Refactor all references to AudioSystem functions now that the old ones are obsolete. (#1081)

Co-authored-by: FL-OZ <anotherscuffed@gmail.com>
This commit is contained in:
Memory
2020-06-07 08:55:15 -05:00
committed by GitHub
parent b8338bc64c
commit 21c41f28ed
40 changed files with 72 additions and 72 deletions

View File

@@ -301,8 +301,8 @@ namespace Content.Server.GameObjects.Components.Kitchen
&&
(_currentCookTimerTime == (uint)recipeToCook.CookTime);
SetAppearance(MicrowaveVisualState.Cooking);
_audioSystem.Play(_startCookingSound, Owner, AudioParams.Default);
Timer.Spawn((int)(_currentCookTimerTime * _cookTimeMultiplier), () =>
_audioSystem.PlayFromEntity(_startCookingSound, Owner, AudioParams.Default);
Timer.Spawn((int)(_currentCookTimerTime * _cookTimeMultiplier), (System.Action)(() =>
{
if (_lostPower)
{
@@ -332,13 +332,13 @@ namespace Content.Server.GameObjects.Components.Kitchen
_entityManager.SpawnEntity(entityToSpawn, Owner.Transform.GridPosition);
}
}
_audioSystem.PlayFromEntity(_cookingCompleteSound, Owner, AudioParams.Default.WithVolume(-1f));
_audioSystem.Play(_cookingCompleteSound, Owner, AudioParams.Default.WithVolume(-1f));
SetAppearance(MicrowaveVisualState.Idle);
_busy = false;
_uiDirty = true;
});
}));
_lostPower = false;
_uiDirty = true;
}
@@ -440,7 +440,7 @@ namespace Content.Server.GameObjects.Components.Kitchen
private void ClickSound()
{
_audioSystem.Play("/Audio/machines/machine_switch.ogg",Owner,AudioParams.Default.WithVolume(-2f));
_audioSystem.PlayFromEntity("/Audio/machines/machine_switch.ogg",Owner,AudioParams.Default.WithVolume(-2f));
}
public SuicideKind Suicide(IEntity victim, IChatManager chat)