decal system & crayons (#5183)
Co-authored-by: Paul <ritter.paul1+git@googlemail.com>
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@@ -1,29 +0,0 @@
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using Content.Shared.Crayon;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Maths;
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namespace Content.Client.Crayon
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{
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[UsedImplicitly]
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public class CrayonDecalVisualizer : AppearanceVisualizer
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{
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public override void OnChangeData(AppearanceComponent component)
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{
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base.OnChangeData(component);
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var sprite = component.Owner.GetComponent<SpriteComponent>();
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if (component.TryGetData(CrayonVisuals.State, out string state))
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{
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sprite.LayerSetState(0, state);
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}
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if (component.TryGetData(CrayonVisuals.Color, out string color))
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{
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sprite.LayerSetColor(0, Color.FromName(color));
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}
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}
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}
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}
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