AddReagentOnTrigger (#39875)
* Trigger * Unnecessary(?) Checks * request * Update Co-Authored-By: slarticodefast <161409025+slarticodefast@users.noreply.github.com> * cleanup * standard name * don't use name alias --------- Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> Co-authored-by: iaada <iaada@users.noreply.github.com>
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using Robust.Shared.GameStates;
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using Content.Shared.Chemistry.Components;
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namespace Content.Shared.Trigger.Components.Effects;
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/// <summary>
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/// Adds reagents to the specified solution when the trigger is activated.
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/// If TargetUser is true the user will have the solution added instead.
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/// </summary>
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[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
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public sealed partial class AddSolutionOnTriggerComponent : BaseXOnTriggerComponent
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{
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/// <summary>
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/// The name of the solution to add to.
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/// </summary>
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[DataField(required: true), AutoNetworkedField]
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public string Solution = string.Empty;
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/// <summary>
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/// The reagent(s) to be added in the solution.
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/// </summary>
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[DataField(required: true), AutoNetworkedField]
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public Solution AddedSolution = default!;
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}
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35
Content.Shared/Trigger/Systems/SolutionTriggerSystem.cs
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35
Content.Shared/Trigger/Systems/SolutionTriggerSystem.cs
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using Content.Shared.Trigger.Components.Effects;
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using Robust.Shared.Containers;
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using Content.Shared.Chemistry.EntitySystems;
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namespace Content.Shared.Trigger.Systems;
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public sealed class SolutionTriggerSystem : EntitySystem
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{
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[Dependency] private readonly SharedSolutionContainerSystem _solutionContainer = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<AddSolutionOnTriggerComponent, TriggerEvent>(OnTriggered);
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}
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private void OnTriggered(Entity<AddSolutionOnTriggerComponent> ent, ref TriggerEvent args)
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{
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if (args.Key != null && !ent.Comp.KeysIn.Contains(args.Key))
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return;
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var target = ent.Comp.TargetUser ? args.User : ent.Owner;
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if (target == null)
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return;
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if (!_solutionContainer.TryGetSolution(target.Value, ent.Comp.Solution, out var solutionRef, out _))
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return;
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_solutionContainer.AddSolution(solutionRef.Value, ent.Comp.AddedSolution);
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args.Handled = true;
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}
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}
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