WithVolume(-3));
|
||||
EntitySystem.Get<AudioSystem>().PlayFromEntity(effect, Owner, AudioParams.Default.WithVolume(-3));
|
||||
|
||||
if (Magazine != null)
|
||||
{
|
||||
@@ -193,7 +193,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile
|
||||
EjectMagazine();
|
||||
if (_autoEjectSound != null)
|
||||
{
|
||||
EntitySystem.Get<AudioSystem>().Play(_autoEjectSound, Owner, AudioParams.Default.WithVolume(-5));
|
||||
EntitySystem.Get<AudioSystem>().PlayFromEntity(_autoEjectSound, Owner, AudioParams.Default.WithVolume(-5));
|
||||
}
|
||||
Dirty();
|
||||
}
|
||||
|
||||
@@ -135,7 +135,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile
|
||||
return true;
|
||||
}
|
||||
|
||||
private void PlayEmptySound() => EntitySystem.Get<AudioSystem>().Play(_soundGunEmpty, Owner);
|
||||
private void PlayEmptySound() => EntitySystem.Get<AudioSystem>().PlayFromEntity(_soundGunEmpty, Owner);
|
||||
|
||||
protected sealed class Chamber
|
||||
{
|
||||
|
||||
@@ -76,7 +76,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile
|
||||
}
|
||||
}
|
||||
|
||||
private void PlayFireSound() => EntitySystem.Get<AudioSystem>().Play(_soundGunshot, Owner);
|
||||
private void PlayFireSound() => EntitySystem.Get<AudioSystem>().PlayFromEntity(_soundGunshot, Owner);
|
||||
|
||||
/// <summary>
|
||||
/// Gets the angle from an entity to a coordinate.
|
||||
|
||||
@@ -428,7 +428,7 @@ namespace Content.Server.GameObjects.Components
|
||||
return;
|
||||
}
|
||||
|
||||
_audioSystem.Play("/Audio/effects/multitool_pulse.ogg", Owner);
|
||||
_audioSystem.PlayFromEntity("/Audio/effects/multitool_pulse.ogg", Owner);
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -474,7 +474,7 @@ namespace Content.Server.GameObjects.Components
|
||||
|
||||
IsPanelOpen = !IsPanelOpen;
|
||||
EntitySystem.Get<AudioSystem>()
|
||||
.Play(IsPanelOpen ? "/Audio/machines/screwdriveropen.ogg" : "/Audio/machines/screwdriverclose.ogg",
|
||||
.PlayFromEntity(IsPanelOpen ? "/Audio/machines/screwdriveropen.ogg" : "/Audio/machines/screwdriverclose.ogg",
|
||||
Owner);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -93,7 +93,7 @@ namespace Content.Server.GameObjects.EntitySystems
|
||||
{
|
||||
if (player.AttachedEntity == null
|
||||
|| player.AttachedEntity.Transform.GridID != gridId) continue;
|
||||
EntitySystem.Get<AudioSystem>().Play("/Audio/effects/alert.ogg", player.AttachedEntity);
|
||||
EntitySystem.Get<AudioSystem>().PlayFromEntity("/Audio/effects/alert.ogg", player.AttachedEntity);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -330,7 +330,7 @@ namespace Content.Server.GameObjects.EntitySystems
|
||||
{
|
||||
var soundCollection = _prototypeManager.Index<SoundCollectionPrototype>(soundCollectionName);
|
||||
var file = _robustRandom.Pick(soundCollection.PickFiles);
|
||||
_audioSystem.Play(file, coordinates);
|
||||
_audioSystem.PlayAtCoords(file, coordinates);
|
||||
}
|
||||
catch (UnknownPrototypeException)
|
||||
{
|
||||
|
||||
@@ -35,7 +35,7 @@ namespace Content.Server.Mobs
|
||||
|
||||
if (playSound)
|
||||
IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<AudioSystem>()
|
||||
.Play(AudioHelpers.GetRandomFileFromSoundCollection("bodyfall"), entity, AudioHelpers.WithVariation(0.25f));
|
||||
.PlayFromEntity(AudioHelpers.GetRandomFileFromSoundCollection("bodyfall"), entity, AudioHelpers.WithVariation(0.25f));
|
||||
|
||||
if(dropItems)
|
||||
DropAllItemsInHands(entity);
|
||||
|
||||
Reference in New Issue
Block a user