decal system & crayons (#5183)

Co-authored-by: Paul <ritter.paul1+git@googlemail.com>
This commit is contained in:
Paul Ritter
2021-12-03 15:35:57 +01:00
committed by GitHub
parent 46a63d82b0
commit 219d91c6da
22 changed files with 2100 additions and 220 deletions

View File

@@ -1,6 +1,7 @@
using System.Collections.Generic;
using Content.Client.Stylesheets;
using Content.Shared.Crayon;
using Content.Shared.Decals;
using Robust.Client.AutoGenerated;
using Robust.Client.Graphics;
using Robust.Client.UserInterface.Controls;
@@ -89,14 +90,12 @@ namespace Content.Client.Crayon.UI
RefreshList();
}
public void Populate(CrayonDecalPrototype proto)
public void Populate(IEnumerable<DecalPrototype> prototypes)
{
var path = new ResourcePath(proto.SpritePath);
_decals = new Dictionary<string, Texture>();
foreach (var state in proto.Decals)
foreach (var decalPrototype in prototypes)
{
var rsi = new SpriteSpecifier.Rsi(path, state);
_decals.Add(state, rsi.Frame0());
_decals.Add(decalPrototype.ID, decalPrototype.Sprite.Frame0());
}
RefreshList();