Refactor all references to AudioSystem functions now that the old ones are obsolete. (#1081)
Co-authored-by: FL-OZ <anotherscuffed@gmail.com>
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@@ -86,7 +86,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
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if (!Activated || entities.Count == 0 || cell == null || !cell.CanDeductCharge(EnergyPerUse))
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return false;
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EntitySystem.Get<AudioSystem>().Play("/Audio/weapons/egloves.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
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EntitySystem.Get<AudioSystem>().PlayAtCoords("/Audio/weapons/egloves.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
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foreach (var entity in entities)
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{
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@@ -101,7 +101,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
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cell.DeductCharge(EnergyPerUse);
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if(cell.Charge < EnergyPerUse)
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{
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EntitySystem.Get<AudioSystem>().Play(AudioHelpers.GetRandomFileFromSoundCollection("sparks"), Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
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EntitySystem.Get<AudioSystem>().PlayAtCoords(AudioHelpers.GetRandomFileFromSoundCollection("sparks"), Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
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TurnOff();
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}
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@@ -132,7 +132,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
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var sprite = Owner.GetComponent<SpriteComponent>();
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var item = Owner.GetComponent<ItemComponent>();
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EntitySystem.Get<AudioSystem>().Play(AudioHelpers.GetRandomFileFromSoundCollection("sparks"), Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
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EntitySystem.Get<AudioSystem>().PlayAtCoords(AudioHelpers.GetRandomFileFromSoundCollection("sparks"), Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
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item.EquippedPrefix = "off";
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sprite.LayerSetState(0, "stunbaton_off");
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@@ -152,7 +152,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
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if (cell == null)
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{
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EntitySystem.Get<AudioSystem>().Play("/Audio/machines/button.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
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EntitySystem.Get<AudioSystem>().PlayAtCoords("/Audio/machines/button.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
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_notifyManager.PopupMessage(Owner, user, _localizationManager.GetString("Cell missing..."));
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return;
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@@ -160,12 +160,12 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
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if (cell.Charge < EnergyPerUse)
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{
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EntitySystem.Get<AudioSystem>().Play("/Audio/machines/button.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
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EntitySystem.Get<AudioSystem>().PlayAtCoords("/Audio/machines/button.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
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_notifyManager.PopupMessage(Owner, user, _localizationManager.GetString("Dead cell..."));
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return;
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}
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EntitySystem.Get<AudioSystem>().Play(AudioHelpers.GetRandomFileFromSoundCollection("sparks"), Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
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EntitySystem.Get<AudioSystem>().PlayAtCoords(AudioHelpers.GetRandomFileFromSoundCollection("sparks"), Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
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item.EquippedPrefix = "on";
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sprite.LayerSetState(0, "stunbaton_on");
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@@ -192,7 +192,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
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return false;
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}
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EntitySystem.Get<AudioSystem>().Play("/Audio/items/weapons/pistol_magin.ogg");
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EntitySystem.Get<AudioSystem>().PlayFromEntity("/Audio/items/weapons/pistol_magin.ogg", Owner);
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Dirty();
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@@ -223,7 +223,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
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cell.Owner.Transform.GridPosition = user.Transform.GridPosition;
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}
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EntitySystem.Get<AudioSystem>().Play("/Audio/items/weapons/pistol_magout.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
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EntitySystem.Get<AudioSystem>().PlayAtCoords("/Audio/items/weapons/pistol_magout.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
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}
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public void Examine(FormattedMessage message, bool inDetailsRange)
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