Updated serializer data fields (#2702)
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@@ -46,9 +46,9 @@ namespace Content.Server.GameObjects.Components.Markers
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public override void ExposeData(ObjectSerializer serializer)
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{
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base.ExposeData(serializer);
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serializer.DataField(this, x => Prototypes, "prototypes", new List<string>());
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serializer.DataField(this, x => Chance, "chance", 1.0f);
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serializer.DataField(this, x => _gameRules, "gameRules", new List<string>());
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serializer.DataField(this, x => x.Prototypes, "prototypes", new List<string>());
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serializer.DataField(this, x => x.Chance, "chance", 1.0f);
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serializer.DataField(this, x => x._gameRules, "gameRules", new List<string>());
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}
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private void RuleAdded(GameRuleAddedEventArgs obj)
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